Player Matchup

Charon
Charon
CantaloupeSlope
Charon
Level 157
God Stats
5W - 9L
1,402 SR
Queue Stats
156W - 203L
1,440 Elo+
Party 2
Cupid
Cupid
ItsAbobby64
Cupid
Level 144
God Stats
1W - 6L
1,166 SR
Queue Stats
42W - 74L
1,415 Elo+
Party 2
King Arthur
King Arthur
JOOOOOOOOP
King Arthur
Level 115
God Stats
0W - 1L
1,645 SR
Queue Stats
121W - 165L
1,449 Elo+
Party 2
Ra
Ra
straw_boss1
Ra
Level 126
God Stats
13W - 10L
1,586 SR
Queue Stats
95W - 129L
1,441 Elo+
Party 2
Da Ji
Da Ji
vBryze
Da Ji
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 160L
1,528 Elo+
Party 2
Team Averages
Level 138
1,460 SR
1,455 Elo+

VS

Team Averages
Level 149
1,548 SR
1,527 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
PreachBigD_
Rama
Level 158
God Stats
199W - 173L
1,644 SR
Queue Stats
208W - 197L
1,575 Elo+
Solo
Mulan
Mulan
SegaNoder
Mulan
Level 157
God Stats
18W - 11L
1,595 SR
Queue Stats
282W - 240L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,935
594
4,104
6,611
3,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 0
5,152
515
2,695
4,903
1,437
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
JOOOOOOOOP
King Arthur
8
0 / 5 / 0
4,694
469
3,539
11,505
5,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
0 / 1 / 2
5,833
583
3,497
5,651
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
vBryze
Da Ji
7
0 / 1 / 1
4,243
424
577
4,704
1,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 0 / 4
5,878
588
4,760
5,869
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
 
Raijin
10
2 / 1 / 0
5,596
560
3,922
4,620
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
 
Ganesha
10
0 / 1 / 1
4,792
479
2,148
5,827
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
1 / 1 / 2
6,365
637
2,753
4,157
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
SegaNoder
Mulan
12
5 / 0 / 0
7,536
754
7,653
8,785
5,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
9
9
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
4
3
W
Raijin
 
Raijin
2
1
0
2
W
Ganesha
 
Ganesha
0
1
1
0.5
L
2
1
1
2.5
L
1
1
0
1
L
King Arthur
JOOOOOOOOP
King Arthur
0
5
0
0
W
1
1
2
2
W
Mulan
SegaNoder
Mulan
5
0
0
5
L
0
1
2
1
L
Da Ji
vBryze
Da Ji
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,412
Damage
21,236
33,374
Taken
29,258
14,553
Mitigated
12,053
10,806
Healing
11,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,760
570
261
4,516
5,869
2,098
0
1,357
4,376
54,527
0
W
Raijin
 
Raijin
3,922
395
0
785
4,620
1,219
0
956
3,664
38,966
0
W
Ganesha
 
Ganesha
2,148
120
0
918
5,827
1,884
0
2,187
3,477
16,366
1,149
L
4,104
727
0
1,878
6,611
3,887
0
2,693
3,702
15,756
4,573
L
2,695
1,001
282
2,952
4,903
1,437
0
3,846
963
0
31,637
L
King Arthur
JOOOOOOOOP
King Arthur
3,539
310
0
1,926
11,505
5,816
0
717
10,723
0
24,601
W
2,753
1,937
0
877
4,157
1,363
0
2,246
1,755
0
40,995
W
Mulan
SegaNoder
Mulan
7,653
1,133
0
4,118
8,785
5,489
0
0
8,785
0
56,598
L
3,497
290
744
2,326
5,651
1,876
0
1,813
3,781
45,006
0
L
Da Ji
vBryze
Da Ji
577
0
0
698
4,704
1,537
0
1,131
3,533
0
12,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,857
Gold Earned
30,167
269
Minions Killed
397
0
Camps Cleared
0
984,739
Distance Traveled
1,057,167
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,878
588
100
10
0
266,385
0
W
Raijin
5,596
560
100
10
0
192,717
2
W
Ganesha
4,792
479
7
1
0
218,283
0
L
Charon
5,935
594
14
1
0
214,613
3
L
Cupid
5,152
515
76
8
0
183,581
5
L
King Arthur
4,694
469
47
5
0
202,238
1
W
Rama
6,365
637
80
8
0
194,812
0
W
Mulan
7,536
754
110
11
0
184,970
2
L
Ra
5,833
583
107
11
0
230,354
2
L
Da Ji
4,243
424
25
3
0
153,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role