Player Matchup

Horus
Horus
KingBear0987
Horus
Level 129
God Stats
4W - 4L
1,722 SR
Queue Stats
115W - 134L
1,443 Elo+
Party 1
Olorun
Olorun
Michel5705
Olorun
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 135L
1,484 Elo+
Party 1
Ymir
Ymir
NotProZetą
Ymir
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 145L
1,476 Elo+
Party 1
Vulcan
Vulcan
SPIKERtl
Vulcan
Level 147
God Stats
5W - 4L
1,562 SR
Queue Stats
245W - 252L
1,504 Elo+
Party 1
Surtr
Surtr
hipbluedog
Surtr
Level 128
God Stats
18W - 16L
1,543 SR
Queue Stats
147W - 128L
1,566 Elo+
Solo
Team Averages
Level 118
1,565 SR
1,495 Elo+

VS

Team Averages
Level 131
1,602 SR
1,505 Elo+
Thor
Thor
DALARKS
Thor
Level 152
God Stats
21W - 9L
1,702 SR
Queue Stats
485W - 468L
1,416 Elo+
Solo
Xbalanque
Xbalanque
DAMIEN_MVP22
Xbalanque
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,565 Elo+
Party 3
Terra
Terra
FGND13
Terra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,459 Elo+
Party 3
Zhong Kui
Zhong Kui
MASKED-KILLA22
Zhong Kui
Level 186
God Stats
2W - 2L
1,838 SR
Queue Stats
148W - 138L
1,555 Elo+
Party 2
Surtr
Surtr
xKIDYOURGARBAGEx
Surtr
Level 67
God Stats
7W - 12L
1,469 SR
Queue Stats
288W - 278L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
8,093
578
7,694
11,404
7,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Michel5705
Olorun
13
7 / 3 / 2
8,444
603
12,035
9,101
3,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
5 / 2 / 3
7,422
530
5,034
10,684
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
SPIKERtl
Vulcan
12
1 / 1 / 4
7,551
539
7,148
4,875
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
11
0 / 0 / 7
7,491
535
9,195
9,919
7,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DALARKS
Thor
9
1 / 6 / 2
5,852
418
4,351
11,577
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
DAMIEN_MVP22
Xbalanque
11
0 / 2 / 1
5,808
415
7,425
10,137
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
FGND13
Terra
10
0 / 3 / 1
6,292
449
3,926
17,162
8,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zhong Kui
MASKED-KILLA22
Zhong Kui
13
5 / 2 / 0
7,873
562
7,735
11,621
8,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 3 / 0
6,353
454
6,749
11,321
5,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
16
Kills
6
6
Deaths
16
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
DALARKS
Thor
1
6
2
0.33
L
Xbalanque
DAMIEN_MVP22
Xbalanque
0
2
1
0.25
L
Terra
FGND13
Terra
0
3
1
0.17
W
3
0
4
5
L
Zhong Kui
MASKED-KILLA22
Zhong Kui
5
2
0
2.5
W
Olorun
Michel5705
Olorun
7
3
2
2.67
W
5
2
3
3.25
W
Vulcan
SPIKERtl
Vulcan
1
1
4
3
W
Surtr
0
0
7
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,106
Damage
30,186
45,983
Taken
61,818
24,905
Mitigated
29,109
15,647
Healing
23,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
DALARKS
Thor
4,351
633
0
810
11,577
3,442
0
5,243
6,334
0
33,294
L
Xbalanque
DAMIEN_MVP22
Xbalanque
7,425
3,646
0
3,268
10,137
3,116
0
4,333
5,804
0
39,320
L
Terra
FGND13
Terra
3,926
265
3,650
6,404
17,162
8,538
0
7,506
9,656
28,996
3,863
W
7,694
3,707
260
5,054
11,404
7,463
329
1,533
9,266
316
52,730
L
Zhong Kui
MASKED-KILLA22
Zhong Kui
7,735
576
0
5,617
11,621
8,268
0
6,895
4,726
54,435
2,928
W
Olorun
Michel5705
Olorun
12,035
7,885
180
2,707
9,101
3,357
2,900
2,604
6,455
59,556
4,043
W
5,034
980
0
2,798
10,684
4,592
0
3,100
7,548
35,613
1,143
W
Vulcan
SPIKERtl
Vulcan
7,148
102
0
500
4,875
1,632
371
2,189
2,686
45,551
0
W
Surtr
9,195
2,393
0
4,148
9,919
7,861
113
2,297
7,622
1,321
29,590
L
6,749
2,982
0
3,845
11,321
5,745
0
1,146
10,175
598
39,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,001
Gold Earned
32,178
371
Minions Killed
372
0
Camps Cleared
0
1,367,175
Distance Traveled
1,331,512
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,852
418
45
3
0
286,585
0
L
Xbalanque
5,808
415
80
6
0
258,343
0
L
Terra
6,292
449
44
3
0
281,673
4
W
Horus
8,093
578
78
6
0
255,919
4
L
Zhong Kui
7,873
562
126
9
0
252,876
0
W
Olorun
8,444
603
109
8
0
256,745
0
W
Ymir
7,422
530
63
5
0
285,654
0
W
Vulcan
7,551
539
84
6
0
286,357
0
W
Surtr
7,491
535
37
3
0
282,500
4
L
Surtr
6,353
454
77
6
0
252,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role