Player Matchup

Scylla
Scylla
Garthresher
Scylla
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,351 Elo+
Party 1
King Arthur
King Arthur
PeeManUltraCoom
King Arthur
Level 68
God Stats
3W - 1L
1,778 SR
Queue Stats
8W - 7L
1,110 Elo+
Party 1
Charybdis
Charybdis
kja13
Charybdis
Level 15
God Stats
4W - 4L
1,242 SR
Queue Stats
4W - 6L
1,110 Elo+
Party 1
Team Averages
Level 55
1,506 SR
1,190 Elo+

VS

Team Averages
Level 101
1,500 SR
1,276 Elo+
Izanami
Izanami
 
Izanami
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ImmediateEel3
Bellona
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,128 Elo+
Party 2
Ra
Ra
TrippyTj
Ra
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 25L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
6 / 3 / 4
9,833
894
8,080
6,200
1,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
PeeManUltraCoom
King Arthur
15
3 / 4 / 5
8,683
789
7,219
11,234
7,692
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
kja13
Charybdis
15
1 / 2 / 8
8,646
786
5,708
7,385
3,092
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 2 / 3
9,623
875
9,809
7,852
2,153
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
14
0 / 4 / 7
7,775
707
2,274
9,520
7,103
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
3 / 4 / 4
9,099
827
6,860
7,082
2,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
10
Kills
8
9
Deaths
10
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
2
3
3.25
W
Scylla
6
3
4
2.67
L
Bellona
0
4
7
0.88
W
King Arthur
PeeManUltraCoom
King Arthur
3
4
5
1.38
L
3
4
4
1.25
W
Charybdis
kja13
Charybdis
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,007
Damage
18,943
24,819
Taken
24,454
12,589
Mitigated
11,346
6,027
Healing
1,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,809
7,793
0
554
7,852
2,153
775
2,781
5,071
0
43,036
W
Scylla
8,080
1,016
0
1,300
6,200
1,805
0
1,617
4,574
30,000
0
L
Bellona
2,274
521
0
313
9,520
7,103
176
2,270
7,222
0
6,484
W
King Arthur
PeeManUltraCoom
King Arthur
7,219
493
0
2,362
11,234
7,692
0
3,354
7,767
0
24,109
L
6,860
761
348
738
7,082
2,090
0
3,077
4,005
32,938
328
W
Charybdis
kja13
Charybdis
5,708
3,311
0
2,365
7,385
3,092
95
1,599
5,681
0
25,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,162
Gold Earned
26,497
131
Minions Killed
146
0
Camps Cleared
0
574,794
Distance Traveled
561,602
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,623
875
75
7
0
165,148
0
W
Scylla
9,833
894
49
4
0
186,389
0
L
Bellona
7,775
707
6
1
0
200,312
1
W
King Arthur
8,683
789
33
3
0
193,638
4
L
Ra
9,099
827
65
6
0
196,142
4
W
Charybdis
8,646
786
49
4
0
194,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role