Player Matchup

Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver V
LeadSlinger0415
Sylvanus
Silver V
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 67L
1,262 MMR
Solo
Pele
Pele
Silver II
NexxAres
Pele
Silver II
Level 140
God Stats
13W - 7L
1,675 SR
Queue Stats
257W - 285L
1,141 MMR
Party 2
Mulan
Mulan
Silver II
Tristanb27
Mulan
Silver II
Level 138
God Stats
0W - 1L
1,333 SR
Queue Stats
29W - 45L
1,261 MMR
Solo
Scylla
Scylla
Gold III
Why So Smile
Scylla
Gold III
Level 65
God Stats
28W - 24L
1,650 SR
Queue Stats
138W - 141L
1,520 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,532 SR
1,337 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 168
1,546 SR
1,344 MMR
Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Silver II
Damyouhades
Cabrakan
Silver II
Level 259
God Stats
11W - 7L
1,737 SR
Queue Stats
50W - 56L
1,133 MMR
Party 1
Poseidon
Poseidon
Gold IV
TopBoy-EI
Poseidon
Gold IV
Level 155
God Stats
6W - 7L
1,206 SR
Queue Stats
227W - 231L
1,380 MMR
Solo
Thor
Thor
Gold III
Zenomk
Thor
Gold III
Level 128
God Stats
9W - 4L
1,692 SR
Queue Stats
99W - 107L
1,333 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
ll-Drexzy-ll
Cu Chulainn
Silver IV
Level 138
God Stats
8W - 7L
1,593 SR
Queue Stats
10W - 17L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
4 / 4 / 1
6,823
682
6,597
7,392
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
8
0 / 5 / 3
4,966
497
1,823
9,135
4,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pele
10
2 / 3 / 0
5,645
565
2,036
6,875
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mulan
10
1 / 4 / 0
5,180
518
2,807
9,816
6,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Scylla
11
0 / 1 / 0
5,729
573
832
3,818
752
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Erlang ShenNu WaAresAgniFreya

VS

Bans
KaliBakasuraMedusaChang'eKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
9 / 3 / 2
7,629
763
8,203
7,338
2,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cabrakan
Damyouhades
Cabrakan
11
3 / 3 / 9
6,652
665
4,593
9,336
8,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
TopBoy-EI
Poseidon
13
2 / 0 / 2
7,377
738
3,694
2,389
599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Zenomk
Thor
11
1 / 0 / 2
5,879
588
2,535
6,041
2,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
ll-Drexzy-ll
Cu Chulainn
12
2 / 1 / 2
7,550
755
6,164
7,590
4,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
17
17
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
4
1
1.13
W
Skadi
 
Skadi
9
3
2
3.33
W
Cabrakan
Damyouhades
Cabrakan
3
3
9
2.5
L
Sylvanus
0
5
3
0.3
L
Pele
2
3
0
0.67
W
Poseidon
TopBoy-EI
Poseidon
2
0
2
3
L
Mulan
1
4
0
0.25
L
Scylla
0
1
0
0
W
Thor
Zenomk
Thor
1
0
2
2
W
Cu Chulainn
ll-Drexzy-ll
Cu Chulainn
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,095
Damage
25,189
37,036
Taken
32,694
16,046
Mitigated
18,699
10,893
Healing
6,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,597
3,776
0
1,492
7,392
2,278
0
1,582
5,599
0
39,161
W
Skadi
 
Skadi
8,203
3,065
0
1,729
7,338
2,323
283
758
6,580
0
48,668
W
Cabrakan
Damyouhades
Cabrakan
4,593
695
0
2,115
9,336
8,700
0
742
8,594
14,319
2,150
L
Sylvanus
1,823
837
1,118
1,996
9,135
4,551
0
3,205
5,720
11,282
0
L
Pele
2,036
226
0
2,615
6,875
1,809
0
738
6,099
0
27,955
W
Poseidon
TopBoy-EI
Poseidon
3,694
474
0
1,135
2,389
599
1,013
414
1,975
53,533
504
L
Mulan
2,807
736
0
2,469
9,816
6,656
0
1,286
8,444
0
26,636
L
Scylla
832
178
0
1,203
3,818
752
0
983
2,647
41,500
0
W
Thor
Zenomk
Thor
2,535
386
0
480
6,041
2,202
170
515
5,526
0
41,195
W
Cu Chulainn
ll-Drexzy-ll
Cu Chulainn
6,164
1,075
0
1,182
7,590
4,875
206
408
6,921
1,747
51,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,343
Gold Earned
35,087
288
Minions Killed
381
0
Camps Cleared
0
1,041,482
Distance Traveled
1,043,369
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,823
682
70
7
0
200,761
0
W
Skadi
7,629
763
83
8
0
190,671
4
W
Cabrakan
6,652
665
24
2
0
200,148
0
L
Sylvanus
4,966
497
21
2
0
162,533
2
L
Pele
5,645
565
55
6
0
261,855
0
W
Poseidon
7,377
738
120
12
0
239,469
0
L
Mulan
5,180
518
54
5
0
181,363
0
L
Scylla
5,729
573
88
9
0
234,970
0
W
Thor
5,879
588
64
6
0
242,208
1
W
Cu Chulainn
7,550
755
90
9
0
170,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role