Player Matchup

Ix Chel
Ix Chel
Cleber VK12
Ix Chel
Level 55
God Stats
3W - 2L
1,325 SR
Queue Stats
47W - 46L
1,358 Elo+
Party 1
Tyr
Tyr
LordeNimrod
Tyr
Level 104
God Stats
16W - 10L
1,567 SR
Queue Stats
335W - 359L
1,381 Elo+
Party 1
Pele
Pele
Lorde_Melvyn
Pele
Level 54
God Stats
16W - 10L
1,765 SR
Queue Stats
148W - 180L
1,394 Elo+
Party 1
Team Averages
Level 71
1,552 SR
1,378 Elo+

VS

Team Averages
Level 84
1,445 SR
1,316 Elo+
King Arthur
King Arthur
Kirbstomper4s
King Arthur
Level 90
God Stats
0W - 1L
1,420 SR
Queue Stats
0W - 3L
1,190 Elo+
Solo
Olorun
Olorun
MichaelAnthony2
Olorun
Level 69
God Stats
1W - 1L
1,416 SR
Queue Stats
119W - 71L
1,363 Elo+
Solo
Shiva
Shiva
Reezywida9
Shiva
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Cleber VK12
Ix Chel
15
3 / 0 / 4
8,578
858
8,239
3,126
1,120
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 0 / 7
7,782
778
4,535
10,062
7,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 0 / 3
8,740
874
6,076
6,547
2,122
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kirbstomper4s
King Arthur
13
0 / 3 / 0
6,970
697
4,670
12,113
7,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 0
7,182
718
3,936
2,916
883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Shiva
13
0 / 3 / 0
7,020
702
6,420
8,346
5,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Cleber VK12
Ix Chel
3
0
4
5
L
King Arthur
Kirbstomper4s
King Arthur
0
3
0
0
W
0
0
7
3.5
W
4
0
3
5.5
L
0
1
0
0
L
Shiva
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,850
Damage
15,026
19,735
Taken
23,375
10,921
Mitigated
13,203
9,120
Healing
3,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Cleber VK12
Ix Chel
8,239
1,047
3,565
1,819
3,126
1,120
238
167
2,959
33,824
0
L
King Arthur
Kirbstomper4s
King Arthur
4,670
110
0
1,323
12,113
7,190
0
4,318
7,687
0
25,467
W
4,535
897
0
2,412
10,062
7,679
86
2,558
7,504
0
12,949
W
6,076
1,046
0
1,324
6,547
2,122
0
1,239
5,308
0
33,622
L
3,936
1,609
562
549
2,916
883
0
871
2,024
20,915
818
L
Shiva
6,420
349
658
796
8,346
5,130
0
3,144
5,089
0
15,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,100
Gold Earned
21,172
128
Minions Killed
97
0
Camps Cleared
0
584,871
Distance Traveled
500,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,578
858
55
6
0
194,220
0
L
King Arthur
6,970
697
38
4
0
186,241
0
W
Tyr
7,782
778
29
3
0
181,452
0
W
Pele
8,740
874
44
4
0
209,199
0
L
Olorun
7,182
718
38
4
0
126,940
0
L
Shiva
7,020
702
21
2
0
187,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role