Player Matchup

Freya
Freya
 
Freya
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BRYBRO
Chang'e
Level 145
God Stats
1W - 1L
1,745 SR
Queue Stats
292W - 295L
1,456 Elo+
Party 3
Scylla
Scylla
JonhMisterio117
Scylla
Level 145
God Stats
8W - 6L
1,598 SR
Queue Stats
323W - 338L
1,487 Elo+
Party 2
Surtr
Surtr
Veeloy
Surtr
Level 247
God Stats
6W - 5L
1,492 SR
Queue Stats
174W - 180L
1,467 Elo+
Party 3
Cthulhu
Cthulhu
mochi acyup
Cthulhu
Level 126
God Stats
0W - 3L
1,487 SR
Queue Stats
136W - 127L
1,551 Elo+
Party 2
Team Averages
Level 164
1,565 SR
1,492 Elo+

VS

Team Averages
Level 144
1,607 SR
1,474 Elo+
Neith
Neith
Rairak
Neith
Level 150
God Stats
3W - 0L
1,852 SR
Queue Stats
7W - 11L
1,433 Elo+
Party 1
Fafnir
Fafnir
SaltyCyborg
Fafnir
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,518 Elo+
Party 1
Chronos
Chronos
cârnâge
Chronos
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,597 Elo+
Party 1
Guan Yu
Guan Yu
vaque31
Guan Yu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 46L
1,355 Elo+
Solo
Baba Yaga
Baba Yaga
x2dead2killx
Baba Yaga
Level 154
God Stats
2W - 0L
1,685 SR
Queue Stats
19W - 23L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
2 / 6 / 9
9,523
733
15,900
14,890
5,249
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
BRYBRO
Chang'e
5
0 / 1 / 0
6,428
494
0
884
232
18
4 / 3 / 9
10,340
795
9,561
8,509
3,153
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Veeloy
Surtr
17
5 / 6 / 4
9,836
757
11,450
19,674
18,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
mochi acyup
Cthulhu
17
5 / 4 / 5
10,426
802
13,774
15,732
19,295
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Rairak
Neith
19
3 / 2 / 14
11,041
849
12,635
12,106
5,660
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
17
4 / 5 / 10
11,027
848
8,098
15,114
21,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
cârnâge
Chronos
16
4 / 5 / 10
10,645
819
11,155
15,622
5,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
vaque31
Guan Yu
18
5 / 3 / 9
10,658
820
5,900
15,533
16,724
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
x2dead2killx
Baba Yaga
19
4 / 2 / 11
10,860
835
18,351
11,244
5,379
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
74
16
Kills
20
20
Deaths
17
27
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
6
9
1.08
L
Chang'e
BRYBRO
Chang'e
0
1
0
0
L
4
3
9
2.83
W
Neith
Rairak
Neith
3
2
14
5
W
Fafnir
4
5
10
1.8
L
Surtr
Veeloy
Surtr
5
6
4
1.17
W
Chronos
cârnâge
Chronos
4
5
10
1.8
L
Cthulhu
mochi acyup
Cthulhu
5
4
5
1.88
W
Guan Yu
vaque31
Guan Yu
5
3
9
3.17
W
Baba Yaga
x2dead2killx
Baba Yaga
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,685
Damage
56,139
59,689
Taken
69,619
46,214
Mitigated
55,120
17,031
Healing
26,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
15,900
6,108
1,486
4,272
14,890
5,249
0
9,616
5,274
31,853
794
L
Chang'e
BRYBRO
Chang'e
0
0
0
0
884
232
0
0
884
0
0
L
9,561
339
1,014
1,625
8,509
3,153
0
6,789
1,720
28,010
0
W
Neith
Rairak
Neith
12,635
5,593
556
4,534
12,106
5,660
3,732
5,799
6,307
0
38,699
W
Fafnir
8,098
1,914
603
1,952
15,114
21,428
332
7,810
7,304
11,185
1,938
L
Surtr
Veeloy
Surtr
11,450
2,661
622
5,010
19,674
18,285
0
10,767
8,907
634
19,316
W
Chronos
cârnâge
Chronos
11,155
5,085
345
1,135
15,622
5,929
3,144
11,143
4,479
26,676
3,885
L
Cthulhu
mochi acyup
Cthulhu
13,774
408
808
2,194
15,732
19,295
0
8,811
6,921
28,089
1,018
W
Guan Yu
vaque31
Guan Yu
5,900
306
6,570
5,953
15,533
16,724
378
7,111
8,422
98
18,271
W
Baba Yaga
x2dead2killx
Baba Yaga
18,351
785
1,911
2,758
11,244
5,379
1,563
6,870
4,374
41,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,553
Gold Earned
54,231
132
Minions Killed
196
0
Camps Cleared
0
846,082
Distance Traveled
1,205,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,523
733
31
2
0
201,110
0
L
Chang'e
6,428
494
0
0
0
0
0
L
Scylla
10,340
795
50
4
0
237,574
0
W
Neith
11,041
849
59
5
0
222,838
0
W
Fafnir
11,027
848
8
1
0
215,935
0
L
Surtr
9,836
757
29
2
0
222,237
0
W
Chronos
10,645
819
51
4
0
215,403
0
L
Cthulhu
10,426
802
22
2
0
185,161
0
W
Guan Yu
10,658
820
25
2
0
274,876
0
W
Baba Yaga
10,860
835
53
4
0
276,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role