Player Matchup

Anubis
Anubis
Gold I
 
Anubis
Gold I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum V
DanishMamba
Skadi
Platinum V
Level 120
God Stats
9W - 8L
1,723 SR
Queue Stats
158W - 158L
1,515 MMR
Solo
Poseidon
Poseidon
Bronze III
InfamousTortuga
Poseidon
Bronze III
Level 93
God Stats
2W - 1L
1,766 SR
Queue Stats
6W - 10L
1,546 MMR
Solo
Cerberus
Cerberus
Gold III
K0smikbr0wny
Cerberus
Gold III
Level 149
God Stats
136W - 120L
1,538 SR
Queue Stats
512W - 515L
1,513 MMR
Solo
Sylvanus
Sylvanus
Gold III
VIVAVIAZUS
Sylvanus
Gold III
Level 207
God Stats
339W - 312L
1,604 SR
Queue Stats
426W - 415L
1,529 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,626 SR
1,521 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,555 SR
1,514 MMR
Ao Kuang
Ao Kuang
Gold I
 
Ao Kuang
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold I
 
Ra
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold II
Mrblac3k
Izanami
Gold II
Level 127
God Stats
33W - 32L
1,581 SR
Queue Stats
130W - 143L
1,671 MMR
Party 1
Surtr
Surtr
Gold III
Will123456798
Surtr
Gold III
Level 96
God Stats
1W - 0L
1,352 SR
Queue Stats
51W - 46L
1,513 MMR
Solo
Charon
Charon
Gold IV
outlawsavage31
Charon
Gold IV
Level 121
God Stats
14W - 8L
1,841 SR
Queue Stats
121W - 134L
1,388 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
2 / 0 / 1
3,794
632
1,611
2,517
864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
1 / 0 / 2
3,756
626
1,944
1,937
424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
8
2 / 2 / 0
4,694
782
3,584
3,284
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
K0smikbr0wny
Cerberus
6
0 / 0 / 3
3,783
631
1,108
2,134
1,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
VIVAVIAZUS
Sylvanus
5
0 / 2 / 0
3,440
573
1,577
2,873
1,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
CharybdisFreyaAthena

VS

Bans
BellonaBacchusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
3 / 1 / 0
4,292
715
3,599
4,237
1,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ra
 
Ra
8
0 / 0 / 1
4,130
688
583
2,094
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
Mrblac3k
Izanami
6
0 / 1 / 0
3,324
554
1,620
2,631
404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 1 / 1
4,149
692
739
4,648
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 2 / 0
3,500
583
1,348
3,534
1,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
4
4
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
0
1
2.5
W
Ao Kuang
 
Ao Kuang
3
1
0
3
W
Ra
 
Ra
0
0
1
0.5
L
1
0
2
2
L
Poseidon
2
2
0
1
L
Cerberus
K0smikbr0wny
Cerberus
0
0
3
1.5
W
Izanami
Mrblac3k
Izanami
0
1
0
0
L
Sylvanus
VIVAVIAZUS
Sylvanus
0
2
0
0
W
1
1
1
1.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,824
Damage
7,889
12,745
Taken
17,144
4,277
Mitigated
5,589
4,279
Healing
6,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,611
37
0
1,264
2,517
864
0
888
1,629
17,786
524
W
Ao Kuang
 
Ao Kuang
3,599
695
0
1,387
4,237
1,149
0
1,912
2,325
19,436
1,483
W
Ra
 
Ra
583
0
192
1,406
2,094
533
0
1,126
968
23,116
0
L
1,944
1,034
0
463
1,937
424
0
507
1,430
0
19,995
L
Poseidon
3,584
1,202
0
844
3,284
847
0
2,382
863
27,290
0
L
Cerberus
K0smikbr0wny
Cerberus
1,108
113
0
982
2,134
1,120
0
580
1,554
12,156
1,486
W
Izanami
Mrblac3k
Izanami
1,620
1,091
0
855
2,631
404
0
1,065
1,566
0
18,669
L
Sylvanus
VIVAVIAZUS
Sylvanus
1,577
653
0
726
2,873
1,022
0
924
1,949
10,899
5,614
W
739
270
0
1,325
4,648
1,872
0
1,868
2,780
224
20,562
W
1,348
332
0
836
3,534
1,631
0
1,601
1,933
6,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,467
Gold Earned
19,395
192
Minions Killed
188
0
Camps Cleared
0
548,321
Distance Traveled
634,444
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,794
632
36
6
0
132,909
0
W
Ao Kuang
4,292
715
48
8
0
160,103
0
W
Ra
4,130
688
48
8
0
126,477
1
L
Skadi
3,756
626
30
5
0
106,422
0
L
Poseidon
4,694
782
59
10
0
115,314
0
L
Cerberus
3,783
631
42
7
0
128,228
0
W
Izanami
3,324
554
35
6
0
109,503
2
L
Sylvanus
3,440
573
25
4
0
65,448
0
W
Surtr
4,149
692
49
8
0
122,461
0
W
Charon
3,500
583
8
1
0
115,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role