Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
ABax710
Hades
Level 126
God Stats
3W - 2L
1,748 SR
Queue Stats
116W - 127L
1,398 Elo+
Solo
Cernunnos
Cernunnos
FingersFunky
Cernunnos
Level 216
God Stats
42W - 45L
1,534 SR
Queue Stats
83W - 78L
1,519 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sempai_leo
Morgan Le Fay
Level 121
God Stats
1W - 1L
1,438 SR
Queue Stats
84W - 107L
1,444 Elo+
Solo
Awilix
Awilix
Yayo7200
Awilix
Level 108
God Stats
4W - 6L
1,419 SR
Queue Stats
252W - 238L
1,475 Elo+
Solo
Team Averages
Level 164
1,528 SR
1,467 Elo+

VS

Team Averages
Level 148
1,643 SR
1,431 Elo+
Nemesis
Nemesis
G0tz0n
Nemesis
Level 138
God Stats
4W - 3L
1,639 SR
Queue Stats
216W - 200L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrDUP
Morgan Le Fay
Level 242
God Stats
21W - 32L
1,406 SR
Queue Stats
456W - 449L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
RedAlien2
Baron Samedi
Level 124
God Stats
3W - 0L
1,861 SR
Queue Stats
125W - 121L
1,470 Elo+
Solo
Cupid
Cupid
TheRedAvengerer
Cupid
Level 121
God Stats
2W - 0L
1,809 SR
Queue Stats
11W - 18L
1,253 Elo+
Party 2
Jormungandr
Jormungandr
ZeldrisSimp
Jormungandr
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
5 / 2 / 9
9,774
514
10,657
12,599
13,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hades
ABax710
Hades
14
1 / 5 / 2
9,058
477
8,302
18,096
9,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
FingersFunky
Cernunnos
16
5 / 3 / 2
9,846
518
13,003
11,176
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Sempai_leo
Morgan Le Fay
14
1 / 5 / 8
8,731
460
7,907
14,136
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Yayo7200
Awilix
15
8 / 7 / 2
10,077
530
11,866
18,242
6,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
G0tz0n
Nemesis
18
5 / 3 / 6
10,612
559
12,855
17,340
7,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morgan Le Fay
MrDUP
Morgan Le Fay
17
7 / 4 / 4
11,258
593
15,888
15,642
5,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
RedAlien2
Baron Samedi
17
9 / 4 / 2
11,323
596
9,796
11,638
5,226
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
1 / 6 / 5
9,275
488
8,156
17,880
6,452
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
ZeldrisSimp
Jormungandr
11
0 / 3 / 3
7,898
416
4,524
10,781
7,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
42
20
Kills
22
22
Deaths
20
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
5
2
9
4.75
L
Hades
ABax710
Hades
1
5
2
0.4
L
Cernunnos
FingersFunky
Cernunnos
5
3
2
2
W
Nemesis
G0tz0n
Nemesis
5
3
6
2.67
W
Morgan Le Fay
MrDUP
Morgan Le Fay
7
4
4
2.25
W
Baron Samedi
RedAlien2
Baron Samedi
9
4
2
2.5
L
Morgan Le Fay
Sempai_leo
Morgan Le Fay
1
5
8
1
W
1
6
5
0.58
L
Awilix
Yayo7200
Awilix
8
7
2
1.29
W
Jormungandr
ZeldrisSimp
Jormungandr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,735
Damage
51,219
74,249
Taken
73,281
37,754
Mitigated
32,499
23,137
Healing
24,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
10,657
1,553
0
1,163
12,599
13,600
0
3,174
9,397
30,521
0
L
Hades
ABax710
Hades
8,302
1,206
0
8,832
18,096
9,806
236
9,727
7,556
54,638
0
L
Cernunnos
FingersFunky
Cernunnos
13,003
5,869
0
5,297
11,176
3,830
833
3,464
7,564
0
82,857
W
Nemesis
G0tz0n
Nemesis
12,855
6,927
0
5,449
17,340
7,266
0
6,477
10,777
0
94,961
W
Morgan Le Fay
MrDUP
Morgan Le Fay
15,888
2,359
0
4,475
15,642
5,569
1,581
7,409
7,805
65,989
3,005
W
Baron Samedi
RedAlien2
Baron Samedi
9,796
90
175
4,941
11,638
5,226
0
4,535
7,103
72,475
1,787
L
Morgan Le Fay
Sempai_leo
Morgan Le Fay
7,907
173
0
4,777
14,136
4,210
27
5,877
8,259
55,001
0
W
8,156
3,779
816
7,877
17,880
6,452
567
4,740
13,128
0
71,561
L
Awilix
Yayo7200
Awilix
11,866
3,544
0
3,068
18,242
6,308
0
6,281
11,802
0
43,840
W
Jormungandr
ZeldrisSimp
Jormungandr
4,524
1,118
0
482
10,781
7,986
71
3,354
7,343
22,857
362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,486
Gold Earned
50,366
395
Minions Killed
534
0
Camps Cleared
0
1,679,390
Distance Traveled
1,739,313
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,774
514
22
1
0
381,167
9
L
Hades
9,058
477
118
6
0
231,902
0
L
Cernunnos
9,846
518
140
7
0
347,573
1
W
Nemesis
10,612
559
130
7
0
421,751
0
W
Morgan Le Fay
11,258
593
134
7
0
291,862
0
W
Baron Samedi
11,323
596
128
7
0
370,795
6
L
Morgan Le Fay
8,731
460
63
3
0
315,168
0
W
Cupid
9,275
488
104
5
0
333,844
0
L
Awilix
10,077
530
52
3
0
403,580
2
W
Jormungandr
7,898
416
38
2
0
321,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role