Player Matchup

Odin
Odin
Gold V
DBoY131
Odin
Gold V
Level 157
God Stats
2W - 0L
1,616 SR
Queue Stats
15W - 18L
1,630 MMR
Party 1
Neith
Neith
Gold V
mrrnewton
Neith
Gold V
Level 151
God Stats
12W - 9L
1,701 SR
Queue Stats
31W - 50L
1,577 MMR
Solo
Hera
Hera
Silver I
oMafiioso
Hera
Silver I
Level 142
God Stats
4W - 2L
1,643 SR
Queue Stats
14W - 18L
1,578 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,653 SR
1,595 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 158
1,623 SR
1,525 MMR
Nu Wa
Nu Wa
Platinum V
Munch2thamax
Nu Wa
Platinum V
Level 152
God Stats
40W - 28L
1,665 SR
Queue Stats
233W - 257L
1,415 MMR
Party 2
Izanami
Izanami
Gold II
xoxoxxmaryy
Izanami
Gold II
Level 154
God Stats
1W - 3L
1,428 SR
Queue Stats
75W - 73L
1,760 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
xxTanukiJayxx
Kuzenbo
Gold V
Level 169
God Stats
0W - 1L
1,774 SR
Queue Stats
15W - 19L
1,399 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DBoY131
Odin
17
3 / 4 / 6
11,629
831
10,678
15,806
13,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
mrrnewton
Neith
19
6 / 0 / 4
12,715
908
15,237
13,905
5,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hera
19
2 / 1 / 6
11,990
856
13,041
8,709
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
HerculesCthulhuHorusMulanBacchus

VS

Bans
MedusaAchillesAgniCerberusPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
9,689
692
10,978
9,229
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
xoxoxxmaryy
Izanami
16
2 / 4 / 1
10,310
736
5,219
15,479
6,287
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
16
3 / 3 / 2
10,149
725
10,830
17,528
26,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
5
5
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
DBoY131
Odin
3
4
6
1.5
L
0
4
3
0.38
W
Neith
mrrnewton
Neith
6
0
4
8
W
Hera
2
1
6
5
L
Izanami
xoxoxxmaryy
Izanami
2
4
1
0.63
L
Kuzenbo
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,956
Damage
27,027
38,420
Taken
42,236
21,633
Mitigated
36,603
13,262
Healing
5,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
DBoY131
Odin
10,678
1,364
0
2,986
15,806
13,247
501
7,595
7,848
577
41,637
L
10,978
3,229
0
1,508
9,229
3,804
10
3,629
5,378
34,793
0
W
Neith
mrrnewton
Neith
15,237
4,016
0
7,020
13,905
5,190
1,998
7,188
6,209
0
81,183
W
Hera
13,041
3,023
0
3,256
8,709
3,196
1,441
5,293
3,161
59,592
2,046
L
Izanami
xoxoxxmaryy
Izanami
5,219
2,583
0
1,180
15,479
6,287
0
3,860
11,444
0
36,320
L
Kuzenbo
10,830
2,144
0
2,371
17,528
26,512
0
5,471
11,461
22,753
647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,334
Gold Earned
30,148
273
Minions Killed
151
0
Camps Cleared
0
796,647
Distance Traveled
770,290
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,629
831
57
4
0
260,095
3
L
Nu Wa
9,689
692
55
4
0
239,996
2
W
Neith
12,715
908
131
9
0
284,373
3
W
Hera
11,990
856
85
6
0
252,179
0
L
Izanami
10,310
736
78
6
0
242,282
0
L
Kuzenbo
10,149
725
18
1
0
288,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role