Player Matchup

Artemis
Artemis
KingGillz
Artemis
Level 63
God Stats
28W - 9L
1,687 SR
Queue Stats
47W - 37L
1,488 Elo+
Party 1
Da Ji
Da Ji
Kittyskulls3
Da Ji
Level 118
God Stats
5W - 4L
1,695 SR
Queue Stats
75W - 74L
1,446 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ProvenChamp
Cu Chulainn
Level 106
God Stats
31W - 11L
1,723 SR
Queue Stats
138W - 114L
1,507 Elo+
Party 1
Artio
Artio
REAPERS28
Artio
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,543 Elo+
Solo
Hera
Hera
Tzaphqiel_D-A-L
Hera
Level 156
God Stats
1W - 0L
1,546 SR
Queue Stats
83W - 80L
1,450 Elo+
Solo
Team Averages
Level 118
1,630 SR
1,487 Elo+

VS

Team Averages
Level 136
1,588 SR
1,407 Elo+
Neith
Neith
DMon0106
Neith
Level 159
God Stats
10W - 4L
1,600 SR
Queue Stats
138W - 146L
1,510 Elo+
Party 2
Aphrodite
Aphrodite
ExpParadise
Aphrodite
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 80L
1,069 Elo+
Solo
Achilles
Achilles
Living lMasTeR
Achilles
Level 157
God Stats
21W - 15L
1,537 SR
Queue Stats
363W - 356L
1,506 Elo+
Party 2
Fenrir
Fenrir
RMEA Cupid
Fenrir
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 88L
1,479 Elo+
Solo
Ares
Ares
sasukecuchija
Ares
Level 87
God Stats
3W - 1L
1,802 SR
Queue Stats
98W - 105L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KingGillz
Artemis
14
5 / 2 / 5
8,211
547
9,123
7,813
3,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 1 / 4
7,513
501
6,426
12,455
5,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
ProvenChamp
Cu Chulainn
16
10 / 0 / 4
10,265
684
7,659
8,197
6,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artio
REAPERS28
Artio
13
4 / 0 / 12
8,392
559
7,871
13,756
14,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 3 / 2
8,258
551
6,228
4,780
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DMon0106
Neith
11
0 / 6 / 2
6,421
428
4,896
8,589
2,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Aphrodite
ExpParadise
Aphrodite
12
2 / 3 / 2
6,859
457
4,065
9,402
3,458
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
13
3 / 3 / 1
7,417
494
8,143
13,475
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
RMEA Cupid
Fenrir
10
0 / 7 / 2
6,694
446
4,872
11,192
5,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 1
6,627
442
3,497
12,336
7,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
24
Kills
6
6
Deaths
24
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
DMon0106
Neith
0
6
2
0.17
L
Aphrodite
ExpParadise
Aphrodite
2
3
2
1
W
Artemis
KingGillz
Artemis
5
2
5
3.75
W
2
1
4
4
L
Achilles
3
3
1
1.17
W
Cu Chulainn
ProvenChamp
Cu Chulainn
10
0
4
12
W
Artio
REAPERS28
Artio
4
0
12
10
L
Fenrir
RMEA Cupid
Fenrir
0
7
2
0.14
W
3
3
2
1.33
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,307
Damage
25,473
47,001
Taken
54,994
31,155
Mitigated
24,153
12,059
Healing
14,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DMon0106
Neith
4,896
1,175
0
1,340
8,589
2,412
406
3,140
5,449
0
42,697
L
Aphrodite
ExpParadise
Aphrodite
4,065
426
1,092
4,063
9,402
3,458
0
5,081
4,321
38,513
0
W
Artemis
KingGillz
Artemis
9,123
4,881
0
1,832
7,813
3,330
0
1,314
6,465
0
51,574
W
6,426
1,096
0
2,656
12,455
5,661
255
1,617
10,759
0
62,487
L
Achilles
8,143
2,356
0
3,367
13,475
5,292
0
2,592
10,883
0
59,260
W
Cu Chulainn
ProvenChamp
Cu Chulainn
7,659
1,004
0
1,703
8,197
6,550
220
681
7,314
10,633
60,174
W
Artio
REAPERS28
Artio
7,871
1,216
576
5,108
13,756
14,131
29
3,008
10,748
27,775
2,351
L
Fenrir
RMEA Cupid
Fenrir
4,872
1,094
0
2,318
11,192
5,415
0
773
10,419
0
35,036
W
6,228
1,698
0
184
4,780
1,483
348
879
3,867
52,905
1,105
L
3,497
427
108
1,800
12,336
7,576
115
3,126
9,210
17,911
974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,639
Gold Earned
34,018
446
Minions Killed
323
0
Camps Cleared
0
1,554,666
Distance Traveled
1,427,663
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,421
428
85
6
0
274,294
0
L
Aphrodite
6,859
457
65
4
0
282,867
2
W
Artemis
8,211
547
81
5
0
280,931
0
W
Da Ji
7,513
501
95
6
0
357,800
4
L
Achilles
7,417
494
93
6
0
349,131
0
W
Cu Chulainn
10,265
684
130
9
0
297,674
2
W
Artio
8,392
559
34
2
0
333,822
2
L
Fenrir
6,694
446
59
4
0
275,498
0
W
Hera
8,258
551
106
7
0
284,439
0
L
Ares
6,627
442
21
1
0
245,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role