Player Matchup

Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Demon_Sword-_-
Apollo
Level 48
God Stats
1W - 2L
1,591 SR
Queue Stats
32W - 36L
1,318 Elo+
Solo
Guan Yu
Guan Yu
KingFluffUrBuns
Guan Yu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,410 Elo+
Party 2
Team Averages
Level 79
1,530 SR
1,409 Elo+

VS

Team Averages
Level 83
1,520 SR
1,405 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Silentsbutt
Hera
Level 63
God Stats
8W - 6L
1,511 SR
Queue Stats
73W - 70L
1,386 Elo+
Party 1
Neith
Neith
VicariousYoshi
Neith
Level 64
God Stats
6W - 6L
1,550 SR
Queue Stats
47W - 58L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 3 / 0
5,598
933
5,729
4,469
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 2 / 1
4,639
773
256
2,493
548
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
0 / 2 / 1
5,118
853
1,009
6,994
3,595
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 0 / 4
5,835
973
3,729
5,076
2,600
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
2 / 1 / 4
6,189
1,032
3,317
2,628
747
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 1 / 2
6,495
1,083
4,760
4,552
1,194
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
7
7
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
0
0.33
W
Cthulhu
 
Cthulhu
1
0
4
3
L
0
2
1
0.25
L
0
2
1
0.25
W
2
1
4
4
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,994
Damage
11,806
13,956
Taken
12,256
5,452
Mitigated
4,541
2,380
Healing
2,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,729
459
0
240
4,469
1,309
0
2,211
2,237
20,569
0
W
Cthulhu
 
Cthulhu
3,729
221
218
1,385
5,076
2,600
46
2,224
2,852
13,282
0
L
256
51
0
140
2,493
548
0
1,507
986
0
2,730
L
1,009
65
308
1,692
6,994
3,595
0
3,283
3,677
0
6,817
W
3,317
513
0
0
2,628
747
279
1,700
928
20,540
18
W
4,760
815
0
1,045
4,552
1,194
254
1,889
2,663
0
15,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,355
Gold Earned
18,519
62
Minions Killed
86
0
Camps Cleared
0
331,674
Distance Traveled
368,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,598
933
45
8
0
122,361
0
W
Cthulhu
5,835
973
23
4
0
127,045
0
L
Apollo
4,639
773
5
1
0
69,861
0
L
Guan Yu
5,118
853
12
2
0
139,452
0
W
Hera
6,189
1,032
34
6
0
112,961
0
W
Neith
6,495
1,083
29
5
0
128,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role