Player Matchup

Ymir
Ymir
Dezifyy
Ymir
Level 105
God Stats
1W - 0L
1,767 SR
Queue Stats
10W - 5L
1,587 Elo+
Party 2
Chaac
Chaac
KN_GriffinForce
Chaac
Level 106
God Stats
3W - 4L
1,631 SR
Queue Stats
178W - 172L
1,418 Elo+
Party 3
Izanami
Izanami
Kallatiner
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Da Ji
Da Ji
MexicanVanilla02
Da Ji
Level 48
God Stats
11W - 4L
1,611 SR
Queue Stats
103W - 107L
1,362 Elo+
Party 3
Poseidon
Poseidon
The_Bambino98
Poseidon
Level 86
God Stats
13W - 13L
1,453 SR
Queue Stats
141W - 134L
1,438 Elo+
Party 3
Team Averages
Level 69
1,592 SR
1,461 Elo+

VS

Team Averages
Level 47
1,478 SR
1,355 Elo+
Kuzenbo
Kuzenbo
Dark_R_PR
Kuzenbo
Level 27
God Stats
1W - 6L
1,278 SR
Queue Stats
4W - 12L
1,334 Elo+
Party 1
Nu Wa
Nu Wa
SanGashi
Nu Wa
Level 57
God Stats
16W - 22L
1,443 SR
Queue Stats
84W - 93L
1,389 Elo+
Party 1
Poseidon
Poseidon
TTV_fadedboss569
Poseidon
Level 47
God Stats
2W - 2L
1,668 SR
Queue Stats
71W - 81L
1,400 Elo+
Solo
Mercury
Mercury
Tongo_Le_Tongue
Mercury
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,315 Elo+
Party 1
Bellona
Bellona
xXJoitoXx
Bellona
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dezifyy
Ymir
13
4 / 1 / 9
8,270
486
8,000
12,136
10,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
2 / 0 / 6
9,073
534
8,797
12,591
7,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Kallatiner
Izanami
17
11 / 0 / 2
10,697
629
14,580
8,605
3,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 5
7,366
433
3,803
9,563
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
The_Bambino98
Poseidon
16
9 / 3 / 4
10,074
593
13,572
9,890
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dark_R_PR
Kuzenbo
11
0 / 5 / 0
7,001
412
2,657
13,332
11,148
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
SanGashi
Nu Wa
13
1 / 5 / 4
8,418
495
10,227
10,406
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 8 / 2
7,048
415
6,658
13,891
2,987
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 5 / 1
8,388
493
7,284
13,691
4,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
xXJoitoXx
Bellona
11
1 / 5 / 1
7,300
429
5,888
16,265
13,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
27
Kills
5
5
Deaths
28
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Dark_R_PR
Kuzenbo
0
5
0
0
W
Ymir
Dezifyy
Ymir
4
1
9
8.5
W
2
0
6
5
W
Izanami
Kallatiner
Izanami
11
0
2
12
W
1
1
5
3.5
L
Nu Wa
SanGashi
Nu Wa
1
5
4
0.6
L
0
8
2
0.13
W
Poseidon
The_Bambino98
Poseidon
9
3
4
3.67
L
3
5
1
0.7
L
Bellona
xXJoitoXx
Bellona
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,752
Damage
32,714
52,785
Taken
67,585
28,011
Mitigated
35,168
17,675
Healing
17,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Dark_R_PR
Kuzenbo
2,657
1,057
111
2,277
13,332
11,148
0
1,891
11,395
23,911
0
W
Ymir
Dezifyy
Ymir
8,000
1,276
1,356
3,978
12,136
10,737
216
6,015
6,121
29,734
525
W
8,797
1,269
0
5,444
12,591
7,653
149
3,047
9,544
0
57,562
W
Izanami
Kallatiner
Izanami
14,580
10,349
0
3,299
8,605
3,270
1,542
2,851
5,754
0
103,166
W
3,803
631
0
1,490
9,563
3,485
0
2,540
7,023
0
36,780
L
Nu Wa
SanGashi
Nu Wa
10,227
2,178
106
3,142
10,406
2,784
771
5,832
3,982
53,469
505
L
6,658
2,034
452
4,309
13,891
2,987
0
5,182
8,571
49,360
1,138
W
Poseidon
The_Bambino98
Poseidon
13,572
1,328
0
2,108
9,890
2,866
1,955
4,715
5,175
70,768
1,407
L
7,284
2,541
433
2,548
13,691
4,286
0
4,199
9,324
0
46,858
L
Bellona
xXJoitoXx
Bellona
5,888
1,868
0
3,689
16,265
13,963
31
3,386
12,755
0
31,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,480
Gold Earned
38,155
517
Minions Killed
336
0
Camps Cleared
0
1,600,367
Distance Traveled
1,580,120
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,001
412
37
2
0
311,791
4
W
Ymir
8,270
486
39
2
0
295,081
0
W
Chaac
9,073
534
105
6
0
299,120
4
W
Izanami
10,697
629
173
10
0
308,032
0
W
Da Ji
7,366
433
60
4
0
360,161
0
L
Nu Wa
8,418
495
75
4
0
278,168
0
L
Poseidon
7,048
415
88
5
0
313,435
0
W
Poseidon
10,074
593
140
8
0
337,973
0
L
Mercury
8,388
493
82
5
0
358,875
0
L
Bellona
7,300
429
54
3
0
317,851
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role