Player Matchup

Nut
Nut
Gold II
 
Nut
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
ElsosaMX
Sun Wukong
Gold III
Level 106
God Stats
10W - 4L
1,747 SR
Queue Stats
151W - 154L
1,403 MMR
Party 2
Bellona
Bellona
Gold III
Macnate98
Bellona
Gold III
Level 107
God Stats
4W - 4L
1,557 SR
Queue Stats
125W - 129L
1,468 MMR
Party 2
Raijin
Raijin
Platinum IV
xLSx DAFFY
Raijin
Platinum IV
Level 195
God Stats
3W - 2L
1,706 SR
Queue Stats
274W - 286L
1,782 MMR
Party 1
Cabrakan
Cabrakan
Silver III
xl Trimster
Cabrakan
Silver III
Level 159
God Stats
1W - 1L
1,248 SR
Queue Stats
36W - 44L
1,297 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,552 SR
1,490 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,491 SR
1,486 MMR
Horus
Horus
Gold III
Lend Me A BIC
Horus
Gold III
Level 198
God Stats
3W - 3L
1,633 SR
Queue Stats
503W - 512L
1,448 MMR
Solo
Amaterasu
Amaterasu
Gold V
Scalelessfish
Amaterasu
Gold V
Level 87
God Stats
2W - 3L
1,593 SR
Queue Stats
44W - 51L
1,470 MMR
Solo
Thanatos
Thanatos
Gold I
ajbogie07
Thanatos
Gold I
Level 134
God Stats
10W - 21L
1,330 SR
Queue Stats
95W - 105L
1,680 MMR
Party 3
Ishtar
Ishtar
Gold IV
emilio9122
Ishtar
Gold IV
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
406W - 415L
1,435 MMR
Solo
Ix Chel
Ix Chel
Silver I
jchoice123
Ix Chel
Silver I
Level 129
God Stats
0W - 2L
1,401 SR
Queue Stats
41W - 40L
1,400 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
19
11 / 0 / 4
12,049
669
20,995
17,635
7,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Sun Wukong
ElsosaMX
Sun Wukong
16
5 / 1 / 2
9,212
512
7,569
13,574
6,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Macnate98
Bellona
16
2 / 1 / 6
10,438
580
17,457
19,023
21,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
xLSx DAFFY
Raijin
16
3 / 2 / 4
9,804
545
10,911
6,914
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cabrakan
xl Trimster
Cabrakan
15
2 / 1 / 11
10,351
575
6,137
12,615
16,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
CharonAwilixMedusaThoth

VS

Bans
Ne ZhaAgniOsirisKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,785
433
3,764
15,831
13,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Scalelessfish
Amaterasu
15
2 / 4 / 1
9,011
501
13,039
28,603
19,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thanatos
ajbogie07
Thanatos
15
1 / 3 / 1
8,317
462
7,122
14,713
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
emilio9122
Ishtar
15
0 / 10 / 0
8,563
476
11,510
18,680
5,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
jchoice123
Ix Chel
15
2 / 3 / 1
8,625
479
7,764
9,174
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
23
Kills
5
5
Deaths
23
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
11
0
4
13
W
Sun Wukong
ElsosaMX
Sun Wukong
5
1
2
6
L
0
3
3
0.5
W
Bellona
Macnate98
Bellona
2
1
6
5
L
Amaterasu
Scalelessfish
Amaterasu
2
4
1
0.63
L
Thanatos
ajbogie07
Thanatos
1
3
1
0.5
L
Ishtar
emilio9122
Ishtar
0
10
0
0
L
Ix Chel
jchoice123
Ix Chel
2
3
1
0.83
W
Raijin
xLSx DAFFY
Raijin
3
2
4
2.5
W
Cabrakan
xl Trimster
Cabrakan
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,069
Damage
43,199
69,761
Taken
87,001
55,746
Mitigated
47,670
27,147
Healing
41,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
20,995
13,851
0
9,866
17,635
7,667
2,491
8
17,627
0
103,003
W
Sun Wukong
ElsosaMX
Sun Wukong
7,569
2,113
0
6,837
13,574
6,945
0
319
13,255
0
68,623
L
3,764
1,618
370
3,304
15,831
13,277
0
5,468
10,363
0
19,290
W
Bellona
Macnate98
Bellona
17,457
7,193
0
7,254
19,023
21,875
653
1,893
17,130
0
81,685
L
Amaterasu
Scalelessfish
Amaterasu
13,039
6,525
0
16,287
28,603
19,927
0
4,063
24,540
0
72,448
L
Thanatos
ajbogie07
Thanatos
7,122
2,148
0
13,448
14,713
5,327
0
1,246
13,467
0
70,196
L
Ishtar
emilio9122
Ishtar
11,510
5,584
0
5,080
18,680
5,829
1,585
856
17,824
0
74,550
L
Ix Chel
jchoice123
Ix Chel
7,764
824
2,081
1,421
9,174
3,310
0
5,339
3,835
73,934
165
W
Raijin
xLSx DAFFY
Raijin
10,911
515
0
884
6,914
2,406
1,621
2,837
4,077
88,730
0
W
Cabrakan
xl Trimster
Cabrakan
6,137
723
0
2,306
12,615
16,853
1,472
2,707
9,908
24,186
2,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,854
Gold Earned
42,301
563
Minions Killed
538
0
Camps Cleared
0
1,807,434
Distance Traveled
1,764,826
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
12,049
669
148
8
0
345,711
2
W
Sun Wukong
9,212
512
99
6
0
384,809
2
L
Horus
7,785
433
27
2
0
382,886
4
W
Bellona
10,438
580
119
7
0
351,599
2
L
Amaterasu
9,011
501
116
6
0
339,743
2
L
Thanatos
8,317
462
136
8
0
401,019
2
L
Ishtar
8,563
476
127
7
0
288,295
0
L
Ix Chel
8,625
479
132
7
0
352,883
3
W
Raijin
9,804
545
160
9
0
363,168
5
W
Cabrakan
10,351
575
37
2
0
362,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role