Player Matchup

Sun Wukong
Sun Wukong
Anguila12
Sun Wukong
Level 106
God Stats
3W - 5L
1,282 SR
Queue Stats
45W - 65L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
TGC_Punisher
Cthulhu
Level 142
God Stats
43W - 34L
1,559 SR
Queue Stats
223W - 246L
1,422 Elo+
Party 1
Freya
Freya
TomasMosquera
Freya
Level 129
God Stats
7W - 4L
1,692 SR
Queue Stats
151W - 176L
1,443 Elo+
Party 1
Ravana
Ravana
VELASCO 92 FVG
Ravana
Level 144
God Stats
4W - 4L
1,347 SR
Queue Stats
142W - 169L
1,427 Elo+
Party 1
Neith
Neith
vallejo_1305
Neith
Level 126
God Stats
9W - 14L
1,470 SR
Queue Stats
168W - 201L
1,428 Elo+
Party 1
Team Averages
Level 129
1,470 SR
1,431 Elo+

VS

Team Averages
Level 88
1,589 SR
1,470 Elo+
Anhur
Anhur
Alexpoderoso18
Anhur
Level 69
God Stats
11W - 6L
1,674 SR
Queue Stats
102W - 104L
1,437 Elo+
Party 2
Bakasura
Bakasura
ItsMikeVergas
Bakasura
Level 85
God Stats
3W - 3L
1,526 SR
Queue Stats
113W - 108L
1,464 Elo+
Party 2
Janus
Janus
PaquinoSkate
Janus
Level 81
God Stats
8W - 3L
1,696 SR
Queue Stats
92W - 92L
1,440 Elo+
Party 2
Baron Samedi
Baron Samedi
PenguinKing1313
Baron Samedi
Level 115
God Stats
14W - 13L
1,607 SR
Queue Stats
435W - 493L
1,520 Elo+
Party 3
Geb
Geb
lmFIipzz
Geb
Level 88
God Stats
3W - 8L
1,440 SR
Queue Stats
430W - 500L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anguila12
Sun Wukong
11
0 / 0 / 0
6,114
556
2,517
10,502
6,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cthulhu
TGC_Punisher
Cthulhu
10
2 / 1 / 2
6,371
579
6,628
8,227
4,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 1 / 2
6,052
550
5,622
5,091
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
0 / 0 / 1
5,696
518
2,708
4,239
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 1 / 0
6,452
587
2,561
3,766
1,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,272
479
3,733
6,896
2,050
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
ItsMikeVergas
Bakasura
11
0 / 1 / 1
5,719
520
2,824
9,140
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 0 / 0
5,275
480
2,387
2,453
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
PenguinKing1313
Baron Samedi
11
0 / 0 / 0
6,235
567
6,256
5,737
3,230
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 3 / 0
4,923
448
4,922
7,615
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
3
3
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Sun Wukong
Anguila12
Sun Wukong
0
0
0
0
L
Bakasura
ItsMikeVergas
Bakasura
0
1
1
0.5
L
1
0
0
1
L
Baron Samedi
PenguinKing1313
Baron Samedi
0
0
0
0
W
Cthulhu
TGC_Punisher
Cthulhu
2
1
2
3
W
3
1
2
4
W
0
0
1
0.5
L
1
3
0
0.33
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,036
Damage
20,122
31,825
Taken
31,841
15,785
Mitigated
12,477
9,719
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,733
2,319
0
2,562
6,896
2,050
0
4,227
2,355
0
30,293
W
Sun Wukong
Anguila12
Sun Wukong
2,517
258
0
1,991
10,502
6,782
0
5,845
4,623
0
39,639
L
Bakasura
ItsMikeVergas
Bakasura
2,824
1,702
0
2,623
9,140
3,103
0
1,613
7,365
0
38,502
L
2,387
251
0
1,200
2,453
566
0
0
2,453
25,358
0
L
Baron Samedi
PenguinKing1313
Baron Samedi
6,256
429
85
3,279
5,737
3,230
0
560
5,137
43,639
1,617
W
Cthulhu
TGC_Punisher
Cthulhu
6,628
202
0
2,239
8,227
4,980
0
1,831
5,803
26,469
1,506
W
5,622
1,569
0
1,507
5,091
1,431
204
1,413
3,280
23,887
0
W
2,708
410
0
2,744
4,239
1,524
0
1,186
2,869
0
38,243
L
4,922
144
0
595
7,615
3,528
0
4,734
2,329
16,431
0
W
2,561
112
0
1,238
3,766
1,068
802
1,887
1,879
0
42,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,685
Gold Earned
27,424
329
Minions Killed
265
0
Camps Cleared
0
1,121,296
Distance Traveled
1,016,386
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,272
479
63
6
0
227,757
0
W
Sun Wukong
6,114
556
79
7
0
214,462
1
L
Bakasura
5,719
520
68
6
0
240,019
0
L
Janus
5,275
480
49
4
0
110,171
0
L
Baron Samedi
6,235
567
66
6
0
192,348
0
W
Cthulhu
6,371
579
37
3
0
240,909
0
W
Freya
6,052
550
55
5
0
210,072
0
W
Ravana
5,696
518
79
7
0
269,349
0
L
Geb
4,923
448
19
2
0
246,091
1
W
Neith
6,452
587
79
7
0
186,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role