Player Matchup

Ishtar
Ishtar
FirekingXL
Ishtar
Level 100
God Stats
15W - 6L
1,592 SR
Queue Stats
293W - 301L
1,256 Elo+
Party 1
Neith
Neith
Kilaklwn420
Neith
Level 129
God Stats
1W - 2L
1,385 SR
Queue Stats
66W - 123L
1,276 Elo+
Solo
Medusa
Medusa
NO1SIRIUS
Medusa
Level 140
God Stats
1W - 2L
1,486 SR
Queue Stats
129W - 133L
1,428 Elo+
Party 1
Team Averages
Level 123
1,488 SR
1,320 Elo+

VS

Team Averages
Level 117
1,636 SR
1,330 Elo+
Danzaburou
Danzaburou
Jean Carlo0084
Danzaburou
Level 120
God Stats
8W - 6L
1,495 SR
Queue Stats
72W - 78L
1,266 Elo+
Solo
Cthulhu
Cthulhu
PotatoGawd22
Cthulhu
Level 89
God Stats
5W - 5L
1,707 SR
Queue Stats
13W - 17L
1,371 Elo+
Solo
Baba Yaga
Baba Yaga
ToastyFriend818
Baba Yaga
Level 142
God Stats
1W - 0L
1,706 SR
Queue Stats
43W - 55L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
FirekingXL
Ishtar
15
2 / 5 / 2
9,648
742
6,681
14,342
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 5 / 1
8,232
633
4,571
9,665
3,405
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Medusa
NO1SIRIUS
Medusa
14
3 / 4 / 1
9,620
740
8,200
11,930
4,535
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jean Carlo0084
Danzaburou
17
8 / 1 / 5
12,262
943
14,045
12,528
7,102
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
PotatoGawd22
Cthulhu
16
5 / 4 / 6
11,077
852
7,148
14,152
12,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
ToastyFriend818
Baba Yaga
18
1 / 1 / 7
11,307
870
9,112
6,758
2,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
14
14
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ishtar
FirekingXL
Ishtar
2
5
2
0.6
W
Danzaburou
Jean Carlo0084
Danzaburou
8
1
5
10.5
L
0
5
1
0.1
L
Medusa
NO1SIRIUS
Medusa
3
4
1
0.88
W
Cthulhu
PotatoGawd22
Cthulhu
5
4
6
2
W
Baba Yaga
ToastyFriend818
Baba Yaga
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,452
Damage
30,305
35,937
Taken
33,438
13,343
Mitigated
22,366
3,562
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
FirekingXL
Ishtar
6,681
2,658
0
1,487
14,342
5,403
0
5,768
8,498
0
30,286
W
Danzaburou
Jean Carlo0084
Danzaburou
14,045
6,311
259
2,701
12,528
7,102
2,156
35
12,493
0
46,709
L
4,571
2,008
147
1,928
9,665
3,405
0
4,214
5,442
0
16,095
L
Medusa
NO1SIRIUS
Medusa
8,200
4,414
0
0
11,930
4,535
0
5,170
6,703
0
27,918
W
Cthulhu
PotatoGawd22
Cthulhu
7,148
174
273
150
14,152
12,404
381
0
14,152
18,789
905
W
Baba Yaga
ToastyFriend818
Baba Yaga
9,112
604
424
1,717
6,758
2,860
719
49
6,709
54,952
1,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,500
Gold Earned
34,646
116
Minions Killed
158
0
Camps Cleared
0
561,817
Distance Traveled
675,106
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,648
742
43
3
0
201,631
0
W
Danzaburou
12,262
943
65
5
0
218,051
1
L
Neith
8,232
633
27
2
0
148,698
0
L
Medusa
9,620
740
46
4
0
211,488
1
W
Cthulhu
11,077
852
17
1
0
219,595
0
W
Baba Yaga
11,307
870
76
6
0
237,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role