Player Matchup

Serqet
Serqet
Gold III
 
Serqet
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold I
Wrathsingaming
Neith
Gold I
Level 144
God Stats
16W - 13L
1,626 SR
Queue Stats
254W - 255L
1,617 MMR
Solo
Sobek
Sobek
Gold I
YT_3raM_Fake
Sobek
Gold I
Level 150
God Stats
5W - 4L
1,724 SR
Queue Stats
296W - 297L
1,610 MMR
Solo
Xing Tian
Xing Tian
Gold V
conadox
Xing Tian
Gold V
Level 113
God Stats
1W - 2L
1,539 SR
Queue Stats
46W - 42L
1,608 MMR
Solo
Artemis
Artemis
Gold II
owwn1981_YT
Artemis
Gold II
Level 103
God Stats
1W - 5L
1,343 SR
Queue Stats
51W - 50L
1,613 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,546 SR
1,590 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,590 SR
1,611 MMR
Ravana
Ravana
Gold II
 
Ravana
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Gold V
NaniDuHeck
Amaterasu
Gold V
Level 77
God Stats
3W - 0L
1,791 SR
Queue Stats
16W - 8L
1,540 MMR
Party 2
Yu Huang
Yu Huang
Platinum V
Sυmmer
Yu Huang
Platinum V
Level 154
God Stats
15W - 4L
1,847 SR
Queue Stats
61W - 39L
1,687 MMR
Party 2
Cthulhu
Cthulhu
Gold II
Westside sir
Cthulhu
Gold II
Level 128
God Stats
1W - 3L
1,128 SR
Queue Stats
323W - 330L
1,602 MMR
Solo
Chiron
Chiron
Platinum V
muffin man3301
Chiron
Platinum V
Level 175
God Stats
15W - 12L
1,684 SR
Queue Stats
123W - 113L
1,724 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
0 / 1 / 1
3,289
658
225
3,701
998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 2 / 0
3,439
688
942
3,357
665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,212
642
854
3,323
1,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
conadox
Xing Tian
7
1 / 0 / 0
3,829
766
1,668
3,758
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
owwn1981_YT
Artemis
6
0 / 1 / 0
3,377
675
1,720
2,333
543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
AthenaErlang ShenFreya

VS

Bans
SusanoChang'eMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
2 / 0 / 1
3,778
756
3,097
1,374
354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
NaniDuHeck
Amaterasu
6
0 / 1 / 0
3,738
748
872
3,692
1,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
Sυmmer
Yu Huang
7
1 / 0 / 2
4,119
824
1,387
1,807
503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Westside sir
Cthulhu
6
0 / 0 / 1
3,540
708
1,380
2,476
984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
3,424
685
1,525
1,581
395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
1
0.5
W
Ravana
 
Ravana
2
0
1
2.5
W
Amaterasu
NaniDuHeck
Amaterasu
0
1
0
0
W
Yu Huang
Sυmmer
Yu Huang
1
0
2
2
W
Cthulhu
Westside sir
Cthulhu
0
0
1
0.5
L
0
2
0
0
L
0
0
0
0
L
Xing Tian
conadox
Xing Tian
1
0
0
1
W
1
0
0
1
L
Artemis
owwn1981_YT
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,409
Damage
8,261
16,472
Taken
10,930
5,441
Mitigated
3,733
6,189
Healing
5,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
225
100
0
1,846
3,701
998
0
482
3,161
0
11,773
W
Ravana
 
Ravana
3,097
921
0
1,185
1,374
354
0
0
1,374
0
14,018
W
Amaterasu
NaniDuHeck
Amaterasu
872
423
0
1,931
3,692
1,497
0
1,300
2,066
0
19,609
W
Yu Huang
Sυmmer
Yu Huang
1,387
300
0
418
1,807
503
0
0
1,807
21,072
0
W
Cthulhu
Westside sir
Cthulhu
1,380
114
510
879
2,476
984
0
499
1,977
12,354
0
L
942
318
0
580
3,357
665
0
871
2,386
0
16,079
L
854
0
0
2,021
3,323
1,760
0
693
2,630
7,789
0
L
Xing Tian
conadox
Xing Tian
1,668
255
0
712
3,758
1,475
0
0
3,605
14,330
2,344
W
1,525
715
256
533
1,581
395
0
355
1,226
0
19,066
L
Artemis
owwn1981_YT
Artemis
1,720
253
0
1,030
2,333
543
0
563
1,770
0
16,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,146
Gold Earned
18,599
162
Minions Killed
192
0
Camps Cleared
0
504,822
Distance Traveled
556,828
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,289
658
31
6
0
125,515
0
W
Ravana
3,778
756
36
7
0
135,659
0
W
Amaterasu
3,738
748
48
10
0
106,730
0
W
Yu Huang
4,119
824
40
8
0
100,384
0
W
Cthulhu
3,540
708
32
6
0
116,538
2
L
Neith
3,439
688
38
8
0
104,650
0
L
Sobek
3,212
642
7
1
0
82,477
0
L
Xing Tian
3,829
766
41
8
0
101,113
0
W
Chiron
3,424
685
36
7
0
97,517
0
L
Artemis
3,377
675
45
9
0
91,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role