Player Matchup

Tyr
Tyr
DoubleDosage
Tyr
Level 44
God Stats
2W - 1L
1,769 SR
Queue Stats
89W - 82L
1,509 Elo+
Solo
Athena
Athena
MnliteCrickt
Athena
Level 67
God Stats
3W - 2L
1,538 SR
Queue Stats
185W - 177L
1,487 Elo+
Solo
Danzaburou
Danzaburou
PrivatePickle23
Danzaburou
Level 88
God Stats
6W - 4L
1,611 SR
Queue Stats
231W - 224L
1,510 Elo+
Solo
Thor
Thor
lDardo
Thor
Level 106
God Stats
6W - 8L
1,443 SR
Queue Stats
251W - 281L
1,504 Elo+
Party 3
Ix Chel
Ix Chel
xXRevaniteXx
Ix Chel
Level 61
God Stats
14W - 23L
1,489 SR
Queue Stats
155W - 191L
1,490 Elo+
Party 3
Team Averages
Level 73
1,570 SR
1,500 Elo+

VS

Team Averages
Level 54
1,507 SR
1,492 Elo+
Olorun
Olorun
AOT Stepdad
Olorun
Level 107
God Stats
0W - 1L
1,481 SR
Queue Stats
2W - 7L
1,476 Elo+
Party 1
Horus
Horus
RainbowKumquat
Horus
Level 29
God Stats
4W - 2L
1,687 SR
Queue Stats
36W - 32L
1,517 Elo+
Party 2
Jormungandr
Jormungandr
SIN4ME666
Jormungandr
Level 86
God Stats
1W - 4L
1,412 SR
Queue Stats
124W - 116L
1,471 Elo+
Solo
Janus
Janus
Tacorific349931
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,539 Elo+
Party 1
Skadi
Skadi
jawnss
Skadi
Level 33
God Stats
4W - 7L
1,457 SR
Queue Stats
35W - 45L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 4
9,637
567
12,570
19,048
16,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Athena
15
1 / 1 / 4
9,382
552
6,678
14,334
16,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
PrivatePickle23
Danzaburou
15
3 / 4 / 3
8,392
494
12,908
13,003
5,520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
lDardo
Thor
16
7 / 0 / 3
9,443
555
9,746
11,391
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
xXRevaniteXx
Ix Chel
16
4 / 1 / 2
9,507
559
9,563
9,879
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 5 / 0
8,095
476
5,025
11,736
4,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 1 / 4
8,401
494
6,439
17,370
17,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
SIN4ME666
Jormungandr
14
1 / 5 / 0
8,450
497
10,615
16,047
10,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 1
8,000
471
9,360
11,248
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
jawnss
Skadi
13
2 / 4 / 2
7,940
467
12,436
10,864
3,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
19
Kills
6
6
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
5
0
0
W
4
0
4
6
W
Athena
1
1
4
3
W
Danzaburou
PrivatePickle23
Danzaburou
3
4
3
1.13
L
2
1
4
4
L
Jormungandr
SIN4ME666
Jormungandr
1
5
0
0.2
L
1
4
1
0.38
L
Skadi
jawnss
Skadi
2
4
2
0.75
W
Thor
lDardo
Thor
7
0
3
8.5
W
Ix Chel
xXRevaniteXx
Ix Chel
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,465
Damage
43,875
67,655
Taken
67,265
46,254
Mitigated
39,084
28,678
Healing
18,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,025
1,804
145
3,472
11,736
4,251
430
3,287
8,261
52,484
275
W
12,570
1,206
0
9,646
19,048
16,767
0
9,266
9,782
0
74,490
W
Athena
6,678
1,434
0
2,902
14,334
16,398
10
3,027
11,307
39,091
5,901
W
Danzaburou
PrivatePickle23
Danzaburou
12,908
7,124
0
4,937
13,003
5,520
0
1,651
11,352
0
68,552
L
6,439
3,323
845
6,004
17,370
17,277
0
3,708
13,554
0
26,465
L
Jormungandr
SIN4ME666
Jormungandr
10,615
2,519
0
4,786
16,047
10,949
0
585
15,418
60,282
3,027
L
9,360
236
0
1,212
11,248
3,477
0
3,816
7,202
66,956
0
L
Skadi
jawnss
Skadi
12,436
4,284
0
1,924
10,864
3,130
721
2,969
7,839
0
58,984
W
Thor
lDardo
Thor
9,746
2,137
0
7,069
11,391
4,213
0
2,169
9,222
0
75,763
W
Ix Chel
xXRevaniteXx
Ix Chel
9,563
1,703
488
3,636
9,879
3,356
121
8,041
1,838
59,045
968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,361
Gold Earned
40,886
508
Minions Killed
473
0
Camps Cleared
0
1,907,258
Distance Traveled
1,637,066
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,095
476
100
6
0
304,286
0
W
Tyr
9,637
567
126
7
0
398,837
5
W
Athena
9,382
552
64
4
0
392,224
0
W
Danzaburou
8,392
494
96
6
0
333,919
0
L
Horus
8,401
494
59
3
0
366,800
4
L
Jormungandr
8,450
497
115
7
0
281,610
2
L
Janus
8,000
471
112
7
0
363,612
6
L
Skadi
7,940
467
87
5
0
320,758
0
W
Thor
9,443
555
120
7
0
408,294
1
W
Ix Chel
9,507
559
102
6
0
373,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role