Player Matchup

Skadi
Skadi
Got Clxmps
Skadi
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Awilix
Awilix
Hail Insomniac
Awilix
Level 145
God Stats
3W - 3L
1,738 SR
Queue Stats
18W - 30L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
IKEA DA TUB
Cthulhu
Level 129
God Stats
1W - 1L
1,887 SR
Queue Stats
1W - 1L
1,736 Elo+
Party 1
Ix Chel
Ix Chel
Jpet00
Ix Chel
Level 126
God Stats
0W - 2L
1,646 SR
Queue Stats
1W - 9L
1,230 Elo+
Party 1
Bake Kujira
Bake Kujira
XgrxxnzX
Bake Kujira
Level 143
God Stats
0W - 1L
1,691 SR
Queue Stats
4W - 6L
1,504 Elo+
Party 1
Team Averages
Level 124
1,692 SR
1,482 Elo+

VS

Team Averages
Level 135
1,546 SR
1,528 Elo+
Morgan Le Fay
Morgan Le Fay
Brinkam
Morgan Le Fay
Level 107
God Stats
5W - 0L
1,926 SR
Queue Stats
78W - 71L
1,515 Elo+
Party 3
Ganesha
Ganesha
Cyneik
Ganesha
Level 123
God Stats
1W - 0L
1,280 SR
Queue Stats
52W - 35L
1,584 Elo+
Party 3
Anhur
Anhur
Gongshow009
Anhur
Level 127
God Stats
38W - 32L
1,525 SR
Queue Stats
251W - 222L
1,538 Elo+
Solo
Fenrir
Fenrir
Synerius
Fenrir
Level 159
God Stats
5W - 2L
1,569 SR
Queue Stats
207W - 188L
1,502 Elo+
Party 2
King Arthur
King Arthur
lZaddyDonutl
King Arthur
Level 157
God Stats
16W - 22L
1,430 SR
Queue Stats
210W - 200L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
0 / 6 / 0
6,513
434
5,481
9,531
1,340
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
2 / 5 / 1
7,490
499
7,472
13,428
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
IKEA DA TUB
Cthulhu
13
2 / 5 / 2
8,776
585
8,041
13,851
10,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ix Chel
Jpet00
Ix Chel
12
1 / 7 / 0
7,124
475
4,471
11,277
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
XgrxxnzX
Bake Kujira
13
1 / 5 / 1
7,829
522
8,399
15,048
14,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brinkam
Morgan Le Fay
16
7 / 0 / 4
9,504
634
13,126
9,345
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Cyneik
Ganesha
14
2 / 0 / 11
8,513
568
5,870
11,598
7,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 1 / 3
9,736
649
10,353
7,314
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Synerius
Fenrir
15
9 / 2 / 4
8,650
577
11,659
13,067
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
lZaddyDonutl
King Arthur
13
3 / 3 / 3
8,356
557
7,547
15,133
10,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
6
Kills
27
28
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Brinkam
Morgan Le Fay
7
0
4
9
W
Ganesha
Cyneik
Ganesha
2
0
11
7.5
W
6
1
3
7.5
L
Skadi
0
6
0
0
L
2
5
1
0.5
L
Cthulhu
IKEA DA TUB
Cthulhu
2
5
2
0.6
L
Ix Chel
Jpet00
Ix Chel
1
7
0
0.14
W
Fenrir
Synerius
Fenrir
9
2
4
5.5
L
Bake Kujira
XgrxxnzX
Bake Kujira
1
5
1
0.3
W
King Arthur
lZaddyDonutl
King Arthur
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,864
Damage
48,555
63,135
Taken
56,457
32,406
Mitigated
29,272
12,000
Healing
21,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Brinkam
Morgan Le Fay
13,126
928
0
1,957
9,345
3,347
0
4,235
5,091
77,733
950
W
Ganesha
Cyneik
Ganesha
5,870
402
2,528
3,472
11,598
7,780
0
5,475
6,059
25,870
0
W
10,353
4,812
0
3,386
7,314
2,713
1,465
2,725
4,570
0
81,003
L
Skadi
5,481
1,969
0
1,293
9,531
1,340
0
1,365
8,166
0
31,320
L
7,472
3,262
0
4,292
13,428
4,070
0
3,632
9,796
0
55,383
L
Cthulhu
IKEA DA TUB
Cthulhu
8,041
281
320
2,178
13,851
10,285
0
5,745
8,106
40,329
0
L
Ix Chel
Jpet00
Ix Chel
4,471
546
533
1,535
11,277
2,683
0
6,756
4,521
35,461
697
W
Fenrir
Synerius
Fenrir
11,659
3,671
0
6,504
13,067
5,288
83
1,709
11,315
0
59,705
L
Bake Kujira
XgrxxnzX
Bake Kujira
8,399
4,196
0
1,849
15,048
14,028
0
1,488
13,560
52,324
1,738
W
King Arthur
lZaddyDonutl
King Arthur
7,547
922
0
3,342
15,133
10,144
0
5,299
9,460
0
56,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,732
Gold Earned
44,759
393
Minions Killed
480
0
Camps Cleared
0
1,422,126
Distance Traveled
1,475,521
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,504
634
121
8
0
314,487
0
W
Ganesha
8,513
568
12
1
0
307,888
0
W
Anhur
9,736
649
163
11
0
249,564
2
L
Skadi
6,513
434
51
3
0
287,147
0
L
Awilix
7,490
499
100
7
0
328,597
0
L
Cthulhu
8,776
585
53
4
0
297,433
0
L
Ix Chel
7,124
475
91
6
0
274,303
1
W
Fenrir
8,650
577
90
6
0
351,297
4
L
Bake Kujira
7,829
522
98
7
0
234,646
0
W
King Arthur
8,356
557
94
6
0
252,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role