Player Matchup

Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
AlmostTwo
Xing Tian
Level 107
God Stats
2W - 5L
1,626 SR
Queue Stats
242W - 236L
1,459 Elo+
Party 2
Raijin
Raijin
TheSackOfTruth
Raijin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 92L
1,501 Elo+
Solo
Loki
Loki
forthecausegames
Loki
Level 105
God Stats
2W - 3L
1,240 SR
Queue Stats
151W - 149L
1,467 Elo+
Party 2
Artemis
Artemis
woernerX
Artemis
Level 89
God Stats
1W - 5L
1,524 SR
Queue Stats
140W - 168L
1,440 Elo+
Party 2
Team Averages
Level 105
1,478 SR
1,473 Elo+

VS

Team Averages
Level 106
1,592 SR
1,505 Elo+
Vulcan
Vulcan
ChrisNaru01
Vulcan
Level 157
God Stats
10W - 3L
1,512 SR
Queue Stats
204W - 224L
1,498 Elo+
Party 1
Discordia
Discordia
Dazul3127
Discordia
Level 57
God Stats
7W - 9L
1,532 SR
Queue Stats
182W - 188L
1,497 Elo+
Party 1
Persephone
Persephone
Desoleos
Persephone
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 111L
1,555 Elo+
Party 1
Bellona
Bellona
Limpmarlin98
Bellona
Level 88
God Stats
11W - 7L
1,571 SR
Queue Stats
500W - 499L
1,474 Elo+
Solo
Bacchus
Bacchus
SUNGOD0150
Bacchus
Level 76
God Stats
13W - 5L
1,843 SR
Queue Stats
599W - 592L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 2 / 4
5,063
844
1,903
5,293
4,689
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Xing Tian
AlmostTwo
Xing Tian
11
2 / 2 / 4
5,742
957
3,791
6,344
2,678
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

8
1 / 3 / 2
5,053
842
2,887
3,470
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 2
6,232
1,039
3,934
4,801
1,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
woernerX
Artemis
11
1 / 2 / 4
5,249
875
2,862
3,539
1,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
3 / 0 / 4
6,663
1,111
5,693
3,045
1,145
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
Dazul3127
Discordia
10
1 / 2 / 5
6,303
1,051
3,214
3,045
870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
Desoleos
Persephone
11
3 / 1 / 6
6,797
1,133
3,611
3,417
1,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Limpmarlin98
Bellona
11
2 / 2 / 4
6,552
1,092
4,804
7,325
7,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
SUNGOD0150
Bacchus
10
2 / 2 / 6
6,594
1,099
3,289
6,351
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
7
Kills
11
11
Deaths
7
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
4
1
L
Xing Tian
AlmostTwo
Xing Tian
2
2
4
2
W
Vulcan
3
0
4
5
W
Discordia
Dazul3127
Discordia
1
2
5
1.75
W
Persephone
Desoleos
Persephone
3
1
6
6
W
Bellona
Limpmarlin98
Bellona
2
2
4
2
W
Bacchus
SUNGOD0150
Bacchus
2
2
6
2.5
L
1
3
2
0.67
L
3
2
2
2
L
Artemis
woernerX
Artemis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,377
Damage
20,611
23,447
Taken
23,183
11,291
Mitigated
17,230
5,182
Healing
11,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,903
127
624
1,850
5,293
4,689
0
2,964
2,329
4,631
0
L
Xing Tian
AlmostTwo
Xing Tian
3,791
404
147
611
6,344
2,678
0
4,303
2,041
6,275
0
W
Vulcan
5,693
180
1,341
1,923
3,045
1,145
0
1,596
1,449
12,601
0
W
Discordia
Dazul3127
Discordia
3,214
245
200
619
3,045
870
229
1,240
1,805
10,785
0
W
Persephone
Desoleos
Persephone
3,611
44
307
1,285
3,417
1,126
306
2,045
1,320
9,040
0
W
Bellona
Limpmarlin98
Bellona
4,804
1,209
629
2,884
7,325
7,391
0
1,787
5,320
0
12,183
W
Bacchus
SUNGOD0150
Bacchus
3,289
261
389
2,357
6,351
6,698
153
1,563
4,692
5,964
0
L
2,887
151
184
153
3,470
1,119
0
2,921
549
6,504
0
L
3,934
886
119
868
4,801
1,613
0
3,298
1,503
0
12,122
L
Artemis
woernerX
Artemis
2,862
596
397
229
3,539
1,192
0
2,321
1,218
0
8,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,339
Gold Earned
32,909
38
Minions Killed
65
0
Camps Cleared
0
581,662
Distance Traveled
617,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,063
844
3
1
0
127,240
0
L
Xing Tian
5,742
957
7
1
0
128,450
0
W
Vulcan
6,663
1,111
16
3
0
136,491
0
W
Discordia
6,303
1,051
16
3
0
105,097
0
W
Persephone
6,797
1,133
8
1
0
118,554
0
W
Bellona
6,552
1,092
21
4
0
133,654
0
W
Bacchus
6,594
1,099
4
1
0
123,267
0
L
Raijin
5,053
842
4
1
0
67,684
0
L
Loki
6,232
1,039
14
2
0
138,995
0
L
Artemis
5,249
875
10
2
0
119,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role