Player Matchup

Jing Wei
Jing Wei
AKiloOfNice
Jing Wei
Level 127
God Stats
1W - 3L
1,417 SR
Queue Stats
172W - 159L
1,512 Elo+
Party 1
Pele
Pele
Aunt_Jemima06
Pele
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,534 Elo+
Party 2
Fenrir
Fenrir
BadBacksLLC
Fenrir
Level 18
God Stats
2W - 1L
1,704 SR
Queue Stats
25W - 14L
1,589 Elo+
Party 1
Chang'e
Chang'e
Maintainer5
Chang'e
Level 40
God Stats
2W - 5L
1,443 SR
Queue Stats
18W - 21L
1,487 Elo+
Party 2
Achilles
Achilles
Not_A_Cop_952
Achilles
Level 125
God Stats
8W - 4L
1,674 SR
Queue Stats
67W - 66L
1,513 Elo+
Party 2
Team Averages
Level 88
1,548 SR
1,527 Elo+

VS

Team Averages
Level 42
1,565 SR
1,399 Elo+
Nike
Nike
 
Nike
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mulan
Mulan
ArcticNix
Mulan
Level 35
God Stats
16W - 7L
1,569 SR
Queue Stats
26W - 20L
1,442 Elo+
Party 3
Ix Chel
Ix Chel
Blugee
Ix Chel
Level 32
God Stats
4W - 3L
1,561 SR
Queue Stats
11W - 14L
1,368 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Melancholy101
Morgan Le Fay
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,189 Elo+
Party 3
Cabrakan
Cabrakan
TheRmzx
Cabrakan
Level 45
God Stats
3W - 3L
1,697 SR
Queue Stats
28W - 30L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AKiloOfNice
Jing Wei
12
0 / 3 / 0
6,367
490
1,909
8,156
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 7 / 1
6,602
508
8,239
14,059
5,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
9
0 / 2 / 2
6,004
462
1,414
11,048
6,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Maintainer5
Chang'e
11
2 / 4 / 3
6,311
485
6,119
8,903
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Not_A_Cop_952
Achilles
11
0 / 3 / 0
6,101
469
4,335
12,627
7,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
9 / 0 / 6
9,162
705
9,392
8,926
6,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Mulan
ArcticNix
Mulan
14
1 / 0 / 1
8,682
668
6,397
6,120
4,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Blugee
Ix Chel
12
3 / 0 / 7
7,237
557
5,898
4,258
1,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
Melancholy101
Morgan Le Fay
12
2 / 4 / 7
7,065
543
5,190
7,368
2,263
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
TheRmzx
Cabrakan
13
4 / 2 / 11
7,637
587
10,650
10,577
6,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
19
19
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
9
0
6
12
L
Jing Wei
AKiloOfNice
Jing Wei
0
3
0
0
W
Mulan
ArcticNix
Mulan
1
0
1
1.5
L
4
7
1
0.64
L
Fenrir
0
2
2
0.5
W
Ix Chel
Blugee
Ix Chel
3
0
7
6.5
L
Chang'e
Maintainer5
Chang'e
2
4
3
0.88
W
Morgan Le Fay
Melancholy101
Morgan Le Fay
2
4
7
1.38
L
Achilles
Not_A_Cop_952
Achilles
0
3
0
0
W
Cabrakan
TheRmzx
Cabrakan
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,016
Damage
37,527
54,793
Taken
37,249
23,855
Mitigated
20,813
12,136
Healing
12,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,392
489
0
2,348
8,926
6,334
0
1,365
7,419
0
42,521
L
Jing Wei
AKiloOfNice
Jing Wei
1,909
864
0
3,066
8,156
2,170
0
3,603
4,553
0
45,912
W
Mulan
ArcticNix
Mulan
6,397
1,314
0
1,519
6,120
4,160
0
0
6,120
0
58,827
L
8,239
2,254
0
1,498
14,059
5,051
0
6,327
7,732
0
50,600
L
Fenrir
1,414
338
0
1,983
11,048
6,192
0
4,264
6,784
0
13,729
W
Ix Chel
Blugee
Ix Chel
5,898
758
1,934
1,344
4,258
1,426
375
188
4,032
39,737
0
L
Chang'e
Maintainer5
Chang'e
6,119
339
600
2,481
8,903
2,675
0
5,122
3,781
30,983
634
W
Morgan Le Fay
Melancholy101
Morgan Le Fay
5,190
495
0
593
7,368
2,263
147
1,870
5,262
28,499
375
L
Achilles
Not_A_Cop_952
Achilles
4,335
1,088
0
2,508
12,627
7,767
0
2,260
10,367
0
41,014
W
Cabrakan
TheRmzx
Cabrakan
10,650
774
0
4,968
10,577
6,630
270
2,044
8,315
52,641
626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,385
Gold Earned
39,783
311
Minions Killed
358
0
Camps Cleared
0
1,321,686
Distance Traveled
1,273,782
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,162
705
57
4
0
287,636
0
L
Jing Wei
6,367
490
88
7
0
265,170
0
W
Mulan
8,682
668
104
8
0
209,781
0
L
Pele
6,602
508
69
5
0
277,678
0
L
Fenrir
6,004
462
21
2
0
256,671
0
W
Ix Chel
7,237
557
62
5
0
262,411
0
L
Chang'e
6,311
485
67
5
0
251,562
4
W
Morgan Le Fay
7,065
543
49
4
0
228,373
0
L
Achilles
6,101
469
66
5
0
270,605
0
W
Cabrakan
7,637
587
86
7
0
285,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role