Player Matchup

Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
APupNamedSmokey
Ganesha
Level 147
God Stats
1W - 0L
1,520 SR
Queue Stats
53W - 40L
1,625 Elo+
Party 4
Ah Puch
Ah Puch
Indemcheeks
Ah Puch
Level 109
God Stats
36W - 23L
1,676 SR
Queue Stats
293W - 243L
1,568 Elo+
Solo
Hou Yi
Hou Yi
RimuruGames
Hou Yi
Level 13
God Stats
1W - 2L
1,287 SR
Queue Stats
19W - 16L
1,561 Elo+
Party 2
Loki
Loki
kvrokishi
Loki
Level 45
God Stats
2W - 0L
1,814 SR
Queue Stats
38W - 33L
1,602 Elo+
Party 4
Team Averages
Level 94
1,559 SR
1,571 Elo+

VS

Team Averages
Level 66
1,659 SR
1,581 Elo+
Nox
Nox
 
Nox
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
GABONDOR
Susano
Level 107
God Stats
8W - 4L
1,836 SR
Queue Stats
111W - 86L
1,580 Elo+
Party 1
Chiron
Chiron
Rextummy751
Chiron
Level 69
God Stats
1W - 5L
1,763 SR
Queue Stats
252W - 184L
1,651 Elo+
Solo
Poseidon
Poseidon
WhyMePPHard
Poseidon
Level 68
God Stats
12W - 13L
1,619 SR
Queue Stats
236W - 167L
1,637 Elo+
Party 3
Tsukuyomi
Tsukuyomi
nignorf
Tsukuyomi
Level 44
God Stats
36W - 22L
1,579 SR
Queue Stats
138W - 102L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 2 / 2
6,853
685
7,182
9,501
8,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 1 / 6
6,499
650
2,981
6,795
5,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Indemcheeks
Ah Puch
13
6 / 0 / 1
7,319
732
6,400
3,200
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
12
2 / 0 / 0
5,990
599
2,306
3,728
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
11
4 / 2 / 6
6,119
612
4,396
6,845
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
0 / 0 / 0
5,025
503
782
2,322
919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Susano
GABONDOR
Susano
9
1 / 3 / 1
5,015
502
1,528
7,415
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
11
3 / 4 / 2
6,350
635
6,555
12,111
3,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
WhyMePPHard
Poseidon
10
1 / 2 / 1
5,391
539
3,726
4,785
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
nignorf
Tsukuyomi
8
0 / 6 / 1
4,944
494
2,845
9,089
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
5
5
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
2
2
1.5
L
Nox
 
Nox
0
0
0
0
W
1
1
6
4
L
Susano
GABONDOR
Susano
1
3
1
0.5
W
Ah Puch
Indemcheeks
Ah Puch
6
0
1
6.5
L
Chiron
3
4
2
1
W
Hou Yi
2
0
0
2
L
Poseidon
WhyMePPHard
Poseidon
1
2
1
0.75
W
Loki
4
2
6
3.5
L
Tsukuyomi
nignorf
Tsukuyomi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,265
Damage
15,436
30,069
Taken
35,722
18,368
Mitigated
10,426
9,992
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,182
2,323
0
3,853
9,501
8,007
0
0
9,501
0
46,512
L
Nox
 
Nox
782
0
0
573
2,322
919
0
0
2,322
16,178
0
W
2,981
225
0
1,782
6,795
5,625
0
1,930
4,865
19,026
543
L
Susano
GABONDOR
Susano
1,528
371
0
1,209
7,415
2,140
0
2,643
4,525
0
18,702
W
Ah Puch
Indemcheeks
Ah Puch
6,400
315
0
1,048
3,200
1,003
21
739
2,461
56,587
246
L
Chiron
6,555
2,587
0
3,997
12,111
3,659
0
1,752
10,174
0
37,001
W
Hou Yi
2,306
288
0
2,688
3,728
1,193
470
928
2,800
0
47,476
L
Poseidon
WhyMePPHard
Poseidon
3,726
662
0
978
4,785
1,185
0
1,203
3,582
43,768
0
W
Loki
4,396
1,344
0
621
6,845
2,540
0
911
5,934
0
26,464
L
Tsukuyomi
nignorf
Tsukuyomi
2,845
520
0
2,542
9,089
2,523
0
2,962
5,898
0
27,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,780
Gold Earned
26,725
356
Minions Killed
289
0
Camps Cleared
0
1,036,563
Distance Traveled
1,019,731
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,853
685
89
9
0
185,288
0
L
Nox
5,025
503
35
4
0
169,352
0
W
Ganesha
6,499
650
3
0
0
214,169
3
L
Susano
5,015
502
40
4
0
221,144
0
W
Ah Puch
7,319
732
129
13
0
228,148
0
L
Chiron
6,350
635
69
7
0
177,287
0
W
Hou Yi
5,990
599
94
9
0
170,271
2
L
Poseidon
5,391
539
86
9
0
233,179
3
W
Loki
6,119
612
41
4
0
238,687
1
L
Tsukuyomi
4,944
494
59
6
0
218,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role