Player Matchup

Thanatos
Thanatos
AbellaInDanger
Thanatos
Level 68
God Stats
13W - 20L
1,460 SR
Queue Stats
235W - 223L
1,484 Elo+
Solo
Chang'e
Chang'e
MinimalKnight76
Chang'e
Level 102
God Stats
2W - 0L
1,787 SR
Queue Stats
281W - 268L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Type2Cholera
Morgan Le Fay
Level 67
God Stats
7W - 7L
1,448 SR
Queue Stats
120W - 129L
1,454 Elo+
Solo
Bellona
Bellona
hungryX21
Bellona
Level 119
God Stats
1W - 0L
1,282 SR
Queue Stats
23W - 19L
1,443 Elo+
Solo
Hercules
Hercules
robot_jo
Hercules
Level 105
God Stats
27W - 22L
1,570 SR
Queue Stats
545W - 498L
1,447 Elo+
Solo
Team Averages
Level 92
1,510 SR
1,451 Elo+

VS

Team Averages
Level 87
1,543 SR
1,450 Elo+
King Arthur
King Arthur
CallingBeast477
King Arthur
Level 115
God Stats
11W - 15L
1,381 SR
Queue Stats
664W - 639L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
HInoKumiE
Nu Wa
Level 42
God Stats
7W - 7L
1,547 SR
Queue Stats
39W - 38L
1,478 Elo+
Party 1
Bastet
Bastet
N0TluckjustSK1LL
Bastet
Level 121
God Stats
9W - 3L
1,717 SR
Queue Stats
100W - 115L
1,441 Elo+
Solo
Olorun
Olorun
TLxGKroos
Olorun
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
310W - 342L
1,424 Elo+
Solo
Danzaburou
Danzaburou
letmeseethekids
Danzaburou
Level 92
God Stats
9W - 12L
1,569 SR
Queue Stats
83W - 75L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
7 / 5 / 7
9,974
554
8,890
17,839
6,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
3 / 4 / 6
9,076
504
12,027
17,242
6,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Morgan Le Fay
Type2Cholera
Morgan Le Fay
18
3 / 2 / 9
10,729
596
14,569
13,038
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
hungryX21
Bellona
15
3 / 5 / 2
9,699
539
9,805
20,580
19,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hercules
robot_jo
Hercules
17
5 / 1 / 7
10,551
586
10,048
21,788
18,845
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CallingBeast477
King Arthur
15
3 / 2 / 6
9,465
526
15,106
20,694
16,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
HInoKumiE
Nu Wa
14
1 / 6 / 4
8,411
467
9,390
10,167
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 5 / 3
9,459
526
13,030
20,229
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
TLxGKroos
Olorun
15
2 / 5 / 3
8,676
482
9,623
13,641
5,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
letmeseethekids
Danzaburou
16
7 / 3 / 2
9,725
540
15,214
15,136
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
21
Kills
17
17
Deaths
21
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
7
5
7
2.1
L
King Arthur
CallingBeast477
King Arthur
3
2
6
3
L
Nu Wa
HInoKumiE
Nu Wa
1
6
4
0.5
W
3
4
6
1.5
L
4
5
3
1.1
L
Olorun
TLxGKroos
Olorun
2
5
3
0.7
W
Morgan Le Fay
Type2Cholera
Morgan Le Fay
3
2
9
3.75
W
Bellona
hungryX21
Bellona
3
5
2
0.8
L
Danzaburou
letmeseethekids
Danzaburou
7
3
2
2.67
W
Hercules
robot_jo
Hercules
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,339
Damage
62,363
90,487
Taken
79,867
56,596
Mitigated
37,195
41,862
Healing
24,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
8,890
2,078
0
11,675
17,839
6,363
130
3,614
14,105
0
53,164
L
King Arthur
CallingBeast477
King Arthur
15,106
2,263
0
5,250
20,694
16,904
174
4,235
16,459
0
59,189
L
Nu Wa
HInoKumiE
Nu Wa
9,390
1,873
0
811
10,167
2,694
0
5,218
4,949
56,109
0
W
12,027
1,570
3,611
5,836
17,242
6,201
275
3,307
13,623
60,230
341
L
13,030
2,010
0
9,063
20,229
6,516
0
5,293
14,936
0
88,844
L
Olorun
TLxGKroos
Olorun
9,623
2,761
970
3,159
13,641
5,353
0
6,185
7,456
54,106
1,328
W
Morgan Le Fay
Type2Cholera
Morgan Le Fay
14,569
1,285
0
3,135
13,038
5,348
0
3,167
9,863
81,927
1,240
W
Bellona
hungryX21
Bellona
9,805
4,013
0
5,647
20,580
19,839
323
1,582
18,998
0
63,644
L
Danzaburou
letmeseethekids
Danzaburou
15,214
5,309
0
4,767
15,136
5,728
760
5,605
9,531
0
60,819
W
Hercules
robot_jo
Hercules
10,048
2,310
3,587
8,371
21,788
18,845
35
5,757
15,375
0
48,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,029
Gold Earned
45,736
508
Minions Killed
505
0
Camps Cleared
0
1,801,496
Distance Traveled
1,717,723
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,974
554
74
4
0
384,505
0
L
King Arthur
9,465
526
91
5
0
332,580
1
L
Nu Wa
8,411
467
94
5
0
328,008
8
W
Chang'e
9,076
504
96
5
0
338,209
2
L
Bastet
9,459
526
137
8
0
391,519
1
L
Olorun
8,676
482
98
5
0
307,454
0
W
Morgan Le Fay
10,729
596
155
9
0
362,033
2
W
Bellona
9,699
539
107
6
0
337,839
1
L
Danzaburou
9,725
540
85
5
0
358,162
0
W
Hercules
10,551
586
76
4
0
378,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role