Player Matchup

Mercury
Mercury
AMLORD
Mercury
Level 170
God Stats
3W - 0L
1,842 SR
Queue Stats
39W - 52L
1,518 Elo+
Party 1
Horus
Horus
XuranoX
Horus
Level 193
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 59L
1,542 Elo+
Party 1
Zhong Kui
Zhong Kui
lordfenitus
Zhong Kui
Level 126
God Stats
44W - 45L
1,606 SR
Queue Stats
386W - 352L
1,585 Elo+
Solo
Charybdis
Charybdis
treebranch1
Charybdis
Level 141
God Stats
284W - 224L
1,611 SR
Queue Stats
809W - 762L
1,514 Elo+
Solo
Anubis
Anubis
xErNery
Anubis
Level 176
God Stats
3W - 1L
1,509 SR
Queue Stats
27W - 24L
1,643 Elo+
Party 1
Team Averages
Level 161
1,614 SR
1,560 Elo+

VS

Team Averages
Level 150
1,549 SR
1,597 Elo+
Nemesis
Nemesis
 
Nemesis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BIGBOOTYFLAVORS
Ymir
Level 146
God Stats
7W - 5L
1,436 SR
Queue Stats
631W - 590L
1,694 Elo+
Solo
Nike
Nike
Bobby Plush
Nike
Level 228
God Stats
4W - 4L
1,552 SR
Queue Stats
645W - 633L
1,577 Elo+
Solo
Anhur
Anhur
Gongshow009
Anhur
Level 127
God Stats
44W - 34L
1,545 SR
Queue Stats
269W - 229L
1,559 Elo+
Solo
Chronos
Chronos
WorthyFate2
Chronos
Level 111
God Stats
8W - 5L
1,712 SR
Queue Stats
56W - 31L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AMLORD
Mercury
6
0 / 1 / 1
3,276
655
640
2,858
866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
XuranoX
Horus
6
0 / 0 / 2
3,752
750
1,644
2,952
990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
lordfenitus
Zhong Kui
6
0 / 1 / 0
3,419
684
1,858
3,142
1,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Charybdis
treebranch1
Charybdis
7
2 / 0 / 0
3,769
754
2,911
2,281
462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
xErNery
Anubis
7
1 / 0 / 0
3,936
787
1,441
1,732
746
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
0 / 0 / 0
3,140
628
310
1,700
377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
1 / 1 / 0
3,582
716
837
4,735
1,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 0
4,294
859
1,603
4,311
1,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,254
651
2,235
2,752
510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
WorthyFate2
Chronos
7
0 / 1 / 0
3,614
723
915
2,352
299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
2
2
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
W
Mercury
AMLORD
Mercury
0
1
1
0.5
L
1
1
0
1
L
1
0
0
1
L
0
1
0
0
L
Chronos
WorthyFate2
Chronos
0
1
0
0
W
Horus
XuranoX
Horus
0
0
2
1
W
Zhong Kui
lordfenitus
Zhong Kui
0
1
0
0
W
Charybdis
treebranch1
Charybdis
2
0
0
2
W
Anubis
xErNery
Anubis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,494
Damage
5,900
12,965
Taken
15,850
4,765
Mitigated
3,950
6,197
Healing
6,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
310
0
0
558
1,700
377
0
277
1,423
0
9,989
W
Mercury
AMLORD
Mercury
640
163
0
0
2,858
866
0
326
2,532
0
17,485
L
837
166
764
1,768
4,735
1,522
0
0
4,735
6,921
0
L
1,603
41
0
1,250
4,311
1,242
0
1,754
2,557
364
20,491
L
2,235
1,565
0
948
2,752
510
0
0
2,752
0
18,742
L
Chronos
WorthyFate2
Chronos
915
398
0
1,009
2,352
299
0
1,164
1,188
19,349
1,149
W
Horus
XuranoX
Horus
1,644
687
859
1,853
2,952
990
0
219
2,733
0
7,486
W
Zhong Kui
lordfenitus
Zhong Kui
1,858
390
0
1,156
3,142
1,701
0
160
2,982
13,201
3,106
W
Charybdis
treebranch1
Charybdis
2,911
1,622
0
1,054
2,281
462
0
292
1,989
0
27,365
W
Anubis
xErNery
Anubis
1,441
45
0
1,275
1,732
746
0
908
824
21,650
618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,152
Gold Earned
17,884
182
Minions Killed
163
0
Camps Cleared
0
528,154
Distance Traveled
530,514
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,140
628
26
5
0
88,708
0
W
Mercury
3,276
655
31
6
0
116,463
0
L
Ymir
3,582
716
13
3
0
115,776
0
L
Nike
4,294
859
45
9
0
125,658
0
L
Anhur
3,254
651
40
8
0
91,579
0
L
Chronos
3,614
723
39
8
0
108,793
0
W
Horus
3,752
750
18
4
0
113,607
0
W
Zhong Kui
3,419
684
32
6
0
103,156
1
W
Charybdis
3,769
754
45
9
0
88,473
0
W
Anubis
3,936
787
56
11
0
106,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role