Player Matchup

Chaac
Chaac
Bronze III
CrackaKilla
Chaac
Bronze III
Level 39
God Stats
1W - 3L
1,709 SR
Queue Stats
144W - 146L
1,500 MMR
Solo
Scylla
Scylla
Gold I
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Scylla
Gold I
Level 135
God Stats
25W - 15L
1,704 SR
Queue Stats
27W - 20L
1,623 MMR
Party 1
Ishtar
Ishtar
Silver I
Zeznex
Ishtar
Silver I
Level 124
God Stats
7W - 7L
1,853 SR
Queue Stats
14W - 14L
1,383 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,755 SR
1,502 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 81
1,459 SR
1,500 MMR
Aphrodite
Aphrodite
Bronze III
 
Aphrodite
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
JFKwasAFK4855
Cthulhu
Bronze III
Level 52
God Stats
0W - 1L
1,427 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Medusa
Medusa
Bronze III
MakeUpAName5714
Medusa
Bronze III
Level 34
God Stats
0W - 1L
1,449 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
8,268
827
8,169
10,096
8,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 1 / 8
8,965
897
14,034
3,906
1,144
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
Zeznex
Ishtar
15
5 / 1 / 7
8,933
893
6,783
6,017
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Ao KuangNu WaChironAh PuchAtlas

VS

Bans
MauiSerqetCharybdisNe ZhaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 4 / 1
6,966
697
2,944
8,617
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
12
1 / 5 / 1
7,467
747
4,899
13,847
12,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
1 / 4 / 1
7,641
764
3,680
9,597
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
2
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
1
0.13
W
3
0
8
7
L
Cthulhu
1
5
1
0.3
L
1
4
1
0.38
W
5
1
8
9
W
Ishtar
Zeznex
Ishtar
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,986
Damage
11,523
20,019
Taken
32,061
12,199
Mitigated
19,360
7,291
Healing
7,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,944
119
3,807
3,370
8,617
3,660
31
3,684
4,877
15,532
0
W
8,169
86
0
4,598
10,096
8,940
200
4,298
5,436
0
23,442
L
Cthulhu
4,899
187
244
226
13,847
12,891
0
5,889
7,802
18,065
0
L
3,680
790
0
0
9,597
2,809
141
4,290
5,253
0
16,818
W
14,034
1,397
0
1,020
3,906
1,144
0
1,413
2,473
42,882
0
W
Ishtar
Zeznex
Ishtar
6,783
3,876
0
1,673
6,017
2,115
496
1,772
4,165
0
29,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,166
Gold Earned
22,074
133
Minions Killed
94
0
Camps Cleared
0
553,357
Distance Traveled
541,063
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,966
697
45
5
0
155,050
0
W
Chaac
8,268
827
23
2
0
194,430
0
L
Cthulhu
7,467
747
19
2
0
169,554
3
L
Medusa
7,641
764
30
3
0
216,459
0
W
Scylla
8,965
897
62
6
0
188,898
0
W
Ishtar
8,933
893
48
5
0
170,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role