Player Matchup

Janus
Janus
DjSprinkz
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,298 Elo+
Party 1
Discordia
Discordia
PullMyTaffy
Discordia
Level 186
God Stats
9W - 9L
1,412 SR
Queue Stats
398W - 390L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
SonicBenRaccoon
Sun Wukong
Level 149
God Stats
0W - 2L
1,449 SR
Queue Stats
7W - 12L
1,320 Elo+
Party 1
Mulan
Mulan
brambram14
Mulan
Level 157
God Stats
0W - 3L
1,263 SR
Queue Stats
154W - 169L
1,454 Elo+
Solo
Hera
Hera
luruku1024
Hera
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
377W - 369L
1,518 Elo+
Solo
Team Averages
Level 133
1,425 SR
1,403 Elo+

VS

Team Averages
Level 149
1,467 SR
1,499 Elo+
Chaac
Chaac
A Nifty Dump
Chaac
Level 140
God Stats
3W - 4L
1,268 SR
Queue Stats
128W - 139L
1,430 Elo+
Party 3
Ymir
Ymir
Droidz_5
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,545 Elo+
Party 2
Poseidon
Poseidon
Merequetenge
Poseidon
Level 213
God Stats
3W - 0L
1,842 SR
Queue Stats
209W - 198L
1,531 Elo+
Solo
Cerberus
Cerberus
UR-MOTHERx21
Cerberus
Level 145
God Stats
2W - 1L
1,486 SR
Queue Stats
494W - 499L
1,508 Elo+
Party 2
Loki
Loki
aceer1223
Loki
Level 157
God Stats
2W - 2L
1,241 SR
Queue Stats
565W - 563L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DjSprinkz
Janus
11
0 / 4 / 3
6,518
652
2,974
4,522
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
PullMyTaffy
Discordia
16
2 / 2 / 2
7,783
778
10,825
5,860
2,258
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
SonicBenRaccoon
Sun Wukong
13
0 / 3 / 3
6,924
692
4,999
9,091
10,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
7
0 / 3 / 0
5,891
589
2,882
4,103
3,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
3 / 4 / 2
8,372
837
8,774
5,439
2,072
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 9
9,489
949
7,349
9,323
6,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
14
1 / 1 / 7
8,227
823
1,314
6,552
4,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
Merequetenge
Poseidon
14
4 / 3 / 6
8,876
888
8,158
6,566
2,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
UR-MOTHERx21
Cerberus
14
3 / 1 / 8
9,122
912
3,835
13,700
7,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
15
3 / 1 / 13
9,059
906
5,260
8,662
5,672
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
5
Kills
16
16
Deaths
7
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
Janus
DjSprinkz
Janus
0
4
3
0.38
W
Ymir
1
1
7
4.5
W
Poseidon
Merequetenge
Poseidon
4
3
6
2.33
L
Discordia
PullMyTaffy
Discordia
2
2
2
1.5
L
Sun Wukong
SonicBenRaccoon
Sun Wukong
0
3
3
0.5
W
Cerberus
UR-MOTHERx21
Cerberus
3
1
8
7
W
Loki
3
1
13
9.5
L
Mulan
0
3
0
0
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,454
Damage
25,916
29,015
Taken
44,803
19,325
Mitigated
26,419
6,221
Healing
14,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,349
434
2,444
3,295
9,323
6,322
350
3,601
5,578
0
19,991
L
Janus
DjSprinkz
Janus
2,974
232
248
187
4,522
1,607
0
1,917
2,605
3,987
0
W
Ymir
1,314
0
180
390
6,552
4,890
500
3,350
3,090
2,547
1,342
W
Poseidon
Merequetenge
Poseidon
8,158
722
1,049
223
6,566
2,248
1,801
4,789
1,663
28,622
564
L
Discordia
PullMyTaffy
Discordia
10,825
178
434
791
5,860
2,258
0
1,568
4,292
26,441
0
L
Sun Wukong
SonicBenRaccoon
Sun Wukong
4,999
495
501
2,968
9,091
10,124
0
5,089
4,002
0
13,989
W
Cerberus
UR-MOTHERx21
Cerberus
3,835
139
0
5,154
13,700
7,287
327
5,870
7,744
12,242
0
W
Loki
5,260
326
741
1,290
8,662
5,672
345
4,507
4,155
0
14,393
L
Mulan
2,882
323
99
111
4,103
3,264
0
2,122
1,981
0
3,725
L
8,774
1,562
460
422
5,439
2,072
0
2,204
3,235
16,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,488
Gold Earned
44,773
78
Minions Killed
122
0
Camps Cleared
0
797,211
Distance Traveled
1,026,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,489
949
33
3
0
212,329
0
L
Janus
6,518
652
6
1
0
159,671
0
W
Ymir
8,227
823
7
1
0
194,137
0
W
Poseidon
8,876
888
41
4
0
193,893
0
L
Discordia
7,783
778
38
4
0
201,210
0
L
Sun Wukong
6,924
692
17
2
0
187,617
0
W
Cerberus
9,122
912
22
2
0
208,352
0
W
Loki
9,059
906
19
2
0
217,929
0
L
Mulan
5,891
589
3
0
0
75,044
0
L
Hera
8,372
837
14
1
0
173,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role