Player Matchup

Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Ryujin_X10
Thanatos
Level 87
God Stats
5W - 8L
1,530 SR
Queue Stats
72W - 66L
1,495 Elo+
Party 1
Bellona
Bellona
Shinobi_jose
Bellona
Level 125
God Stats
9W - 6L
1,605 SR
Queue Stats
120W - 118L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
aced__3
Kukulkan
Level 110
God Stats
0W - 2L
1,372 SR
Queue Stats
92W - 90L
1,478 Elo+
Party 1
Bacchus
Bacchus
playboiiblurry
Bacchus
Level 67
God Stats
2W - 1L
1,745 SR
Queue Stats
79W - 79L
1,485 Elo+
Party 1
Team Averages
Level 109
1,550 SR
1,489 Elo+

VS

Team Averages
Level 107
1,427 SR
1,450 Elo+
Mulan
Mulan
Daddy_Rep_
Mulan
Level 76
God Stats
8W - 7L
1,712 SR
Queue Stats
205W - 193L
1,497 Elo+
Party 3
Chronos
Chronos
Mommy_Widow0
Chronos
Level 98
God Stats
3W - 3L
1,540 SR
Queue Stats
290W - 253L
1,523 Elo+
Party 3
Anubis
Anubis
X420XBlazeitX-_-
Anubis
Level 151
God Stats
3W - 7L
1,216 SR
Queue Stats
67W - 83L
1,393 Elo+
Party 2
Chaac
Chaac
psychotic_pain_7
Chaac
Level 141
God Stats
13W - 12L
1,584 SR
Queue Stats
259W - 252L
1,418 Elo+
Solo
Fenrir
Fenrir
temp-1875285
Fenrir
Level 68
God Stats
8W - 8L
1,086 SR
Queue Stats
93W - 92L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 3 / 2
5,134
513
3,959
6,406
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Ryujin_X10
Thanatos
8
2 / 5 / 1
5,102
510
5,026
8,918
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Shinobi_jose
Bellona
9
0 / 3 / 1
5,251
525
4,067
9,429
9,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
aced__3
Kukulkan
10
0 / 1 / 0
5,416
542
3,043
2,889
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 5 / 0
4,546
455
3,245
7,984
5,467
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
3 / 1 / 3
6,427
643
8,165
10,882
5,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos
Mommy_Widow0
Chronos
10
3 / 2 / 5
5,997
600
3,790
4,902
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
3 / 0 / 1
6,493
649
2,200
3,297
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
6 / 1 / 3
6,240
624
6,865
8,645
5,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
12
2 / 0 / 3
5,848
585
4,115
6,841
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
17
17
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
2
0.67
W
Mulan
3
1
3
4.5
W
Chronos
Mommy_Widow0
Chronos
3
2
5
2.75
L
Thanatos
Ryujin_X10
Thanatos
2
5
1
0.5
L
Bellona
Shinobi_jose
Bellona
0
3
1
0.17
W
3
0
1
3.5
L
Kukulkan
aced__3
Kukulkan
0
1
0
0
L
0
5
0
0
W
6
1
3
7.5
W
Fenrir
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,340
Damage
25,135
35,626
Taken
34,567
19,670
Mitigated
15,874
11,638
Healing
10,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,959
2,417
0
2,561
6,406
1,604
0
531
5,795
0
29,738
W
Mulan
8,165
1,781
0
2,988
10,882
5,662
0
1,236
9,646
0
40,259
W
Chronos
Mommy_Widow0
Chronos
3,790
1,635
0
1,479
4,902
1,188
0
260
4,642
29,158
489
L
Thanatos
Ryujin_X10
Thanatos
5,026
946
0
4,833
8,918
2,624
0
2,373
6,461
0
26,247
L
Bellona
Shinobi_jose
Bellona
4,067
1,659
0
2,909
9,429
9,174
0
0
9,429
0
28,103
W
2,200
236
0
2,164
3,297
1,210
799
689
2,608
45,082
1,103
L
Kukulkan
aced__3
Kukulkan
3,043
240
0
725
2,889
801
0
943
1,946
39,588
0
L
3,245
231
0
610
7,984
5,467
0
1,746
6,041
19,441
0
W
6,865
896
0
2,038
8,645
5,101
0
3,215
5,430
0
31,538
W
Fenrir
4,115
698
0
1,782
6,841
2,713
0
888
5,953
0
39,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,449
Gold Earned
31,005
266
Minions Killed
330
0
Camps Cleared
0
986,886
Distance Traveled
1,023,278
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,134
513
53
5
0
182,992
2
W
Mulan
6,427
643
69
7
0
183,320
0
W
Chronos
5,997
600
47
5
0
192,773
0
L
Thanatos
5,102
510
41
4
0
234,891
0
L
Bellona
5,251
525
60
6
0
182,606
0
W
Anubis
6,493
649
105
11
0
191,698
1
L
Kukulkan
5,416
542
77
8
0
172,047
2
L
Bacchus
4,546
455
35
4
0
214,350
0
W
Chaac
6,240
624
47
5
0
212,710
0
W
Fenrir
5,848
585
62
6
0
242,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role