Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Slippery95
Baba Yaga
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,437 Elo+
Party 2
Nemesis
Nemesis
Slucoh
Nemesis
Level 147
God Stats
1W - 2L
1,148 SR
Queue Stats
20W - 18L
1,577 Elo+
Party 2
Achilles
Achilles
slootpoot
Achilles
Level 65
God Stats
2W - 1L
1,587 SR
Queue Stats
9W - 9L
1,586 Elo+
Party 2
Hades
Hades
xLaxson
Hades
Level 142
God Stats
3W - 1L
1,592 SR
Queue Stats
17W - 18L
1,525 Elo+
Party 2
Team Averages
Level 122
1,466 SR
1,525 Elo+

VS

Team Averages
Level 131
1,534 SR
1,577 Elo+
Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dyesier
Atlas
Level 158
God Stats
1W - 2L
1,700 SR
Queue Stats
281W - 290L
1,524 Elo+
Party 1
Sun Wukong
Sun Wukong
Ryuseinen
Sun Wukong
Level 126
God Stats
0W - 1L
1,709 SR
Queue Stats
58W - 47L
1,551 Elo+
Solo
Apollo
Apollo
oocoto89
Apollo
Level 154
God Stats
2W - 4L
1,259 SR
Queue Stats
167W - 173L
1,477 Elo+
Party 1
Lancelot
Lancelot
rickman24
Lancelot
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,835 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 1 / 7
6,849
978
5,942
4,195
1,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
Slippery95
Baba Yaga
14
2 / 0 / 11
7,432
1,062
6,601
3,940
1,872
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Nemesis
Slucoh
Nemesis
14
5 / 0 / 9
7,662
1,095
9,852
7,815
4,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Achilles
slootpoot
Achilles
12
3 / 1 / 7
6,964
995
4,740
5,560
5,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
xLaxson
Hades
11
2 / 1 / 8
7,044
1,006
5,477
6,316
6,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 3 / 2
6,411
916
4,033
10,041
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Atlas
Dyesier
Atlas
10
0 / 3 / 2
5,848
835
4,839
8,782
7,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Ryuseinen
Sun Wukong
12
2 / 3 / 1
6,319
903
5,508
7,515
6,973
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
oocoto89
Apollo
12
0 / 2 / 3
5,915
845
5,208
4,960
2,214
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
rickman24
Lancelot
7
0 / 3 / 0
5,204
743
1,278
3,696
3,004
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
14
Kills
3
3
Deaths
14
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
7
5.5
L
Khepri
 
Khepri
1
3
2
0.67
L
Atlas
Dyesier
Atlas
0
3
2
0.33
L
Sun Wukong
Ryuseinen
Sun Wukong
2
3
1
0.83
W
Baba Yaga
Slippery95
Baba Yaga
2
0
11
7.5
W
Nemesis
Slucoh
Nemesis
5
0
9
9.5
L
Apollo
oocoto89
Apollo
0
2
3
0.75
L
Lancelot
rickman24
Lancelot
0
3
0
0
W
Achilles
slootpoot
Achilles
3
1
7
6.5
W
Hades
xLaxson
Hades
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,612
Damage
20,866
27,826
Taken
34,994
19,317
Mitigated
28,053
15,533
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,942
548
1,550
1,495
4,195
1,648
350
1,634
2,561
13,213
0
L
Khepri
 
Khepri
4,033
528
960
2,493
10,041
8,483
0
5,253
4,395
9,438
0
L
Atlas
Dyesier
Atlas
4,839
1,352
484
1,437
8,782
7,379
0
3,753
4,655
6,803
318
L
Sun Wukong
Ryuseinen
Sun Wukong
5,508
1,090
417
746
7,515
6,973
0
4,131
3,077
0
10,810
W
Baba Yaga
Slippery95
Baba Yaga
6,601
726
631
1,079
3,940
1,872
360
947
2,993
21,136
546
W
Nemesis
Slucoh
Nemesis
9,852
3,395
372
2,941
7,815
4,560
484
2,388
5,427
0
14,680
L
Apollo
oocoto89
Apollo
5,208
2,432
493
884
4,960
2,214
0
2,056
2,762
0
16,296
L
Lancelot
rickman24
Lancelot
1,278
138
120
89
3,696
3,004
0
2,126
1,442
0
2,869
W
Achilles
slootpoot
Achilles
4,740
690
555
973
5,560
5,184
0
1,688
3,872
0
7,562
W
Hades
xLaxson
Hades
5,477
115
2,863
3,074
6,316
6,053
0
1,914
4,402
11,123
703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,951
Gold Earned
29,697
87
Minions Killed
82
0
Camps Cleared
0
746,063
Distance Traveled
617,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,849
978
12
2
0
138,866
0
L
Khepri
6,411
916
15
2
0
143,740
0
L
Atlas
5,848
835
11
2
0
117,713
0
L
Sun Wukong
6,319
903
9
1
0
135,885
0
W
Baba Yaga
7,432
1,062
29
4
0
153,862
0
W
Nemesis
7,662
1,095
15
2
0
148,629
0
L
Apollo
5,915
845
45
6
0
116,525
0
L
Lancelot
5,204
743
2
0
0
103,563
0
W
Achilles
6,964
995
6
1
0
162,643
0
W
Hades
7,044
1,006
25
4
0
142,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role