Player Matchup

Maui
Maui
 
Maui
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Saachimouse
Nox
Level 122
God Stats
2W - 1L
1,563 SR
Queue Stats
11W - 15L
1,468 Elo+
Party 2
Cliodhna
Cliodhna
ThatSa1ad
Cliodhna
Level 149
God Stats
4W - 4L
1,474 SR
Queue Stats
54W - 68L
1,464 Elo+
Party 2
Team Averages
Level 136
1,512 SR
1,477 Elo+

VS

Team Averages
Level 148
1,586 SR
1,517 Elo+
Horus
Horus
Ch33zyWizz
Horus
Level 125
God Stats
8W - 7L
1,559 SR
Queue Stats
79W - 86L
1,489 Elo+
Party 1
Chaac
Chaac
H3ntaiWaifu
Chaac
Level 165
God Stats
9W - 6L
1,556 SR
Queue Stats
132W - 133L
1,495 Elo+
Solo
Nu Wa
Nu Wa
NinjaSmurf01
Nu Wa
Level 155
God Stats
75W - 61L
1,642 SR
Queue Stats
338W - 311L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
1 / 2 / 2
8,243
749
4,604
8,195
6,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
1 / 4 / 3
8,569
779
3,955
9,268
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
ThatSa1ad
Cliodhna
13
2 / 3 / 1
8,458
769
5,903
9,891
2,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
2 / 2 / 7
9,045
822
4,702
8,360
7,050
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 1 / 2
9,966
906
6,543
11,075
6,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 7
9,598
873
12,148
6,714
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
9
9
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
2
2
1
W
Horus
2
2
7
2.75
W
6
1
2
7
W
1
1
7
4.5
L
1
4
3
0.63
L
Cliodhna
ThatSa1ad
Cliodhna
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,462
Damage
23,393
27,354
Taken
26,149
12,631
Mitigated
15,460
1,871
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,604
490
0
653
8,195
6,628
0
2,366
5,438
16,075
2,238
W
Horus
4,702
1,607
562
2,097
8,360
7,050
85
2,208
6,012
0
9,237
W
6,543
1,597
0
2,113
11,075
6,402
405
2,979
7,852
0
25,919
W
12,148
3,319
0
493
6,714
2,008
808
2,293
4,301
40,249
0
L
3,955
111
0
280
9,268
3,089
0
4,035
4,915
31,755
0
L
Cliodhna
ThatSa1ad
Cliodhna
5,903
345
0
938
9,891
2,914
0
4,713
4,809
0
37,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,270
Gold Earned
28,609
150
Minions Killed
141
0
Camps Cleared
0
622,199
Distance Traveled
602,291
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,243
749
27
2
0
202,700
0
W
Horus
9,045
822
11
1
0
214,949
0
W
Chaac
9,966
906
54
5
0
182,198
0
W
Nu Wa
9,598
873
76
7
0
205,144
0
L
Nox
8,569
779
64
6
0
201,107
0
L
Cliodhna
8,458
769
59
5
0
218,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role