Player Matchup

Medusa
Medusa
Cheturrays
Medusa
Level 88
God Stats
20W - 11L
1,752 SR
Queue Stats
129W - 120L
1,591 Elo+
Solo
Lancelot
Lancelot
MassiveB0ngo
Lancelot
Level 136
God Stats
5W - 2L
1,570 SR
Queue Stats
82W - 100L
1,447 Elo+
Party 1
Xing Tian
Xing Tian
Saint SITM
Xing Tian
Level 169
God Stats
8W - 10L
1,515 SR
Queue Stats
23W - 49L
1,326 Elo+
Party 1
Hel
Hel
SquidMan502
Hel
Level 125
God Stats
3W - 3L
1,615 SR
Queue Stats
133W - 155L
1,482 Elo+
Party 1
Olorun
Olorun
xXMrMcAwesome34
Olorun
Level 138
God Stats
6W - 6L
1,481 SR
Queue Stats
107W - 131L
1,457 Elo+
Party 1
Team Averages
Level 131
1,586 SR
1,461 Elo+

VS

Team Averages
Level 86
1,587 SR
1,493 Elo+
Cthulhu
Cthulhu
JFKPeekedme6909
Cthulhu
Level 111
God Stats
8W - 10L
1,558 SR
Queue Stats
493W - 473L
1,498 Elo+
Solo
Izanami
Izanami
LowRezBansAll
Izanami
Level 85
God Stats
20W - 21L
1,615 SR
Queue Stats
322W - 318L
1,446 Elo+
Solo
Chernobog
Chernobog
PapiJahh
Chernobog
Level 67
God Stats
40W - 41L
1,498 SR
Queue Stats
460W - 452L
1,476 Elo+
Solo
Sylvanus
Sylvanus
SymonElite
Sylvanus
Level 87
God Stats
49W - 27L
1,622 SR
Queue Stats
93W - 64L
1,546 Elo+
Solo
Bacchus
Bacchus
TheTuggerNut
Bacchus
Level 82
God Stats
1W - 2L
1,641 SR
Queue Stats
14W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cheturrays
Medusa
17
3 / 0 / 1
9,129
609
8,668
7,514
2,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
MassiveB0ngo
Lancelot
14
3 / 2 / 4
7,982
532
7,911
11,823
4,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Xing Tian
Saint SITM
Xing Tian
14
2 / 1 / 3
8,637
576
4,638
13,304
10,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
2 / 4 / 1
8,582
572
10,288
16,104
5,872
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 2 / 1
8,814
588
5,636
9,593
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,343
490
11,571
12,421
5,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
15
1 / 4 / 1
8,534
569
6,410
9,477
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
PapiJahh
Chernobog
9
1 / 1 / 0
6,087
406
4,828
8,408
2,336
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SymonElite
Sylvanus
15
5 / 2 / 1
9,440
629
16,074
16,422
12,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
TheTuggerNut
Bacchus
10
0 / 3 / 1
6,420
428
1,991
8,004
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
9
9
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cheturrays
Medusa
3
0
1
3.5
L
2
3
1
0.83
L
Izanami
1
4
1
0.38
W
Lancelot
MassiveB0ngo
Lancelot
3
2
4
2.5
L
Chernobog
PapiJahh
Chernobog
1
1
0
1
W
Xing Tian
Saint SITM
Xing Tian
2
1
3
3.5
W
2
4
1
0.63
L
Sylvanus
SymonElite
Sylvanus
5
2
1
2.75
L
Bacchus
TheTuggerNut
Bacchus
0
3
1
0.17
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,141
Damage
40,874
58,338
Taken
54,732
27,025
Mitigated
29,806
27,978
Healing
21,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cheturrays
Medusa
8,668
2,293
0
2,589
7,514
2,730
2,138
1,860
5,654
0
90,935
L
11,571
1,404
0
4,599
12,421
5,076
0
3,598
8,823
56,156
0
L
Izanami
6,410
3,698
0
3,515
9,477
2,942
0
4,796
4,681
0
83,832
W
Lancelot
MassiveB0ngo
Lancelot
7,911
2,210
0
4,050
11,823
4,969
0
5,672
6,151
0
57,934
L
Chernobog
PapiJahh
Chernobog
4,828
2,965
0
3,533
8,408
2,336
0
788
7,620
0
44,681
W
Xing Tian
Saint SITM
Xing Tian
4,638
432
208
4,250
13,304
10,665
405
5,604
7,700
19,392
1,275
W
10,288
551
1,428
10,646
16,104
5,872
268
12,239
3,865
64,667
0
L
Sylvanus
SymonElite
Sylvanus
16,074
5,362
468
8,075
16,422
12,955
0
10,280
6,142
64,023
13,679
L
Bacchus
TheTuggerNut
Bacchus
1,991
137
0
1,732
8,004
6,497
0
495
7,509
17,893
0
W
5,636
3,282
120
4,687
9,593
2,789
0
3,107
6,486
62,847
3,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,144
Gold Earned
37,824
496
Minions Killed
451
0
Camps Cleared
0
1,443,610
Distance Traveled
1,295,650
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,129
609
147
10
0
292,459
5
L
Cthulhu
7,343
490
85
6
0
337,547
0
L
Izanami
8,534
569
147
10
0
252,058
0
W
Lancelot
7,982
532
80
5
0
346,136
0
L
Chernobog
6,087
406
74
5
0
197,168
0
W
Xing Tian
8,637
576
23
2
0
288,834
2
W
Hel
8,582
572
125
8
0
269,983
0
L
Sylvanus
9,440
629
113
8
0
255,446
2
L
Bacchus
6,420
428
32
2
0
253,431
0
W
Olorun
8,814
588
121
8
0
246,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role