Player Matchup

Neith
Neith
DerLemonMan
Neith
Level 47
God Stats
15W - 14L
1,491 SR
Queue Stats
110W - 91L
1,513 Elo+
Party 1
Bastet
Bastet
NozMortem
Bastet
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,591 Elo+
Party 1
Nox
Nox
Syndicatë
Nox
Level 155
God Stats
1W - 0L
1,809 SR
Queue Stats
20W - 22L
1,507 Elo+
Solo
Shiva
Shiva
YoOunGDj
Shiva
Level 139
God Stats
5W - 4L
1,520 SR
Queue Stats
82W - 77L
1,546 Elo+
Solo
Yemoja
Yemoja
YouGotMeMadNow
Yemoja
Level 127
God Stats
5W - 7L
1,517 SR
Queue Stats
200W - 172L
1,508 Elo+
Party 1
Team Averages
Level 121
1,568 SR
1,533 Elo+

VS

Team Averages
Level 146
1,495 SR
1,511 Elo+
Awilix
Awilix
 
Awilix
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ELCHAPOSQUAAA
Heimdallr
Level 145
God Stats
1W - 2L
1,451 SR
Queue Stats
54W - 52L
1,469 Elo+
Party 2
Chang'e
Chang'e
JugoG_JA
Chang'e
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 63L
1,568 Elo+
Solo
Sol
Sol
PoisePenguin
Sol
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 61L
1,545 Elo+
Solo
Athena
Athena
wiljea
Athena
Level 155
God Stats
18W - 18L
1,522 SR
Queue Stats
79W - 71L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
8,888
593
7,973
8,532
3,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
NozMortem
Bastet
15
3 / 1 / 5
8,000
533
10,378
13,211
4,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 3 / 1
7,511
501
3,493
8,775
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
YoOunGDj
Shiva
16
5 / 1 / 1
9,020
601
7,216
16,810
16,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 3
8,178
545
3,307
8,553
7,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
4 / 2 / 2
8,035
536
11,095
10,821
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
ELCHAPOSQUAAA
Heimdallr
12
1 / 3 / 1
7,358
491
4,278
7,747
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
JugoG_JA
Chang'e
13
0 / 5 / 0
7,722
515
9,165
11,187
8,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 1 / 0
8,706
580
6,078
7,884
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
wiljea
Athena
9
0 / 5 / 2
6,295
420
2,497
11,625
6,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
7
7
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
2
2
2.5
W
3
1
6
6
L
Heimdallr
ELCHAPOSQUAAA
Heimdallr
1
3
1
0.5
L
Chang'e
JugoG_JA
Chang'e
0
5
0
0
W
Bastet
NozMortem
Bastet
3
1
5
5.5
L
2
1
0
2
W
2
3
1
0.83
W
Shiva
YoOunGDj
Shiva
5
1
1
5.5
W
3
1
3
4.5
L
Athena
wiljea
Athena
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,367
Damage
33,113
55,881
Taken
49,264
34,157
Mitigated
23,995
18,894
Healing
14,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
11,095
4,198
0
2,560
10,821
4,109
0
1,653
9,168
0
59,812
W
7,973
2,410
0
4,043
8,532
3,051
135
793
7,724
0
71,863
L
Heimdallr
ELCHAPOSQUAAA
Heimdallr
4,278
1,287
0
1,552
7,747
2,647
599
544
7,203
0
47,014
L
Chang'e
JugoG_JA
Chang'e
9,165
869
0
3,981
11,187
8,417
0
47
11,140
49,698
1,554
W
Bastet
NozMortem
Bastet
10,378
4,349
0
5,704
13,211
4,845
107
3,747
9,436
0
70,794
L
6,078
710
0
4,829
7,884
2,221
659
1,573
6,311
71,430
854
W
3,493
457
0
1,316
8,775
3,108
0
2,793
5,936
52,010
0
W
Shiva
YoOunGDj
Shiva
7,216
1,477
0
3,475
16,810
16,029
0
6,953
8,857
0
60,150
W
3,307
1,611
1,513
2,843
8,553
7,124
0
2,849
5,696
20,212
1,514
L
Athena
wiljea
Athena
2,497
914
1,033
813
11,625
6,601
46
2,951
8,674
8,816
702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,597
Gold Earned
38,116
439
Minions Killed
422
0
Camps Cleared
0
1,559,391
Distance Traveled
1,426,929
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,035
536
86
6
0
363,564
0
W
Neith
8,888
593
126
8
0
318,988
4
L
Heimdallr
7,358
491
82
5
0
246,432
0
L
Chang'e
7,722
515
108
7
0
280,654
0
W
Bastet
8,000
533
100
7
0
359,502
1
L
Sol
8,706
580
128
9
0
278,251
4
W
Nox
7,511
501
89
6
0
281,478
0
W
Shiva
9,020
601
88
6
0
303,926
2
W
Yemoja
8,178
545
36
2
0
295,497
0
L
Athena
6,295
420
18
1
0
258,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role