Player Matchup

Sobek
Sobek
Baytuix
Sobek
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
239W - 210L
1,535 Elo+
Solo
Neith
Neith
IMLAGGINGSOMUCH
Neith
Level 124
God Stats
4W - 7L
1,579 SR
Queue Stats
21W - 28L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
Kelo90
Danzaburou
Level 107
God Stats
33W - 26L
1,598 SR
Queue Stats
408W - 361L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
Orrical
Ao Kuang
Level 125
God Stats
2W - 4L
1,459 SR
Queue Stats
37W - 31L
1,551 Elo+
Solo
Awilix
Awilix
Stuterss
Awilix
Level 167
God Stats
4W - 5L
1,531 SR
Queue Stats
88W - 83L
1,528 Elo+
Party 1
Team Averages
Level 126
1,534 SR
1,518 Elo+

VS

Team Averages
Level 115
1,583 SR
1,542 Elo+
Da Ji
Da Ji
 
Da Ji
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
GuFeiyang
Yu Huang
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 54L
1,628 Elo+
Solo
Sun Wukong
Sun Wukong
IF4rma
Sun Wukong
Level 156
God Stats
2W - 0L
1,543 SR
Queue Stats
57W - 55L
1,522 Elo+
Party 2
Izanami
Izanami
JokerPokerPT
Izanami
Level 135
God Stats
7W - 5L
1,696 SR
Queue Stats
47W - 36L
1,572 Elo+
Party 2
Sobek
Sobek
Sestaa
Sobek
Level 62
God Stats
4W - 4L
1,674 SR
Queue Stats
22W - 28L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Baytuix
Sobek
5
1 / 2 / 3
3,562
712
1,518
4,149
2,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 0
3,380
676
158
2,225
530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
Kelo90
Danzaburou
6
2 / 1 / 3
4,036
807
2,874
1,816
420
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Orrical
Ao Kuang
2
0 / 1 / 0
2,609
522
344
1,403
527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
Stuterss
Awilix
7
3 / 1 / 3
3,935
787
2,169
2,727
762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
3 / 1 / 1
3,857
771
1,795
3,127
696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
GuFeiyang
Yu Huang
8
0 / 0 / 0
4,087
817
593
1,363
373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
IF4rma
Sun Wukong
8
1 / 0 / 0
4,560
912
584
2,786
902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
JokerPokerPT
Izanami
6
0 / 3 / 1
3,315
663
943
3,021
613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
Sestaa
Sobek
6
1 / 2 / 3
3,875
775
1,211
3,846
2,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
6
Kills
5
5
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
1
3.5
L
Sobek
Baytuix
Sobek
1
2
3
1.25
W
Yu Huang
GuFeiyang
Yu Huang
0
0
0
0
W
Sun Wukong
IF4rma
Sun Wukong
1
0
0
1
L
0
0
0
0
W
Izanami
JokerPokerPT
Izanami
0
3
1
0.17
L
Danzaburou
Kelo90
Danzaburou
2
1
3
3.5
L
Ao Kuang
Orrical
Ao Kuang
0
1
0
0
W
Sobek
Sestaa
Sobek
1
2
3
1.25
L
Awilix
Stuterss
Awilix
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,063
Damage
5,126
12,320
Taken
14,143
4,859
Mitigated
4,813
4,267
Healing
4,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,795
444
0
1,370
3,127
696
0
404
2,723
0
9,712
L
Sobek
Baytuix
Sobek
1,518
138
0
1,414
4,149
2,620
0
658
3,491
5,505
757
W
Yu Huang
GuFeiyang
Yu Huang
593
187
0
575
1,363
373
0
0
1,363
25,108
0
W
Sun Wukong
IF4rma
Sun Wukong
584
255
0
935
2,786
902
0
288
2,442
0
27,847
L
158
52
0
1,118
2,225
530
0
509
1,632
0
18,176
W
Izanami
JokerPokerPT
Izanami
943
709
0
432
3,021
613
0
252
2,769
0
16,298
L
Danzaburou
Kelo90
Danzaburou
2,874
1,869
0
833
1,816
420
0
189
1,627
0
20,558
L
Ao Kuang
Orrical
Ao Kuang
344
157
0
675
1,403
527
0
0
1,403
3,084
368
W
Sobek
Sestaa
Sobek
1,211
52
0
1,246
3,846
2,229
0
644
3,202
6,712
0
L
Awilix
Stuterss
Awilix
2,169
1,086
0
227
2,727
762
0
364
2,363
0
17,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,522
Gold Earned
19,694
129
Minions Killed
162
0
Camps Cleared
0
443,131
Distance Traveled
548,953
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,857
771
18
4
0
128,838
1
L
Sobek
3,562
712
7
1
0
110,378
2
W
Yu Huang
4,087
817
44
9
0
95,664
0
W
Sun Wukong
4,560
912
54
11
0
109,178
0
L
Neith
3,380
676
40
8
0
78,357
0
W
Izanami
3,315
663
33
7
0
97,209
0
L
Danzaburou
4,036
807
38
8
0
100,081
0
L
Ao Kuang
2,609
522
7
1
0
27,155
0
W
Sobek
3,875
775
13
3
0
118,064
0
L
Awilix
3,935
787
37
7
0
127,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role