Player Matchup

Bacchus
Bacchus
Elessar6436
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,531 Elo+
Party 2
Thoth
Thoth
LilVisaje
Thoth
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 131L
1,473 Elo+
Solo
Merlin
Merlin
Lord5456
Merlin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,520 Elo+
Party 2
Izanami
Izanami
Otzuka
Izanami
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,533 Elo+
Party 2
Sobek
Sobek
ericksheic
Sobek
Level 157
God Stats
1W - 1L
1,721 SR
Queue Stats
52W - 45L
1,599 Elo+
Party 2
Team Averages
Level 88
1,544 SR
1,531 Elo+

VS

Team Averages
Level 135
1,503 SR
1,482 Elo+
Xing Tian
Xing Tian
HEYLGB
Xing Tian
Level 157
God Stats
7W - 2L
1,707 SR
Queue Stats
135W - 104L
1,519 Elo+
Solo
Ah Puch
Ah Puch
Jerrywax
Ah Puch
Level 159
God Stats
1W - 0L
1,625 SR
Queue Stats
33W - 35L
1,455 Elo+
Party 1
Zhong Kui
Zhong Kui
SpurtSlinger
Zhong Kui
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,452 Elo+
Party 1
Martichoras
Martichoras
spartanruler526
Martichoras
Level 145
God Stats
2W - 2L
1,272 SR
Queue Stats
23W - 23L
1,465 Elo+
Party 1
Surtr
Surtr
xXSirSatan666Xx
Surtr
Level 156
God Stats
4W - 4L
1,411 SR
Queue Stats
521W - 560L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Elessar6436
Bacchus
13
1 / 3 / 3
7,671
697
5,813
12,819
18,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
LilVisaje
Thoth
11
1 / 5 / 1
6,755
614
3,300
7,032
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Merlin
Lord5456
Merlin
15
3 / 5 / 2
8,335
758
10,525
6,979
2,988
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Otzuka
Izanami
14
0 / 4 / 5
7,518
683
8,066
9,551
4,202
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
14
0 / 4 / 5
7,388
672
5,866
14,814
17,156
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HEYLGB
Xing Tian
15
1 / 1 / 14
9,339
849
5,484
16,020
14,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Jerrywax
Ah Puch
17
11 / 1 / 7
10,018
911
12,522
5,178
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
SpurtSlinger
Zhong Kui
13
1 / 3 / 8
8,485
771
4,475
10,740
14,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Martichoras
spartanruler526
Martichoras
17
5 / 2 / 13
9,794
890
15,265
7,930
3,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 11
8,600
782
7,820
13,869
11,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
5
Kills
21
21
Deaths
9
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Elessar6436
Bacchus
1
3
3
0.83
W
Xing Tian
HEYLGB
Xing Tian
1
1
14
8
W
Ah Puch
Jerrywax
Ah Puch
11
1
7
14.5
L
Thoth
LilVisaje
Thoth
1
5
1
0.3
L
Merlin
Lord5456
Merlin
3
5
2
0.8
L
Izanami
Otzuka
Izanami
0
4
5
0.63
W
Zhong Kui
SpurtSlinger
Zhong Kui
1
3
8
1.67
L
Sobek
0
4
5
0.63
W
Martichoras
spartanruler526
Martichoras
5
2
13
5.75
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,570
Damage
45,566
51,195
Taken
53,737
45,133
Mitigated
46,873
15,807
Healing
23,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Elessar6436
Bacchus
5,813
351
1,063
2,487
12,819
18,185
17
5,904
6,915
8,305
0
W
Xing Tian
HEYLGB
Xing Tian
5,484
379
527
6,257
16,020
14,495
472
7,423
8,597
9,224
934
W
Ah Puch
Jerrywax
Ah Puch
12,522
436
3,289
2,124
5,178
2,462
564
2,101
3,077
28,038
547
L
Thoth
LilVisaje
Thoth
3,300
444
823
596
7,032
2,602
0
3,327
3,705
8,300
0
L
Merlin
Lord5456
Merlin
10,525
289
911
336
6,979
2,988
0
3,236
3,743
25,360
0
L
Izanami
Otzuka
Izanami
8,066
4,128
2,564
2,139
9,551
4,202
93
3,484
6,067
0
29,075
W
Zhong Kui
SpurtSlinger
Zhong Kui
4,475
337
951
1,758
10,740
14,584
186
5,157
5,583
10,034
0
L
Sobek
5,866
288
863
4,025
14,814
17,156
0
6,338
8,476
12,380
0
W
Martichoras
spartanruler526
Martichoras
15,265
3,879
483
1,875
7,930
3,935
1,605
3,182
4,748
0
35,835
W
7,820
865
1,503
4,934
13,869
11,397
345
7,641
6,228
433
17,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,667
Gold Earned
46,236
137
Minions Killed
140
0
Camps Cleared
0
986,081
Distance Traveled
1,011,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,671
697
7
1
0
211,253
0
W
Xing Tian
9,339
849
12
1
0
186,207
0
W
Ah Puch
10,018
911
49
4
0
187,457
0
L
Thoth
6,755
614
15
1
0
173,970
0
L
Merlin
8,335
758
37
3
0
192,535
0
L
Izanami
7,518
683
53
5
0
195,536
0
W
Zhong Kui
8,485
771
12
1
0
206,890
0
L
Sobek
7,388
672
25
2
0
212,787
0
W
Martichoras
9,794
890
45
4
0
182,050
0
W
Surtr
8,600
782
22
2
0
249,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role