Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DidYouSpamLaugh
Thanatos
Level 128
God Stats
3W - 2L
1,716 SR
Queue Stats
162W - 154L
1,436 Elo+
Party 1
Hercules
Hercules
M4B3
Hercules
Level 149
God Stats
3W - 5L
1,500 SR
Queue Stats
32W - 30L
1,310 Elo+
Solo
Izanami
Izanami
SaiyanForce
Izanami
Level 81
God Stats
10W - 7L
1,627 SR
Queue Stats
151W - 149L
1,497 Elo+
Party 1
Neith
Neith
TTV_Hanzoj32a
Neith
Level 147
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 123
1,521 SR
1,449 Elo+

VS

Team Averages
Level 124
1,482 SR
1,508 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
K1ingJ
Zhong Kui
Level 140
God Stats
16W - 16L
1,442 SR
Queue Stats
115W - 125L
1,498 Elo+
Solo
Nut
Nut
MidrangeHero
Nut
Level 88
God Stats
12W - 5L
1,252 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ReggieDaPrynce
Amaterasu
Level 148
God Stats
8W - 2L
1,710 SR
Queue Stats
174W - 158L
1,524 Elo+
Solo
Serqet
Serqet
markstn09
Serqet
Level 107
God Stats
4W - 2L
1,507 SR
Queue Stats
266W - 246L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 4 / 0
6,400
582
7,636
9,838
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
0 / 4 / 0
5,157
469
2,937
7,772
2,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
M4B3
Hercules
11
1 / 3 / 0
6,382
580
3,578
10,585
7,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
SaiyanForce
Izanami
12
3 / 4 / 1
6,575
598
7,033
8,349
2,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 3 / 3
5,742
522
4,786
6,481
1,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 1 / 2
7,406
673
3,253
7,493
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
K1ingJ
Zhong Kui
13
2 / 1 / 2
7,433
676
7,319
8,225
5,984
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 2 / 1
6,982
635
6,729
7,389
2,185
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
ReggieDaPrynce
Amaterasu
12
5 / 1 / 2
6,792
617
5,667
9,550
4,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Serqet
markstn09
Serqet
12
2 / 1 / 7
6,673
607
4,298
11,779
5,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
18
18
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
0
0.25
W
Cthulhu
 
Cthulhu
3
1
2
4
L
Thanatos
0
4
0
0
W
Zhong Kui
K1ingJ
Zhong Kui
2
1
2
3
L
Hercules
M4B3
Hercules
1
3
0
0.33
W
6
2
1
3.25
W
Amaterasu
ReggieDaPrynce
Amaterasu
5
1
2
6
L
Izanami
SaiyanForce
Izanami
3
4
1
0.88
L
1
3
3
0.83
W
Serqet
markstn09
Serqet
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,970
Damage
27,266
43,025
Taken
44,436
17,242
Mitigated
21,116
14,744
Healing
20,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,636
1,018
238
4,248
9,838
2,951
0
1,953
7,408
51,012
641
W
Cthulhu
 
Cthulhu
3,253
206
0
2,250
7,493
2,648
0
4,793
2,700
46,399
1,132
L
Thanatos
2,937
858
0
3,385
7,772
2,723
0
1,616
6,067
0
34,069
W
Zhong Kui
K1ingJ
Zhong Kui
7,319
1,867
0
6,468
8,225
5,984
0
0
8,225
57,685
0
L
Hercules
M4B3
Hercules
3,578
1,348
0
3,350
10,585
7,185
0
6,489
4,096
0
40,199
W
6,729
4,384
0
2,845
7,389
2,185
630
346
7,043
0
51,153
W
Amaterasu
ReggieDaPrynce
Amaterasu
5,667
2,365
0
2,639
9,550
4,340
0
1,447
8,103
0
45,502
L
Izanami
SaiyanForce
Izanami
7,033
4,711
0
2,181
8,349
2,541
0
0
8,036
0
47,758
L
4,786
1,574
199
1,143
6,481
1,842
246
0
6,382
80
31,812
W
Serqet
markstn09
Serqet
4,298
1,039
1,711
4,460
11,779
5,959
0
941
10,838
39
18,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,256
Gold Earned
35,286
370
Minions Killed
408
0
Camps Cleared
0
1,088,212
Distance Traveled
1,181,841
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,400
582
96
9
0
241,125
0
W
Cthulhu
7,406
673
98
9
0
229,604
0
L
Thanatos
5,157
469
54
5
0
257,622
1
W
Zhong Kui
7,433
676
123
11
0
199,353
4
L
Hercules
6,382
580
90
8
0
197,766
0
W
Nut
6,982
635
99
9
0
224,772
2
W
Amaterasu
6,792
617
68
6
0
267,357
1
L
Izanami
6,575
598
86
8
0
193,096
0
L
Neith
5,742
522
44
4
0
198,603
0
W
Serqet
6,673
607
20
2
0
260,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role