Player Matchup

Neith
Neith
 
Neith
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DragoonXLiger
Loki
Level 216
God Stats
20W - 14L
1,671 SR
Queue Stats
468W - 454L
1,510 Elo+
Solo
Nu Wa
Nu Wa
JiJis-Da-Menace
Nu Wa
Level 158
God Stats
14W - 5L
1,768 SR
Queue Stats
132W - 130L
1,473 Elo+
Party 3
Bacchus
Bacchus
Ni3ghtmarez
Bacchus
Level 41
God Stats
11W - 12L
1,555 SR
Queue Stats
19W - 22L
1,484 Elo+
Party 3
Chang'e
Chang'e
PeachyPixels
Chang'e
Level 157
God Stats
23W - 21L
1,560 SR
Queue Stats
134W - 136L
1,471 Elo+
Party 3
Team Averages
Level 141
1,611 SR
1,488 Elo+

VS

Team Averages
Level 110
1,514 SR
1,458 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HellishHydra170
Anubis
Level 144
God Stats
13W - 9L
1,780 SR
Queue Stats
197W - 185L
1,437 Elo+
Party 1
Mulan
Mulan
JKing6xzs
Mulan
Level 68
God Stats
23W - 20L
1,501 SR
Queue Stats
342W - 308L
1,452 Elo+
Party 2
Fenrir
Fenrir
SoteriaStyx
Fenrir
Level 116
God Stats
5W - 5L
1,247 SR
Queue Stats
156W - 151L
1,449 Elo+
Party 1
Medusa
Medusa
VinciVilla
Medusa
Level 105
God Stats
97W - 96L
1,541 SR
Queue Stats
519W - 501L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 4 / 0
5,044
504
2,784
6,745
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 2 / 0
5,913
591
1,486
5,791
1,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 1
5,385
539
5,276
5,604
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
Ni3ghtmarez
Bacchus
8
0 / 1 / 1
4,970
497
1,186
4,336
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
PeachyPixels
Chang'e
10
0 / 1 / 1
5,456
546
1,924
4,638
646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 1 / 1
6,185
619
4,834
7,872
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 0 / 0
6,082
608
2,996
3,475
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
JKing6xzs
Mulan
11
3 / 0 / 3
5,662
566
3,769
4,935
2,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fenrir
11
1 / 2 / 4
5,544
554
1,540
6,107
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
VinciVilla
Medusa
11
3 / 1 / 3
5,931
593
3,680
2,973
867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
8
9
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
0
0.25
W
Cthulhu
 
Cthulhu
0
1
1
0.5
L
2
2
0
1
W
1
0
0
1
W
Mulan
JKing6xzs
Mulan
3
0
3
4.5
L
1
1
1
1.5
L
Bacchus
Ni3ghtmarez
Bacchus
0
1
1
0.5
L
Chang'e
PeachyPixels
Chang'e
0
1
1
0.5
W
Fenrir
1
2
4
1.5
W
Medusa
VinciVilla
Medusa
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,656
Damage
16,819
27,114
Taken
25,362
8,458
Mitigated
11,400
11,618
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,784
412
0
1,631
6,745
1,832
0
0
6,583
0
37,435
W
Cthulhu
 
Cthulhu
4,834
179
0
2,907
7,872
3,838
0
4,566
3,306
44,122
3,123
L
1,486
412
0
3,278
5,791
1,285
0
1,097
4,598
0
43,384
W
2,996
98
0
1,241
3,475
1,479
0
1,212
2,263
46,786
0
W
Mulan
JKing6xzs
Mulan
3,769
222
0
989
4,935
2,886
79
841
4,094
0
15,574
L
5,276
2,660
0
2,059
5,604
1,622
0
4,575
1,029
29,965
0
L
Bacchus
Ni3ghtmarez
Bacchus
1,186
137
0
1,581
4,336
3,073
0
0
4,194
9,773
0
L
Chang'e
PeachyPixels
Chang'e
1,924
194
240
2,829
4,638
646
0
1,827
2,639
36,615
1,644
W
Fenrir
1,540
443
0
1,736
6,107
2,330
0
1,232
4,875
0
32,422
W
Medusa
VinciVilla
Medusa
3,680
1,240
0
752
2,973
867
343
503
2,470
0
41,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,768
Gold Earned
29,404
300
Minions Killed
356
0
Camps Cleared
0
960,448
Distance Traveled
1,032,103
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,044
504
65
7
0
179,382
1
W
Cthulhu
6,185
619
84
8
0
201,413
2
L
Loki
5,913
591
70
7
0
241,733
0
W
Anubis
6,082
608
103
10
0
197,498
0
W
Mulan
5,662
566
30
3
0
210,701
0
L
Nu Wa
5,385
539
66
7
0
146,955
4
L
Bacchus
4,970
497
18
2
0
198,927
3
L
Chang'e
5,456
546
81
8
0
193,451
4
W
Fenrir
5,544
554
64
6
0
227,339
0
W
Medusa
5,931
593
75
8
0
195,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role