Player Matchup

Bastet
Bastet
DaneDollaa
Bastet
Level 73
God Stats
12W - 21L
1,358 SR
Queue Stats
94W - 115L
1,372 Elo+
Party 2
Cthulhu
Cthulhu
ShowTime-Spins
Cthulhu
Level 82
God Stats
35W - 42L
1,204 SR
Queue Stats
138W - 181L
1,384 Elo+
Party 2
Mulan
Mulan
TJawesome00
Mulan
Level 66
God Stats
105W - 133L
1,439 SR
Queue Stats
112W - 148L
1,419 Elo+
Party 2
Hou Yi
Hou Yi
Zingaling46
Hou Yi
Level 49
God Stats
2W - 4L
1,369 SR
Queue Stats
116W - 123L
1,448 Elo+
Solo
Raijin
Raijin
bennygSZN
Raijin
Level 65
God Stats
11W - 11L
1,534 SR
Queue Stats
75W - 117L
1,356 Elo+
Party 2
Team Averages
Level 67
1,381 SR
1,396 Elo+

VS

Team Averages
Level 73
1,612 SR
1,471 Elo+
Set
Set
AdrianMLG
Set
Level 101
God Stats
6W - 2L
1,500 SR
Queue Stats
183W - 161L
1,444 Elo+
Party 1
Tiamat
Tiamat
Alejandronis
Tiamat
Level 49
God Stats
10W - 4L
1,634 SR
Queue Stats
178W - 160L
1,429 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Astafar
Ah Muzen Cab
Level 126
God Stats
44W - 48L
1,519 SR
Queue Stats
402W - 374L
1,537 Elo+
Solo
Chang'e
Chang'e
Cheftomi23
Chang'e
Level 29
God Stats
4W - 2L
1,904 SR
Queue Stats
94W - 70L
1,489 Elo+
Party 1
Hachiman
Hachiman
Nachotaaaa
Hachiman
Level 59
God Stats
8W - 7L
1,501 SR
Queue Stats
132W - 119L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DaneDollaa
Bastet
12
1 / 1 / 4
6,256
569
4,303
8,147
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 4
5,714
519
5,766
7,606
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
4 / 0 / 0
7,102
646
5,580
8,741
5,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Hou Yi
12
3 / 0 / 1
6,352
577
3,311
7,225
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
bennygSZN
Raijin
13
3 / 1 / 0
7,508
683
4,692
3,438
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,841
531
3,510
8,568
4,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
10
0 / 1 / 1
5,258
478
3,461
7,263
4,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Astafar
Ah Muzen Cab
10
0 / 2 / 1
5,520
502
5,195
7,588
2,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
Cheftomi23
Chang'e
11
0 / 4 / 0
5,558
505
2,754
7,790
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Nachotaaaa
Hachiman
11
1 / 1 / 0
5,615
510
5,281
6,140
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
1
2
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Tiamat
0
1
1
0.5
L
Ah Muzen Cab
Astafar
Ah Muzen Cab
0
2
1
0.25
L
Chang'e
Cheftomi23
Chang'e
0
4
0
0
W
Bastet
DaneDollaa
Bastet
1
1
4
3
L
Hachiman
Nachotaaaa
Hachiman
1
1
0
1
W
0
0
4
2
W
4
0
0
4
W
Hou Yi
3
0
1
3.5
W
Raijin
bennygSZN
Raijin
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,652
Damage
20,201
35,157
Taken
37,349
15,053
Mitigated
14,856
11,036
Healing
10,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,510
886
0
2,978
8,568
4,707
0
0
8,568
0
32,645
L
Tiamat
3,461
148
0
1,619
7,263
4,277
0
1,480
5,596
31,311
3,370
L
Ah Muzen Cab
Astafar
Ah Muzen Cab
5,195
2,024
0
787
7,588
2,138
0
1,755
5,669
0
47,778
L
Chang'e
Cheftomi23
Chang'e
2,754
350
205
2,015
7,790
1,793
0
4,374
3,360
33,863
602
W
Bastet
DaneDollaa
Bastet
4,303
1,079
0
4,629
8,147
2,278
0
1,067
7,080
0
40,511
L
Hachiman
Nachotaaaa
Hachiman
5,281
2,495
0
2,769
6,140
1,941
31
1,858
3,988
0
30,942
W
5,766
326
297
1,560
7,606
4,496
352
995
6,611
27,245
899
W
5,580
481
0
1,106
8,741
5,064
0
2,362
6,379
0
42,670
W
Hou Yi
3,311
1,662
0
2,944
7,225
2,162
130
673
6,552
0
36,562
W
Raijin
bennygSZN
Raijin
4,692
190
0
500
3,438
1,053
585
1,097
2,341
57,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,932
Gold Earned
27,792
398
Minions Killed
335
0
Camps Cleared
0
1,182,642
Distance Traveled
1,147,363
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,841
531
73
7
0
227,640
0
L
Tiamat
5,258
478
67
6
0
246,109
2
L
Ah Muzen Cab
5,520
502
68
6
0
224,745
0
L
Chang'e
5,558
505
69
6
0
230,840
0
W
Bastet
6,256
569
74
7
0
268,176
2
L
Hachiman
5,615
510
58
5
0
218,029
0
W
Cthulhu
5,714
519
56
5
0
241,468
5
W
Mulan
7,102
646
74
7
0
208,348
4
W
Hou Yi
6,352
577
82
7
0
224,171
0
W
Raijin
7,508
683
112
10
0
240,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role