Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Firefury2001
Osiris
Level 116
God Stats
14W - 8L
1,468 SR
Queue Stats
91W - 116L
1,469 Elo+
Party 2
Artemis
Artemis
HugiePie
Artemis
Level 103
God Stats
29W - 37L
1,593 SR
Queue Stats
40W - 45L
1,481 Elo+
Party 2
Fafnir
Fafnir
LoneWolfsOmega
Fafnir
Level 147
God Stats
15W - 27L
1,478 SR
Queue Stats
48W - 65L
1,374 Elo+
Party 2
Fenrir
Fenrir
XxToXiCJAGUAR
Fenrir
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 103L
1,489 Elo+
Party 2
Team Averages
Level 133
1,508 SR
1,463 Elo+

VS

Team Averages
Level 133
1,594 SR
1,510 Elo+
Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AdamKnowsGames
Hercules
Level 146
God Stats
13W - 7L
1,675 SR
Queue Stats
197W - 182L
1,554 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Eradicatedddd
Tsukuyomi
Level 155
God Stats
10W - 4L
1,535 SR
Queue Stats
100W - 98L
1,548 Elo+
Party 1
Yu Huang
Yu Huang
KhanjarTheSharp
Yu Huang
Level 215
God Stats
8W - 3L
1,763 SR
Queue Stats
147W - 147L
1,524 Elo+
Party 1
Aphrodite
Aphrodite
Selzeran
Aphrodite
Level 18
God Stats
3W - 4L
1,497 SR
Queue Stats
3W - 4L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 4 / 3
7,937
882
8,087
7,753
3,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
9
0 / 0 / 0
5,148
572
0
0
0
Artemis
HugiePie
Artemis
14
0 / 4 / 1
7,559
840
8,318
9,330
3,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 3
8,043
894
6,385
11,776
12,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 3 / 1
8,403
934
8,042
14,108
13,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 1 / 6
8,138
904
5,155
8,608
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Hercules
16
5 / 1 / 6
9,466
1,052
9,258
10,170
3,954
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tsukuyomi
Eradicatedddd
Tsukuyomi
14
3 / 2 / 9
8,348
928
11,376
11,839
7,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
15
4 / 0 / 5
8,737
971
10,760
3,596
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Selzeran
Aphrodite
13
1 / 3 / 6
7,771
863
2,015
7,389
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
14
14
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
3
0.38
W
Hel
 
Hel
1
1
6
4
W
Hercules
5
1
6
8
W
Tsukuyomi
Eradicatedddd
Tsukuyomi
3
2
9
3.75
L
Osiris
0
0
0
0
L
Artemis
HugiePie
Artemis
0
4
1
0.13
W
Yu Huang
4
0
5
6.5
L
2
3
3
1.17
W
Aphrodite
Selzeran
Aphrodite
1
3
6
1.33
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,832
Damage
38,564
42,967
Taken
41,602
32,839
Mitigated
21,181
4,378
Healing
17,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,087
1,796
0
438
7,753
3,620
288
2,922
4,589
26,408
0
W
Hel
 
Hel
5,155
163
3,485
4,470
8,608
3,970
144
2,346
6,262
25,531
0
W
Hercules
9,258
3,495
0
1,835
10,170
3,954
294
3,269
6,692
0
28,837
W
Tsukuyomi
Eradicatedddd
Tsukuyomi
11,376
2,523
0
2,008
11,839
7,553
0
4,157
7,449
146
21,472
L
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
HugiePie
Artemis
8,318
1,510
0
952
9,330
3,154
0
3,469
5,660
0
23,664
W
Yu Huang
10,760
799
0
186
3,596
1,260
0
1,761
1,747
31,280
493
L
6,385
774
0
1,548
11,776
12,682
0
4,809
6,322
15,231
0
W
Aphrodite
Selzeran
Aphrodite
2,015
556
3,665
2,259
7,389
4,444
243
2,248
4,980
9,877
0
L
8,042
2,492
0
1,440
14,108
13,383
0
5,751
7,498
0
17,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,090
Gold Earned
42,460
128
Minions Killed
207
0
Camps Cleared
0
664,726
Distance Traveled
932,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,937
882
45
5
0
152,466
0
W
Hel
8,138
904
60
7
0
181,581
0
W
Hercules
9,466
1,052
57
6
0
209,143
0
W
Tsukuyomi
8,348
928
15
2
0
194,474
0
L
Osiris
5,148
572
0
0
0
0
0
L
Artemis
7,559
840
42
5
0
166,801
0
W
Yu Huang
8,737
971
52
6
0
179,315
0
L
Fafnir
8,043
894
12
1
0
164,439
0
W
Aphrodite
7,771
863
23
3
0
168,332
0
L
Fenrir
8,403
934
29
3
0
181,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role