Player Matchup

Cthulhu
Cthulhu
CatfishTahm
Cthulhu
Level 82
God Stats
39W - 23L
1,682 SR
Queue Stats
122W - 132L
1,448 Elo+
Party 1
Fenrir
Fenrir
Jackalzone
Fenrir
Level 157
God Stats
111W - 71L
1,658 SR
Queue Stats
345W - 344L
1,479 Elo+
Party 1
Hou Yi
Hou Yi
Vondukee
Hou Yi
Level 162
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 163L
1,450 Elo+
Solo
Zhong Kui
Zhong Kui
cchoat01
Zhong Kui
Level 106
God Stats
1W - 1L
1,318 SR
Queue Stats
321W - 323L
1,457 Elo+
Party 1
Charybdis
Charybdis
kaitokit1412
Charybdis
Level 149
God Stats
1W - 3L
1,137 SR
Queue Stats
160W - 184L
1,454 Elo+
Solo
Team Averages
Level 131
1,459 SR
1,458 Elo+

VS

Team Averages
Level 83
1,381 SR
1,415 Elo+
Achilles
Achilles
Bucket__team2
Achilles
Level 66
God Stats
0W - 2L
1,284 SR
Queue Stats
18W - 29L
1,354 Elo+
Solo
Skadi
Skadi
Instinct Ryaz
Skadi
Level 58
God Stats
104W - 78L
1,350 SR
Queue Stats
254W - 249L
1,404 Elo+
Party 2
Chang'e
Chang'e
KaputConstant9
Chang'e
Level 159
God Stats
8W - 8L
1,454 SR
Queue Stats
670W - 688L
1,487 Elo+
Solo
Discordia
Discordia
Tbanit68
Discordia
Level 66
God Stats
4W - 3L
1,586 SR
Queue Stats
261W - 261L
1,425 Elo+
Party 2
Bacchus
Bacchus
xxTANMAN19xx
Bacchus
Level 64
God Stats
2W - 6L
1,233 SR
Queue Stats
108W - 117L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CatfishTahm
Cthulhu
9
1 / 1 / 4
5,523
552
3,517
5,412
3,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Fenrir
Jackalzone
Fenrir
10
3 / 0 / 0
5,864
586
1,456
5,784
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Vondukee
Hou Yi
9
3 / 0 / 4
5,461
546
4,001
4,193
1,193
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
cchoat01
Zhong Kui
9
1 / 0 / 2
5,421
542
2,009
5,674
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charybdis
kaitokit1412
Charybdis
11
0 / 1 / 0
6,252
625
4,114
4,667
1,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bucket__team2
Achilles
6
0 / 3 / 1
4,272
427
1,258
6,511
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 2 / 0
4,315
432
1,414
5,375
1,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 0
5,083
508
1,529
6,986
1,860
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Tbanit68
Discordia
9
1 / 2 / 0
5,200
520
2,848
3,482
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
xxTANMAN19xx
Bacchus
8
0 / 1 / 1
5,050
505
2,309
5,396
3,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
8
Kills
2
2
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bucket__team2
Achilles
0
3
1
0.17
W
Cthulhu
CatfishTahm
Cthulhu
1
1
4
3
L
0
2
0
0
W
Fenrir
Jackalzone
Fenrir
3
0
0
3
L
1
0
0
1
L
Discordia
Tbanit68
Discordia
1
2
0
0.5
W
Hou Yi
Vondukee
Hou Yi
3
0
4
5
W
Zhong Kui
cchoat01
Zhong Kui
1
0
2
2
W
Charybdis
kaitokit1412
Charybdis
0
1
0
0
L
Bacchus
xxTANMAN19xx
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,097
Damage
9,358
25,730
Taken
27,750
12,212
Mitigated
10,384
10,752
Healing
8,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bucket__team2
Achilles
1,258
535
0
1,005
6,511
3,020
0
1,125
5,386
0
15,509
W
Cthulhu
CatfishTahm
Cthulhu
3,517
100
100
1,266
5,412
3,542
0
1,785
3,627
21,804
549
L
1,414
942
0
484
5,375
1,376
0
1,165
4,210
0
24,711
W
Fenrir
Jackalzone
Fenrir
1,456
365
0
3,902
5,784
1,838
0
334
5,450
0
39,462
L
1,529
0
0
4,564
6,986
1,860
0
0
6,986
33,392
0
L
Discordia
Tbanit68
Discordia
2,848
0
0
1,000
3,482
978
0
1,618
1,864
26,366
1,231
W
Hou Yi
Vondukee
Hou Yi
4,001
1,664
0
1,827
4,193
1,193
0
1,231
2,962
0
25,942
W
Zhong Kui
cchoat01
Zhong Kui
2,009
169
0
2,402
5,674
4,259
0
1,763
3,911
32,679
0
W
Charybdis
kaitokit1412
Charybdis
4,114
1,203
0
1,255
4,667
1,380
674
1,529
3,138
0
51,872
L
Bacchus
xxTANMAN19xx
Bacchus
2,309
199
0
1,656
5,396
3,150
0
1,529
3,867
13,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,521
Gold Earned
23,920
289
Minions Killed
185
0
Camps Cleared
0
1,006,341
Distance Traveled
929,777
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,272
427
35
4
0
177,698
0
W
Cthulhu
5,523
552
42
4
0
228,359
6
L
Skadi
4,315
432
39
4
0
173,488
2
W
Fenrir
5,864
586
73
7
0
223,890
0
L
Chang'e
5,083
508
43
4
0
182,116
0
L
Discordia
5,200
520
53
5
0
190,239
3
W
Hou Yi
5,461
546
34
3
0
194,615
0
W
Zhong Kui
5,421
542
56
6
0
193,110
3
W
Charybdis
6,252
625
84
8
0
166,367
0
L
Bacchus
5,050
505
15
2
0
206,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role