Player Matchup

Danzaburou
Danzaburou
AngelLaMaquinaPR
Danzaburou
Level 138
God Stats
41W - 70L
1,478 SR
Queue Stats
162W - 245L
1,334 Elo+
Party 2
Odin
Odin
Capt_Makarov
Odin
Level 102
God Stats
0W - 2L
1,285 SR
Queue Stats
17W - 38L
1,339 Elo+
Party 2
Hades
Hades
DarkLord-Smoke_
Hades
Level 112
God Stats
15W - 14L
1,493 SR
Queue Stats
119W - 195L
1,374 Elo+
Party 2
Bastet
Bastet
HeavenlyGod_3000
Bastet
Level 125
God Stats
1W - 2L
1,283 SR
Queue Stats
186W - 258L
1,362 Elo+
Party 2
Sol
Sol
Nier_Asura
Sol
Level 121
God Stats
2W - 2L
1,512 SR
Queue Stats
68W - 129L
1,348 Elo+
Party 2
Team Averages
Level 120
1,410 SR
1,351 Elo+

VS

Team Averages
Level 131
1,532 SR
1,481 Elo+
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DALARKS
Thor
Level 152
God Stats
21W - 9L
1,691 SR
Queue Stats
453W - 436L
1,419 Elo+
Solo
Cernunnos
Cernunnos
Quartle
Cernunnos
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 84L
1,520 Elo+
Party 1
Tiamat
Tiamat
WhoseverPower2
Tiamat
Level 129
God Stats
3W - 5L
1,172 SR
Queue Stats
230W - 252L
1,434 Elo+
Party 1
Athena
Athena
wakitiqujej
Athena
Level 117
God Stats
6W - 3L
1,796 SR
Queue Stats
81W - 67L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngelLaMaquinaPR
Danzaburou
10
3 / 4 / 2
6,174
561
5,574
10,057
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8
1 / 3 / 1
5,020
456
2,753
9,780
5,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

10
2 / 2 / 2
5,421
493
3,643
8,269
3,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 4
5,316
483
5,499
7,743
1,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

9
0 / 5 / 0
5,418
493
2,873
7,211
1,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
6 / 2 / 1
7,775
707
9,848
8,637
3,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
DALARKS
Thor
10
1 / 2 / 3
5,704
519
2,073
8,085
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Quartle
Cernunnos
11
7 / 2 / 1
7,191
654
7,632
6,919
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 3
6,920
629
6,164
5,461
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
10
2 / 0 / 8
6,809
619
3,571
6,572
5,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
19
19
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
2
1
3.25
L
Danzaburou
AngelLaMaquinaPR
Danzaburou
3
4
2
1
L
1
3
1
0.5
W
Thor
DALARKS
Thor
1
2
3
1.25
L
2
2
2
1.5
L
1
5
4
0.6
L
0
5
0
0
W
Cernunnos
Quartle
Cernunnos
7
2
1
3.75
W
3
1
3
4.5
W
Athena
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,342
Damage
29,288
43,060
Taken
35,674
14,305
Mitigated
15,622
11,853
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,848
2,187
0
1,902
8,637
3,630
184
875
7,406
54,117
6,516
L
Danzaburou
AngelLaMaquinaPR
Danzaburou
5,574
1,458
0
3,655
10,057
2,432
114
6,451
3,606
0
32,495
L
2,753
408
0
2,212
9,780
5,231
0
5,566
4,214
0
17,703
W
Thor
DALARKS
Thor
2,073
302
0
857
8,085
2,772
0
664
7,421
0
32,488
L
3,643
397
113
3,130
8,269
3,225
0
3,494
4,775
31,898
0
L
5,499
1,249
0
1,096
7,743
1,819
0
2,693
5,050
0
23,033
L
2,873
1,332
0
1,647
7,211
1,598
0
864
6,347
25,501
6,646
W
Cernunnos
Quartle
Cernunnos
7,632
3,080
0
2,867
6,919
2,205
860
2,172
4,747
0
44,680
W
6,164
1,326
0
1,657
5,461
2,011
0
852
4,609
35,446
909
W
Athena
3,571
1,362
0
1,717
6,572
5,004
0
1,398
5,100
11,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,349
Gold Earned
34,399
227
Minions Killed
315
0
Camps Cleared
0
999,618
Distance Traveled
1,107,913
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,775
707
87
8
0
179,519
0
L
Danzaburou
6,174
561
48
4
0
176,280
4
L
Odin
5,020
456
30
3
0
188,918
0
W
Thor
5,704
519
56
5
0
238,187
1
L
Hades
5,421
493
60
5
0
213,455
0
L
Bastet
5,316
483
35
3
0
222,453
0
L
Sol
5,418
493
54
5
0
198,512
0
W
Cernunnos
7,191
654
74
7
0
200,590
0
W
Tiamat
6,920
629
80
7
0
238,155
4
W
Athena
6,809
619
18
2
0
251,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role