Player Matchup

Thor
Thor
Caktuz
Thor
Level 81
God Stats
3W - 3L
1,781 SR
Queue Stats
143W - 205L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
ELSUSIOBEN
Kukulkan
Level 4
God Stats
1W - 3L
1,198 SR
Queue Stats
27W - 42L
1,293 Elo+
Party 1
Martichoras
Martichoras
Frannnnnnnn
Martichoras
Level 161
God Stats
11W - 14L
1,431 SR
Queue Stats
299W - 264L
1,478 Elo+
Solo
Cthulhu
Cthulhu
JOTA001
Cthulhu
Level 102
God Stats
49W - 42L
1,533 SR
Queue Stats
561W - 542L
1,460 Elo+
Solo
Kumbhakarna
Kumbhakarna
c0meta
Kumbhakarna
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 213L
1,460 Elo+
Party 1
Team Averages
Level 91
1,489 SR
1,426 Elo+

VS

Team Averages
Level 112
1,521 SR
1,467 Elo+
Kali
Kali
 
Kali
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Doc_Gate
Gilgamesh
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 20L
1,430 Elo+
Party 3
Ymir
Ymir
ZzbrianzZ8613
Ymir
Level 98
God Stats
16W - 7L
1,684 SR
Queue Stats
313W - 303L
1,467 Elo+
Solo
Izanami
Izanami
guilhermebmw
Izanami
Level 128
God Stats
1W - 0L
1,421 SR
Queue Stats
93W - 96L
1,508 Elo+
Party 2
Tiamat
Tiamat
insanewalk
Tiamat
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Caktuz
Thor
15
1 / 4 / 2
7,780
458
4,917
13,791
5,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ELSUSIOBEN
Kukulkan
14
1 / 2 / 0
8,398
494
2,295
5,616
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
Frannnnnnnn
Martichoras
15
4 / 4 / 3
8,790
517
16,217
11,506
4,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
JOTA001
Cthulhu
15
1 / 2 / 0
8,453
497
12,727
14,326
11,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
c0meta
Kumbhakarna
11
1 / 4 / 2
7,133
420
3,931
17,508
11,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
4 / 0 / 2
8,982
528
6,983
13,861
7,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gilgamesh
Doc_Gate
Gilgamesh
16
1 / 1 / 1
9,576
563
7,726
18,219
14,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
2 / 3 / 9
8,104
477
8,986
14,130
10,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
guilhermebmw
Izanami
17
6 / 3 / 3
10,132
596
9,466
10,922
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
insanewalk
Tiamat
17
3 / 1 / 5
10,145
597
7,811
7,212
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
16
16
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
0
2
5
L
Thor
Caktuz
Thor
1
4
2
0.5
W
Gilgamesh
Doc_Gate
Gilgamesh
1
1
1
1.5
L
Kukulkan
ELSUSIOBEN
Kukulkan
1
2
0
0.5
L
Martichoras
Frannnnnnnn
Martichoras
4
4
3
1.38
L
Cthulhu
JOTA001
Cthulhu
1
2
0
0.5
W
2
3
9
2.17
L
Kumbhakarna
c0meta
Kumbhakarna
1
4
2
0.5
W
Izanami
guilhermebmw
Izanami
6
3
3
2.5
W
Tiamat
insanewalk
Tiamat
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,087
Damage
40,972
62,747
Taken
64,344
34,093
Mitigated
41,432
12,933
Healing
13,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,983
4,338
0
3,573
13,861
7,094
0
887
12,974
0
67,194
L
Thor
Caktuz
Thor
4,917
974
0
930
13,791
5,509
0
2,625
11,005
0
75,019
W
Gilgamesh
Doc_Gate
Gilgamesh
7,726
1,815
0
2,534
18,219
14,682
21
11,409
6,810
0
70,315
L
Kukulkan
ELSUSIOBEN
Kukulkan
2,295
266
0
0
5,616
1,519
420
2,503
3,043
52,682
0
L
Martichoras
Frannnnnnnn
Martichoras
16,217
7,945
0
3,136
11,506
4,033
204
1,796
9,378
0
82,435
L
Cthulhu
JOTA001
Cthulhu
12,727
1,447
0
4,435
14,326
11,754
0
2,579
11,747
58,966
4,177
W
8,986
700
0
2,020
14,130
10,166
0
2,056
12,074
23,806
430
L
Kumbhakarna
c0meta
Kumbhakarna
3,931
587
0
4,432
17,508
11,278
0
5,869
11,043
14,544
2,081
W
Izanami
guilhermebmw
Izanami
9,466
6,637
0
3,593
10,922
4,837
225
1,265
9,657
0
89,622
W
Tiamat
insanewalk
Tiamat
7,811
835
0
2,024
7,212
4,653
0
2,437
4,775
76,877
1,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,554
Gold Earned
46,939
493
Minions Killed
573
0
Camps Cleared
0
1,686,620
Distance Traveled
1,730,952
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,982
528
97
6
0
402,950
2
L
Thor
7,780
458
109
6
0
362,531
4
W
Gilgamesh
9,576
563
122
7
0
330,695
0
L
Kukulkan
8,398
494
110
6
0
311,861
0
L
Martichoras
8,790
517
133
8
0
326,057
5
L
Cthulhu
8,453
497
108
6
0
341,843
0
W
Ymir
8,104
477
38
2
0
323,452
5
L
Kumbhakarna
7,133
420
33
2
0
344,328
2
W
Izanami
10,132
596
157
9
0
299,828
3
W
Tiamat
10,145
597
159
9
0
374,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role