Player Matchup

Bake Kujira
Bake Kujira
KenyaSwaller
Bake Kujira
Level 124
God Stats
1W - 4L
1,368 SR
Queue Stats
171W - 154L
1,593 Elo+
Party 4
Guan Yu
Guan Yu
SamWETTO
Guan Yu
Level 216
God Stats
0W - 2L
1,337 SR
Queue Stats
41W - 40L
1,542 Elo+
Party 1
Agni
Agni
Squiick
Agni
Level 146
God Stats
1W - 1L
1,728 SR
Queue Stats
23W - 30L
1,490 Elo+
Party 1
Janus
Janus
builtgood
Janus
Level 129
God Stats
2W - 3L
1,615 SR
Queue Stats
266W - 242L
1,553 Elo+
Party 4
Cabrakan
Cabrakan
hatetheplayer98
Cabrakan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,505 Elo+
Party 1
Team Averages
Level 154
1,510 SR
1,537 Elo+

VS

Team Averages
Level 149
1,520 SR
1,574 Elo+
Chang'e
Chang'e
Andichen
Chang'e
Level 129
God Stats
2W - 1L
1,804 SR
Queue Stats
159W - 130L
1,598 Elo+
Party 3
Anubis
Anubis
Apacey
Anubis
Level 154
God Stats
5W - 3L
1,510 SR
Queue Stats
371W - 294L
1,556 Elo+
Party 3
Atlas
Atlas
Big Papa Toucan
Atlas
Level 201
God Stats
13W - 3L
1,728 SR
Queue Stats
272W - 262L
1,578 Elo+
Party 2
Cernunnos
Cernunnos
BrentlyS
Cernunnos
Level 137
God Stats
2W - 2L
1,290 SR
Queue Stats
270W - 227L
1,578 Elo+
Party 3
Sun Wukong
Sun Wukong
b0ltie
Sun Wukong
Level 126
God Stats
1W - 1L
1,269 SR
Queue Stats
150W - 132L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
KenyaSwaller
Bake Kujira
13
0 / 7 / 8
8,100
579
7,445
22,368
21,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Guan Yu
SamWETTO
Guan Yu
17
1 / 4 / 9
10,521
752
4,501
21,562
19,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
Squiick
Agni
17
5 / 4 / 5
10,004
715
14,661
11,376
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
builtgood
Janus
15
1 / 3 / 6
9,053
647
12,398
8,915
5,133
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
16
5 / 4 / 4
9,751
697
7,745
15,272
19,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Andichen
Chang'e
17
5 / 1 / 15
11,036
788
11,459
11,687
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
Apacey
Anubis
19
7 / 3 / 13
12,358
883
18,362
9,832
4,951
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
0 / 1 / 19
10,411
744
12,242
13,413
11,645
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
BrentlyS
Cernunnos
17
6 / 5 / 14
10,972
784
22,994
14,901
5,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sun Wukong
b0ltie
Sun Wukong
16
4 / 3 / 14
10,401
743
7,166
15,675
12,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
97
12
Kills
22
22
Deaths
13
32
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Andichen
Chang'e
5
1
15
12.5
W
Anubis
Apacey
Anubis
7
3
13
4.5
W
0
1
19
9.5
W
Cernunnos
BrentlyS
Cernunnos
6
5
14
2.6
L
Bake Kujira
KenyaSwaller
Bake Kujira
0
7
8
0.57
L
Guan Yu
SamWETTO
Guan Yu
1
4
9
1.38
L
Agni
Squiick
Agni
5
4
5
1.88
W
Sun Wukong
b0ltie
Sun Wukong
4
3
14
3.67
L
Janus
builtgood
Janus
1
3
6
1.33
L
Cabrakan
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,750
Damage
72,223
79,493
Taken
65,508
69,883
Mitigated
39,227
26,154
Healing
34,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Andichen
Chang'e
11,459
667
14,100
6,619
11,687
4,385
1,985
7,969
3,458
24,360
393
W
Anubis
Apacey
Anubis
18,362
845
0
2,266
9,832
4,951
1,402
6,321
3,344
43,245
0
W
12,242
2,922
1,924
3,870
13,413
11,645
565
5,222
7,850
27,302
0
W
Cernunnos
BrentlyS
Cernunnos
22,994
10,522
0
2,361
14,901
5,906
2,370
10,093
4,555
0
43,132
L
Bake Kujira
KenyaSwaller
Bake Kujira
7,445
1,344
148
2,136
22,368
21,291
0
10,296
12,072
9,012
985
L
Guan Yu
SamWETTO
Guan Yu
4,501
491
10,092
9,355
21,562
19,225
0
12,035
9,527
0
11,422
L
Agni
Squiick
Agni
14,661
644
551
330
11,376
4,304
40
6,272
5,104
37,101
22
W
Sun Wukong
b0ltie
Sun Wukong
7,166
941
401
2,548
15,675
12,340
374
8,326
6,780
0
18,924
L
Janus
builtgood
Janus
12,398
401
1,082
912
8,915
5,133
0
6,183
2,732
36,774
811
L
Cabrakan
7,745
435
614
934
15,272
19,930
0
7,223
8,049
13,536
1,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,429
Gold Earned
55,178
117
Minions Killed
172
0
Camps Cleared
0
1,194,952
Distance Traveled
1,378,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,036
788
21
2
0
300,149
0
W
Anubis
12,358
883
72
5
0
252,983
0
W
Atlas
10,411
744
16
1
0
320,359
0
W
Cernunnos
10,972
784
39
3
0
236,126
0
L
Bake Kujira
8,100
579
2
0
0
209,208
0
L
Guan Yu
10,521
752
14
1
0
258,479
0
L
Agni
10,004
715
24
2
0
260,864
0
W
Sun Wukong
10,401
743
24
2
0
269,296
0
L
Janus
9,053
647
47
3
0
233,932
0
L
Cabrakan
9,751
697
30
2
0
232,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role