Player Matchup

Xbalanque
Xbalanque
MythyMouse
Xbalanque
Level 154
God Stats
0W - 1L
1,223 SR
Queue Stats
21W - 13L
1,597 Elo+
Party 2
Sylvanus
Sylvanus
SirTybalt
Sylvanus
Level 99
God Stats
29W - 21L
1,567 SR
Queue Stats
92W - 84L
1,418 Elo+
Party 2
Tiamat
Tiamat
jose28732
Tiamat
Level 129
God Stats
2W - 7L
1,382 SR
Queue Stats
91W - 85L
1,418 Elo+
Party 2
Team Averages
Level 127
1,391 SR
1,477 Elo+

VS

Team Averages
Level 147
1,716 SR
1,785 Elo+
Charon
Charon
Makintashpt2
Charon
Level 109
God Stats
41W - 5L
1,711 SR
Queue Stats
74W - 12L
1,814 Elo+
Party 1
Horus
Horus
PeanutDeez
Horus
Level 176
God Stats
1W - 0L
1,765 SR
Queue Stats
93W - 16L
1,850 Elo+
Party 1
Anubis
Anubis
TheLadySeraph
Anubis
Level 155
God Stats
8W - 0L
1,671 SR
Queue Stats
37W - 15L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MythyMouse
Xbalanque
16
6 / 7 / 2
11,388
876
12,404
14,115
2,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
SirTybalt
Sylvanus
16
0 / 5 / 6
9,573
736
5,913
19,509
11,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
jose28732
Tiamat
15
1 / 6 / 4
9,656
743
6,514
12,424
5,760
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
17
3 / 3 / 13
11,355
873
7,000
17,372
16,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Horus
16
2 / 3 / 15
11,151
858
11,763
17,543
14,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

19
13 / 3 / 5
13,942
1,072
24,415
13,886
7,031
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
7
Kills
18
18
Deaths
9
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Charon
3
3
13
3.17
L
Xbalanque
MythyMouse
Xbalanque
6
7
2
1
W
Horus
2
3
15
3.17
L
Sylvanus
SirTybalt
Sylvanus
0
5
6
0.6
W
13
3
5
5.17
L
Tiamat
jose28732
Tiamat
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,831
Damage
43,178
46,048
Taken
48,801
20,053
Mitigated
38,579
6,250
Healing
16,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
7,000
952
0
2,032
17,372
16,759
613
4,948
11,920
25,235
1,849
L
Xbalanque
MythyMouse
Xbalanque
12,404
5,770
0
1,280
14,115
2,878
0
9,257
4,388
0
41,382
W
Horus
11,763
5,258
2,138
5,371
17,543
14,789
569
4,489
12,893
1,306
28,033
L
Sylvanus
SirTybalt
Sylvanus
5,913
1,336
1,864
2,191
19,509
11,415
125
14,064
5,094
12,861
0
W
24,415
734
0
7,134
13,886
7,031
2,047
2,973
10,740
88,254
976
L
Tiamat
jose28732
Tiamat
6,514
381
0
915
12,424
5,760
279
7,530
4,488
26,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,617
Gold Earned
36,448
115
Minions Killed
184
0
Camps Cleared
0
637,883
Distance Traveled
675,962
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,355
873
31
2
0
231,837
0
L
Xbalanque
11,388
876
54
4
0
204,602
4
W
Horus
11,151
858
45
3
0
239,000
0
L
Sylvanus
9,573
736
19
1
0
213,017
1
W
Anubis
13,942
1,072
108
8
0
205,125
2
L
Tiamat
9,656
743
42
3
0
220,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role