Player Matchup

Artemis
Artemis
 
Artemis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Breezesan
Merlin
Level 118
God Stats
5W - 3L
1,446 SR
Queue Stats
151W - 135L
1,558 Elo+
Party 2
Erlang Shen
Erlang Shen
ItsGuts
Erlang Shen
Level 102
God Stats
3W - 0L
1,992 SR
Queue Stats
24W - 14L
1,472 Elo+
Solo
Sylvanus
Sylvanus
Serrated Humor
Sylvanus
Level 147
God Stats
24W - 18L
1,550 SR
Queue Stats
100W - 102L
1,548 Elo+
Party 2
Team Averages
Level 107
1,598 SR
1,516 Elo+

VS

Team Averages
Level 106
1,522 SR
1,491 Elo+
Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
AG Arxts
Awilix
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,467 Elo+
Solo
Anubis
Anubis
Crazy85000
Anubis
Level 85
God Stats
235W - 187L
1,612 SR
Queue Stats
544W - 552L
1,421 Elo+
Solo
Chang'e
Chang'e
DietDrKelp23
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 45L
1,479 Elo+
Solo
Thanatos
Thanatos
xRøn
Thanatos
Level 109
God Stats
4W - 7L
1,500 SR
Queue Stats
90W - 65L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
6 / 1 / 2
8,896
635
6,035
5,960
2,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
 
Arachne
13
4 / 1 / 2
7,518
537
3,541
7,343
1,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
Breezesan
Merlin
15
2 / 1 / 7
8,328
595
7,639
5,853
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Erlang Shen
ItsGuts
Erlang Shen
11
2 / 4 / 2
7,290
521
7,539
14,425
9,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
13
6 / 0 / 5
7,851
561
4,213
7,675
4,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
0 / 8 / 0
6,847
489
2,446
10,362
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
AG Arxts
Awilix
12
1 / 2 / 0
6,983
499
1,258
10,195
4,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Crazy85000
Anubis
12
1 / 6 / 3
7,083
506
8,428
9,657
4,086
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
DietDrKelp23
Chang'e
12
0 / 1 / 1
6,423
459
1,067
5,473
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Thanatos
xRøn
Thanatos
13
5 / 3 / 0
8,040
574
10,156
12,500
4,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
20
Kills
7
7
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
1
2
7
W
Arachne
 
Arachne
4
1
2
5
L
Hachiman
 
Hachiman
0
8
0
0
L
Awilix
AG Arxts
Awilix
1
2
0
0.5
W
Merlin
Breezesan
Merlin
2
1
7
5.5
L
Anubis
Crazy85000
Anubis
1
6
3
0.42
L
Chang'e
DietDrKelp23
Chang'e
0
1
1
0.5
W
Erlang Shen
ItsGuts
Erlang Shen
2
4
2
0.75
W
Sylvanus
6
0
5
8.5
L
Thanatos
xRøn
Thanatos
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,967
Damage
23,355
41,256
Taken
48,187
20,374
Mitigated
17,138
16,808
Healing
14,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,035
2,192
0
1,357
5,960
2,091
1,394
1,206
4,754
0
55,633
W
Arachne
 
Arachne
3,541
2,659
0
4,709
7,343
1,887
66
1,362
5,981
0
46,798
L
Hachiman
 
Hachiman
2,446
1,471
0
1,207
10,362
2,590
533
906
9,456
0
46,070
L
Awilix
AG Arxts
Awilix
1,258
265
0
0
10,195
4,482
0
3,336
6,713
0
45,221
W
Merlin
Breezesan
Merlin
7,639
635
0
1,418
5,853
2,148
0
1,333
4,520
62,058
0
L
Anubis
Crazy85000
Anubis
8,428
325
0
3,210
9,657
4,086
0
3,860
5,497
50,969
343
L
Chang'e
DietDrKelp23
Chang'e
1,067
0
160
1,904
5,473
1,371
0
834
4,603
35,784
0
W
Erlang Shen
ItsGuts
Erlang Shen
7,539
5,331
0
4,672
14,425
9,433
0
4,047
10,378
0
27,572
W
Sylvanus
4,213
1,088
1,368
3,284
7,675
4,815
16
1,489
6,186
20,717
7,564
L
Thanatos
xRøn
Thanatos
10,156
2,870
0
7,587
12,500
4,609
0
2,096
10,280
0
44,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,883
Gold Earned
35,376
392
Minions Killed
395
0
Camps Cleared
0
1,406,604
Distance Traveled
1,301,666
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,896
635
114
8
0
238,267
0
W
Arachne
7,518
537
77
6
0
354,042
1
L
Hachiman
6,847
489
78
6
0
260,393
0
L
Awilix
6,983
499
84
6
0
294,280
0
W
Merlin
8,328
595
123
9
0
269,767
3
L
Anubis
7,083
506
73
5
0
238,986
4
L
Chang'e
6,423
459
77
6
0
220,884
0
W
Erlang Shen
7,290
521
40
3
0
277,346
2
W
Sylvanus
7,851
561
38
3
0
267,182
0
L
Thanatos
8,040
574
83
6
0
287,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role