Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
AVAitoR2
Surtr
Level 111
God Stats
1W - 0L
1,557 SR
Queue Stats
8W - 3L
1,587 Elo+
Party 3
Skadi
Skadi
ILoveWolves98
Skadi
Level 107
God Stats
1W - 4L
1,077 SR
Queue Stats
18W - 14L
1,467 Elo+
Party 3
Loki
Loki
MrDankeous
Loki
Level 57
God Stats
2W - 1L
1,681 SR
Queue Stats
57W - 59L
1,446 Elo+
Party 3
Poseidon
Poseidon
Mythickal
Poseidon
Level 47
God Stats
20W - 11L
1,608 SR
Queue Stats
84W - 73L
1,462 Elo+
Solo
Team Averages
Level 86
1,485 SR
1,492 Elo+

VS

Team Averages
Level 84
1,494 SR
1,453 Elo+
Artio
Artio
 
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CiakilledJFK203
Thanatos
Level 46
God Stats
5W - 13L
1,323 SR
Queue Stats
81W - 93L
1,460 Elo+
Party 2
King Arthur
King Arthur
Hun Runner
King Arthur
Level 64
God Stats
6W - 10L
1,648 SR
Queue Stats
56W - 75L
1,458 Elo+
Party 2
Anhur
Anhur
MercuryHero1
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,372 Elo+
Party 1
Poseidon
Poseidon
SargentFlippers
Poseidon
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 24L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 3 / 1
4,647
422
3,294
9,100
4,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
AVAitoR2
Surtr
10
2 / 1 / 1
5,976
543
5,508
9,155
8,854
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 3 / 1
5,196
472
4,081
6,220
1,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 1 / 3
6,855
623
3,110
7,861
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Poseidon
Mythickal
Poseidon
12
4 / 2 / 1
6,990
635
1,765
4,643
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
3 / 1 / 4
6,492
590
3,252
6,782
4,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
2
0 / 0 / 0
3,623
329
0
317
82
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
Hun Runner
King Arthur
10
1 / 4 / 0
5,711
519
5,625
12,228
8,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
4 / 0 / 3
6,029
548
6,464
5,787
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
11
2 / 4 / 0
6,326
575
2,915
5,086
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
9
Kills
10
10
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
3
1
0.17
L
Artio
 
Artio
3
1
4
5
W
Surtr
AVAitoR2
Surtr
2
1
1
2.5
L
Thanatos
0
0
0
0
L
King Arthur
Hun Runner
King Arthur
1
4
0
0.25
W
0
3
1
0.17
L
4
0
3
5.5
W
3
1
3
4.5
W
Poseidon
Mythickal
Poseidon
4
2
1
2.25
L
Poseidon
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,758
Damage
18,256
36,979
Taken
30,200
18,637
Mitigated
15,462
7,058
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,294
532
446
3,136
9,100
4,453
0
1,677
7,423
14,853
0
L
Artio
 
Artio
3,252
372
360
3,398
6,782
4,125
0
1,669
4,758
22,057
2,712
W
Surtr
AVAitoR2
Surtr
5,508
2,376
0
766
9,155
8,854
22
0
9,155
837
28,949
L
Thanatos
0
0
0
92
317
82
0
0
317
0
1,064
L
King Arthur
Hun Runner
King Arthur
5,625
1,000
0
1,468
12,228
8,441
0
1,194
11,034
0
37,019
W
4,081
989
111
420
6,220
1,212
227
1,262
4,958
0
28,430
L
6,464
4,596
0
2,969
5,787
1,603
0
1,054
4,517
0
37,093
W
3,110
491
0
1,714
7,861
3,011
484
884
6,869
0
45,530
W
Poseidon
Mythickal
Poseidon
1,765
147
0
465
4,643
1,107
306
1,735
2,716
49,294
144
L
Poseidon
2,915
168
0
590
5,086
1,211
260
922
4,164
37,457
136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,664
Gold Earned
28,181
280
Minions Killed
268
0
Camps Cleared
0
1,019,501
Distance Traveled
868,181
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,647
422
23
2
0
177,663
0
L
Artio
6,492
590
39
4
0
218,246
3
W
Surtr
5,976
543
47
4
0
187,011
0
L
Thanatos
3,623
329
4
0
0
20,305
0
L
King Arthur
5,711
519
64
6
0
194,219
0
W
Skadi
5,196
472
39
4
0
177,014
0
L
Anhur
6,029
548
76
7
0
189,944
0
W
Loki
6,855
623
86
8
0
259,086
0
W
Poseidon
6,990
635
85
8
0
218,727
0
L
Poseidon
6,326
575
85
8
0
245,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role