Player Matchup

King Arthur
King Arthur
Diamond II
 
King Arthur
Diamond II
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Diamond V
Exotic Soules
Danzaburou
Diamond V
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
470W - 513L
1,890 MMR
Party 1
Cabrakan
Cabrakan
Platinum III
WaffuruNushi
Cabrakan
Platinum III
Level 148
God Stats
5W - 3L
1,539 SR
Queue Stats
62W - 65L
1,889 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 188
1,513 SR
1,760 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,606 SR
1,691 MMR
Achilles
Achilles
Diamond III
 
Achilles
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold I
L1gmab00lzz
Hou Yi
Gold I
Level 83
God Stats
6W - 3L
1,790 SR
Queue Stats
138W - 158L
1,698 MMR
Party 2
Artio
Artio
Platinum IV
Ross8999
Artio
Platinum IV
Level 158
God Stats
3W - 4L
1,528 SR
Queue Stats
193W - 219L
1,876 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
11 / 0 / 5
10,182
1,018
16,380
14,648
15,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
Exotic Soules
Danzaburou
17
5 / 0 / 10
9,757
976
12,248
7,200
3,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cabrakan
WaffuruNushi
Cabrakan
13
0 / 3 / 12
7,949
795
5,798
11,749
12,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
KuzenboCthulhuSerqetMedusaAgni

VS

Bans
MulanPoseidonAresBaron SamediAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 5 / 0
7,359
736
6,962
12,491
11,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
14
0 / 5 / 1
7,837
784
5,737
11,561
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Ross8999
Artio
11
0 / 6 / 1
6,904
690
5,033
14,665
14,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
16
Kills
2
3
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
11
0
5
13.5
L
Achilles
 
Achilles
2
5
0
0.4
W
Danzaburou
Exotic Soules
Danzaburou
5
0
10
10
L
Hou Yi
0
5
1
0.1
L
Artio
Ross8999
Artio
0
6
1
0.08
W
Cabrakan
WaffuruNushi
Cabrakan
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,426
Damage
17,732
33,597
Taken
38,717
31,178
Mitigated
30,527
11,425
Healing
7,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
16,380
2,131
0
5,520
14,648
15,069
144
2,556
11,761
0
32,011
L
Achilles
 
Achilles
6,962
1,641
0
2,473
12,491
11,965
0
1,932
10,178
2,143
15,759
W
Danzaburou
Exotic Soules
Danzaburou
12,248
4,188
0
2,442
7,200
3,721
1,840
1,419
5,624
0
47,873
L
Hou Yi
5,737
1,425
0
1,772
11,561
3,991
0
1,369
9,967
0
32,127
L
Artio
Ross8999
Artio
5,033
584
742
2,990
14,665
14,571
0
2,247
11,979
10,673
0
W
Cabrakan
WaffuruNushi
Cabrakan
5,798
829
0
3,463
11,749
12,388
191
1,671
9,772
15,482
804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,888
Gold Earned
22,100
138
Minions Killed
101
0
Camps Cleared
0
579,870
Distance Traveled
506,875
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,182
1,018
22
2
0
209,518
0
L
Achilles
7,359
736
27
3
0
169,930
2
W
Danzaburou
9,757
976
89
9
0
200,567
0
L
Hou Yi
7,837
784
60
6
0
156,366
0
L
Artio
6,904
690
14
1
0
180,579
0
W
Cabrakan
7,949
795
27
3
0
169,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role