Player Matchup

Thanatos
Thanatos
Firewall706
Thanatos
Level 106
God Stats
3W - 2L
1,627 SR
Queue Stats
8W - 14L
1,257 Elo+
Solo
Sun Wukong
Sun Wukong
ItsJustD3-
Sun Wukong
Level 125
God Stats
0W - 2L
1,297 SR
Queue Stats
73W - 70L
1,534 Elo+
Solo
Cthulhu
Cthulhu
JUANaFOOL-
Cthulhu
Level 103
God Stats
7W - 7L
1,541 SR
Queue Stats
40W - 59L
1,378 Elo+
Solo
Janus
Janus
MuLaN2293
Janus
Level 98
God Stats
6W - 10L
1,382 SR
Queue Stats
322W - 323L
1,444 Elo+
Solo
Xbalanque
Xbalanque
Yayo7200
Xbalanque
Level 108
God Stats
0W - 4L
1,144 SR
Queue Stats
213W - 208L
1,463 Elo+
Solo
Team Averages
Level 108
1,398 SR
1,415 Elo+

VS

Team Averages
Level 144
1,474 SR
1,480 Elo+
Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
FrenchFry420
Odin
Level 158
God Stats
6W - 6L
1,404 SR
Queue Stats
111W - 103L
1,528 Elo+
Party 1
Aphrodite
Aphrodite
LlukaChan
Aphrodite
Level 155
God Stats
17W - 9L
1,533 SR
Queue Stats
90W - 81L
1,533 Elo+
Party 1
Raijin
Raijin
Myers_1987xd
Raijin
Level 109
God Stats
3W - 3L
1,305 SR
Queue Stats
145W - 152L
1,401 Elo+
Solo
Charybdis
Charybdis
ThaMADTappa
Charybdis
Level 149
God Stats
11W - 5L
1,631 SR
Queue Stats
266W - 241L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Firewall706
Thanatos
16
6 / 3 / 4
9,387
552
17,454
18,387
6,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
ItsJustD3-
Sun Wukong
15
4 / 2 / 1
9,005
530
12,541
13,465
11,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
JUANaFOOL-
Cthulhu
5
0 / 1 / 0
5,189
305
2,805
2,588
974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
MuLaN2293
Janus
12
2 / 6 / 3
7,686
452
8,427
11,439
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Yayo7200
Xbalanque
12
1 / 5 / 1
7,223
425
6,264
10,722
2,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
8 / 1 / 5
10,074
593
11,361
17,123
8,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 3 / 1
8,160
480
5,404
15,284
12,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
LlukaChan
Aphrodite
13
1 / 0 / 7
8,779
516
4,392
9,771
7,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
12
4 / 6 / 2
7,810
459
8,051
10,938
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ThaMADTappa
Charybdis
14
3 / 3 / 4
8,617
507
7,440
14,117
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
13
Kills
17
17
Deaths
13
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
1
5
10.5
L
Thanatos
Firewall706
Thanatos
6
3
4
2.67
W
1
3
1
0.5
L
Sun Wukong
ItsJustD3-
Sun Wukong
4
2
1
2.25
L
Cthulhu
JUANaFOOL-
Cthulhu
0
1
0
0
W
Aphrodite
LlukaChan
Aphrodite
1
0
7
4.5
L
Janus
MuLaN2293
Janus
2
6
3
0.58
W
Raijin
4
6
2
0.83
W
Charybdis
ThaMADTappa
Charybdis
3
3
4
1.67
L
Xbalanque
Yayo7200
Xbalanque
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,491
Damage
36,648
56,601
Taken
67,233
25,749
Mitigated
37,140
26,075
Healing
26,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,361
1,975
0
4,696
17,123
8,858
540
3,319
13,303
0
70,010
L
Thanatos
Firewall706
Thanatos
17,454
5,314
0
17,363
18,387
6,830
0
3,971
14,416
0
89,025
W
5,404
880
0
1,743
15,284
12,625
35
1,235
13,268
1,169
35,673
L
Sun Wukong
ItsJustD3-
Sun Wukong
12,541
1,938
0
5,208
13,465
11,466
0
2,921
10,544
0
67,227
L
Cthulhu
JUANaFOOL-
Cthulhu
2,805
0
31
895
2,588
974
0
212
2,376
11,333
0
W
Aphrodite
LlukaChan
Aphrodite
4,392
242
7,664
5,760
9,771
7,833
0
1,646
7,788
32,342
0
L
Janus
MuLaN2293
Janus
8,427
765
0
737
11,439
3,540
0
3,958
7,481
45,207
0
W
Raijin
8,051
431
0
1,440
10,938
3,031
758
1,762
8,920
35,651
184
W
Charybdis
ThaMADTappa
Charybdis
7,440
3,629
123
4,747
14,117
4,793
2,358
2,224
11,546
0
67,871
L
Xbalanque
Yayo7200
Xbalanque
6,264
3,115
0
1,841
10,722
2,939
0
2,224
8,498
0
36,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,490
Gold Earned
43,440
397
Minions Killed
397
0
Camps Cleared
0
1,426,325
Distance Traveled
1,546,246
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,074
593
110
6
0
354,751
0
L
Thanatos
9,387
552
136
8
0
384,934
2
W
Odin
8,160
480
62
4
0
303,807
3
L
Sun Wukong
9,005
530
106
6
0
363,028
0
L
Cthulhu
5,189
305
11
1
0
101,516
2
W
Aphrodite
8,779
516
54
3
0
298,052
8
L
Janus
7,686
452
77
5
0
301,637
0
W
Raijin
7,810
459
57
3
0
290,394
1
W
Charybdis
8,617
507
114
7
0
299,242
0
L
Xbalanque
7,223
425
67
4
0
275,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role