Player Matchup

Aphrodite
Aphrodite
Gold II
HundredGuns
Aphrodite
Gold II
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 164L
1,505 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
SaltierThanNaCl
Tsukuyomi
Gold I
Level 176
God Stats
15W - 7L
1,699 SR
Queue Stats
279W - 274L
1,608 MMR
Party 1
Ra
Ra
Silver I
StankyBeard
Ra
Silver I
Level 128
God Stats
5W - 0L
1,819 SR
Queue Stats
29W - 30L
1,460 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,673 SR
1,524 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 71
1,503 SR
1,503 MMR
Cthulhu
Cthulhu
Silver I
Kenn_Official
Cthulhu
Silver I
Level 104
God Stats
3W - 4L
1,486 SR
Queue Stats
34W - 50L
1,520 MMR
Solo
Chaac
Chaac
Gold IV
basedanwar
Chaac
Gold IV
Level 59
God Stats
8W - 13L
1,619 SR
Queue Stats
278W - 318L
1,501 MMR
Solo
Scylla
Scylla
Silver II
ratisgrosstbh
Scylla
Silver II
Level 49
God Stats
2W - 2L
1,405 SR
Queue Stats
14W - 11L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HundredGuns
Aphrodite
14
2 / 3 / 6
8,619
862
6,779
8,421
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tsukuyomi
SaltierThanNaCl
Tsukuyomi
15
5 / 4 / 3
9,276
928
9,875
11,650
3,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
2 / 0 / 4
8,951
895
6,951
6,459
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesBacchusThothMedusaCerberus

VS

Bans
HeraBaba YagaYmirVulcanSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 3 / 5
7,260
726
7,108
10,323
7,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
14
4 / 5 / 1
8,263
826
8,351
12,606
6,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
2 / 1 / 3
8,526
853
4,654
4,471
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
9
Kills
6
7
Deaths
9
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
HundredGuns
Aphrodite
2
3
6
1.67
L
Cthulhu
0
3
5
0.83
W
Tsukuyomi
SaltierThanNaCl
Tsukuyomi
5
4
3
1.63
W
2
0
4
4
L
Chaac
4
5
1
0.9
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,605
Damage
20,113
26,530
Taken
27,400
9,267
Mitigated
15,758
12,463
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
HundredGuns
Aphrodite
6,779
624
2,624
3,370
8,421
3,149
0
3,901
4,311
17,997
0
L
Cthulhu
7,108
583
202
1,717
10,323
7,916
0
4,049
6,086
13,892
773
W
Tsukuyomi
SaltierThanNaCl
Tsukuyomi
9,875
2,008
0
1,489
11,650
3,998
868
5,059
6,338
0
30,733
W
6,951
840
2,262
2,718
6,459
2,120
512
2,179
4,173
28,586
0
L
Chaac
8,351
1,296
0
4,608
12,606
6,471
0
7,883
4,693
0
22,536
L
4,654
151
0
1,230
4,471
1,371
0
1,642
2,829
35,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,846
Gold Earned
24,049
127
Minions Killed
110
0
Camps Cleared
0
616,439
Distance Traveled
542,235
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,619
862
33
3
0
184,928
0
L
Cthulhu
7,260
726
15
2
0
168,589
2
W
Tsukuyomi
9,276
928
48
5
0
208,406
0
W
Ra
8,951
895
46
5
0
223,105
0
L
Chaac
8,263
826
28
3
0
187,578
0
L
Scylla
8,526
853
67
7
0
186,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role