Player Matchup

Bakasura
Bakasura
DaosG481
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,473 Elo+
Solo
Ah Puch
Ah Puch
PiercedKarma
Ah Puch
Level 182
God Stats
2W - 3L
1,179 SR
Queue Stats
208W - 230L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
TheNightOwl69
Zhong Kui
Level 127
God Stats
8W - 4L
1,857 SR
Queue Stats
203W - 184L
1,459 Elo+
Solo
Cernunnos
Cernunnos
ayochrome
Cernunnos
Level 129
God Stats
2W - 2L
1,484 SR
Queue Stats
132W - 145L
1,404 Elo+
Solo
Sobek
Sobek
yoshi_man9
Sobek
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,435 Elo+
Solo
Team Averages
Level 111
1,504 SR
1,448 Elo+

VS

Team Averages
Level 99
1,420 SR
1,489 Elo+
He Bo
He Bo
AX37
He Bo
Level 158
God Stats
1W - 2L
1,266 SR
Queue Stats
204W - 202L
1,452 Elo+
Solo
Zeus
Zeus
BRUNODSM
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,561 Elo+
Party 1
Athena
Athena
IsshoFujitora10
Athena
Level 114
God Stats
5W - 4L
1,341 SR
Queue Stats
435W - 441L
1,408 Elo+
Solo
Maman Brigitte
Maman Brigitte
Kev The Phenom
Maman Brigitte
Level 126
God Stats
3W - 1L
1,659 SR
Queue Stats
169W - 153L
1,508 Elo+
Solo
Mulan
Mulan
mendezzzzzz
Mulan
Level 67
God Stats
4W - 4L
1,333 SR
Queue Stats
76W - 63L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaosG481
Bakasura
8
0 / 7 / 4
6,434
585
1,008
8,594
3,860
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
PiercedKarma
Ah Puch
18
8 / 3 / 3
9,654
878
19,755
7,952
3,286
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
TheNightOwl69
Zhong Kui
15
3 / 6 / 6
8,308
755
9,527
12,886
14,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
ayochrome
Cernunnos
11
1 / 3 / 3
6,989
635
5,183
4,590
1,829
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
14
1 / 4 / 9
8,163
742
4,433
14,192
15,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AX37
He Bo
14
4 / 3 / 13
9,205
837
8,740
6,743
2,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zeus
19
8 / 1 / 10
11,251
1,023
17,042
6,353
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
1 / 4 / 17
8,641
786
3,734
14,339
14,742
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Maman Brigitte
Kev The Phenom
Maman Brigitte
15
2 / 4 / 13
8,825
802
4,275
11,024
7,066
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

16
7 / 1 / 11
9,368
852
9,058
12,792
11,056
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
86
13
Kills
22
23
Deaths
13
25
Assists
64
Player
Kills
Deaths
Assists
KDA
W
He Bo
AX37
He Bo
4
3
13
3.5
W
Zeus
8
1
10
13
L
Bakasura
DaosG481
Bakasura
0
7
4
0.29
W
1
4
17
2.38
W
Maman Brigitte
Kev The Phenom
Maman Brigitte
2
4
13
2.13
L
Ah Puch
PiercedKarma
Ah Puch
8
3
3
3.17
L
Zhong Kui
TheNightOwl69
Zhong Kui
3
6
6
1
L
Cernunnos
ayochrome
Cernunnos
1
3
3
0.83
W
7
1
11
12.5
L
Sobek
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,906
Damage
42,849
48,214
Taken
51,251
38,958
Mitigated
37,846
11,824
Healing
16,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AX37
He Bo
8,740
997
1,081
628
6,743
2,334
518
4,097
2,590
17,597
305
W
Zeus
17,042
2,477
1,216
1,136
6,353
2,648
1,292
5,109
1,244
43,227
0
L
Bakasura
DaosG481
Bakasura
1,008
370
2
210
8,594
3,860
0
6,195
2,399
0
1,982
W
3,734
1,295
2,154
4,009
14,339
14,742
428
7,683
6,656
7,230
938
W
Maman Brigitte
Kev The Phenom
Maman Brigitte
4,275
312
587
1,623
11,024
7,066
154
7,158
3,866
11,460
613
L
Ah Puch
PiercedKarma
Ah Puch
19,755
659
528
1,230
7,952
3,286
0
5,783
2,169
39,083
1,035
L
Zhong Kui
TheNightOwl69
Zhong Kui
9,527
529
1,296
2,482
12,886
14,519
0
9,119
3,767
21,466
0
L
Cernunnos
ayochrome
Cernunnos
5,183
1,501
0
3
4,590
1,829
0
3,512
1,078
0
11,904
W
9,058
617
1,682
1,934
12,792
11,056
563
9,093
3,699
2,348
11,457
L
Sobek
4,433
236
829
5,244
14,192
15,464
0
10,069
4,123
6,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,548
Gold Earned
47,290
90
Minions Killed
150
0
Camps Cleared
0
838,812
Distance Traveled
1,054,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,205
837
35
3
0
217,484
0
W
Zeus
11,251
1,023
76
7
0
192,519
0
L
Bakasura
6,434
585
4
0
0
137,731
0
W
Athena
8,641
786
7
1
0
211,772
0
W
Maman Brigitte
8,825
802
17
2
0
217,768
0
L
Ah Puch
9,654
878
41
4
0
200,553
0
L
Zhong Kui
8,308
755
16
1
0
182,924
0
L
Cernunnos
6,989
635
18
2
0
107,303
0
W
Mulan
9,368
852
15
1
0
215,151
0
L
Sobek
8,163
742
11
1
0
210,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role