Player Matchup

Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
Jesuluck
Mulan
Gold IV
Level 166
God Stats
128W - 165L
1,492 SR
Queue Stats
993W - 1,118L
1,361 MMR
Solo
Athena
Athena
Gold IV
SNOWISHIMMM
Athena
Gold IV
Level 101
God Stats
8W - 8L
1,609 SR
Queue Stats
53W - 71L
1,344 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,534 SR
1,401 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,352 SR
1,376 MMR
Poseidon
Poseidon
Gold IV
EliTe_LoKo
Poseidon
Gold IV
Level 138
God Stats
1W - 0L
1,140 SR
Queue Stats
291W - 340L
1,343 MMR
Solo
Cernunnos
Cernunnos
Gold IV
J Riz 517
Cernunnos
Gold IV
Level 158
God Stats
1W - 1L
1,361 SR
Queue Stats
68W - 73L
1,382 MMR
Solo
Cthulhu
Cthulhu
Gold IV
xXINMUNEXx
Cthulhu
Gold IV
Level 156
God Stats
8W - 10L
1,554 SR
Queue Stats
276W - 296L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 5 / 1
7,575
758
2,743
5,794
1,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Jesuluck
Mulan
12
0 / 2 / 2
7,142
714
2,435
8,146
5,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Athena
13
2 / 4 / 1
7,646
765
3,165
9,949
7,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AchillesKuzenboThothCharonNe Zha

VS

Bans
Ix ChelAgniBacchusNu WaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EliTe_LoKo
Poseidon
15
3 / 1 / 7
9,162
916
5,599
3,895
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
J Riz 517
Cernunnos
14
4 / 1 / 6
9,377
938
6,239
6,502
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
xXINMUNEXx
Cthulhu
14
4 / 2 / 7
8,914
891
7,453
8,422
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
11
11
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
5
1
0.3
W
Poseidon
EliTe_LoKo
Poseidon
3
1
7
6.5
W
Cernunnos
J Riz 517
Cernunnos
4
1
6
7
L
Mulan
Jesuluck
Mulan
0
2
2
0.5
L
Athena
2
4
1
0.63
W
Cthulhu
xXINMUNEXx
Cthulhu
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,343
Damage
19,291
23,889
Taken
18,819
14,850
Mitigated
8,587
2,273
Healing
5,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,743
72
0
230
5,794
1,682
0
3,534
1,634
21,082
0
W
Poseidon
EliTe_LoKo
Poseidon
5,599
631
0
477
3,895
1,202
1,856
1,551
2,237
27,003
0
W
Cernunnos
J Riz 517
Cernunnos
6,239
2,469
0
3,100
6,502
2,198
1,397
2,259
4,075
0
28,409
L
Mulan
Jesuluck
Mulan
2,435
165
0
1,599
8,146
5,191
0
3,846
3,718
0
13,662
L
Athena
3,165
824
0
444
9,949
7,977
0
3,758
5,504
13,420
250
W
Cthulhu
xXINMUNEXx
Cthulhu
7,453
318
60
1,947
8,422
5,187
306
1,439
6,511
22,619
535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,363
Gold Earned
27,453
91
Minions Killed
136
0
Camps Cleared
0
511,960
Distance Traveled
577,141
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,575
758
35
4
0
156,998
3
W
Poseidon
9,162
916
51
5
0
201,023
0
W
Cernunnos
9,377
938
48
5
0
175,170
2
L
Mulan
7,142
714
36
4
0
173,185
2
L
Athena
7,646
765
20
2
0
181,777
1
W
Cthulhu
8,914
891
37
4
0
200,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role