Player Matchup

Sobek
Sobek
 
Sobek
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
AdamMayo
Chaac
Level 49
God Stats
11W - 8L
1,973 SR
Queue Stats
88W - 91L
1,475 Elo+
Party 3
Artemis
Artemis
RDKA
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Fenrir
Fenrir
SilentTriggger22
Fenrir
Level 57
God Stats
1W - 4L
1,326 SR
Queue Stats
81W - 78L
1,449 Elo+
Party 3
Zhong Kui
Zhong Kui
assassinate619
Zhong Kui
Level 37
God Stats
2W - 4L
1,081 SR
Queue Stats
7W - 23L
1,226 Elo+
Party 3
Team Averages
Level 43
1,476 SR
1,430 Elo+

VS

Team Averages
Level 43
1,400 SR
1,364 Elo+
Nemesis
Nemesis
LonelyTarnished
Nemesis
Level 18
God Stats
7W - 10L
1,526 SR
Queue Stats
25W - 33L
1,347 Elo+
Party 2
Tiamat
Tiamat
MrLovelyDay
Tiamat
Level 38
God Stats
11W - 8L
1,268 SR
Queue Stats
32W - 40L
1,410 Elo+
Party 2
Bellona
Bellona
Rvs Eli
Bellona
Level 68
God Stats
5W - 4L
1,607 SR
Queue Stats
126W - 87L
1,436 Elo+
Party 1
Hercules
Hercules
baller109492
Hercules
Level 8
God Stats
1W - 1L
1,296 SR
Queue Stats
7W - 10L
1,167 Elo+
Party 1
Chang'e
Chang'e
ickycattt
Chang'e
Level 84
God Stats
1W - 1L
1,303 SR
Queue Stats
73W - 50L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
1
0 / 0 / 0
1,291
184
0
0
0
Chaac
AdamMayo
Chaac
7
3 / 2 / 0
4,499
643
3,919
7,174
3,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artemis
RDKA
Artemis
1
0 / 0 / 0
2,787
398
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 0 / 0
3,895
556
2,173
4,741
1,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
assassinate619
Zhong Kui
7
0 / 1 / 0
3,962
566
429
3,119
2,112
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,119
588
2,043
3,634
985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
7
1 / 0 / 0
4,277
611
1,401
1,837
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bellona
Rvs Eli
Bellona
6
1 / 3 / 1
4,166
595
3,279
5,389
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
baller109492
Hercules
6
0 / 1 / 0
3,756
537
92
3,677
1,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
ickycattt
Chang'e
7
0 / 0 / 0
4,082
583
854
2,318
490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
4
Kills
3
3
Deaths
4
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
L
Chaac
AdamMayo
Chaac
3
2
0
1.5
W
1
0
1
1.5
W
Tiamat
1
0
0
1
L
Artemis
RDKA
Artemis
0
0
0
0
W
Bellona
Rvs Eli
Bellona
1
3
1
0.5
L
1
0
0
1
L
Zhong Kui
assassinate619
Zhong Kui
0
1
0
0
W
Hercules
baller109492
Hercules
0
1
0
0
W
Chang'e
ickycattt
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,521
Damage
7,669
15,034
Taken
16,855
7,713
Mitigated
7,998
4,321
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
AdamMayo
Chaac
3,919
724
0
1,770
7,174
3,972
0
52
7,122
0
19,258
W
2,043
878
64
1,681
3,634
985
0
60
3,574
0
16,938
W
Tiamat
1,401
56
0
735
1,837
937
0
369
1,468
19,170
0
L
Artemis
RDKA
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Rvs Eli
Bellona
3,279
1,339
0
1,335
5,389
3,918
0
0
5,389
0
15,904
L
2,173
892
0
623
4,741
1,629
0
1,002
3,706
0
21,325
L
Zhong Kui
assassinate619
Zhong Kui
429
13
0
1,928
3,119
2,112
0
1,201
1,918
16,500
884
W
Hercules
baller109492
Hercules
92
59
0
778
3,677
1,668
924
0
3,677
0
14,253
W
Chang'e
ickycattt
Chang'e
854
0
985
1,677
2,318
490
1,325
0
2,318
19,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,434
Gold Earned
20,400
105
Minions Killed
175
0
Camps Cleared
0
424,419
Distance Traveled
677,022
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
1,291
184
0
0
0
0
0
L
Chaac
4,499
643
29
4
0
142,993
0
W
Nemesis
4,119
588
42
6
0
152,069
0
W
Tiamat
4,277
611
34
5
0
136,134
1
L
Artemis
2,787
398
0
0
0
0
0
W
Bellona
4,166
595
28
4
0
142,561
0
L
Fenrir
3,895
556
41
6
0
160,368
0
L
Zhong Kui
3,962
566
35
5
0
121,058
0
W
Hercules
3,756
537
32
5
0
131,187
0
W
Chang'e
4,082
583
39
6
0
115,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role