Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AquaticHyena
Jormungandr
Level 149
God Stats
2W - 1L
1,517 SR
Queue Stats
140W - 137L
1,517 Elo+
Party 3
Izanami
Izanami
Miller58Time58
Izanami
Level 107
God Stats
4W - 3L
1,591 SR
Queue Stats
154W - 153L
1,495 Elo+
Solo
Chaac
Chaac
PropaneStove
Chaac
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 48L
1,461 Elo+
Party 3
Ishtar
Ishtar
insane123timmy
Ishtar
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 60L
1,411 Elo+
Solo
Team Averages
Level 111
1,522 SR
1,477 Elo+

VS

Team Averages
Level 101
1,330 SR
1,438 Elo+
Yu Huang
Yu Huang
JerryBerryL
Yu Huang
Level 129
God Stats
2W - 5L
1,215 SR
Queue Stats
100W - 99L
1,492 Elo+
Party 1
Surtr
Surtr
Sabaneroso654
Surtr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,558 Elo+
Party 1
Medusa
Medusa
Sloth4thSin
Medusa
Level 107
God Stats
0W - 2L
1,146 SR
Queue Stats
2W - 7L
1,298 Elo+
Party 2
Zhong Kui
Zhong Kui
WRATH5thSin
Zhong Kui
Level 143
God Stats
0W - 4L
1,176 SR
Queue Stats
18W - 45L
1,286 Elo+
Party 2
Fenrir
Fenrir
crutus
Fenrir
Level 100
God Stats
2W - 1L
1,614 SR
Queue Stats
46W - 32L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
2 / 2 / 4
5,879
980
1,963
3,587
1,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
AquaticHyena
Jormungandr
11
2 / 1 / 5
6,266
1,044
4,053
4,545
2,422
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 2 / 3
6,966
1,161
2,822
3,953
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 5
5,826
971
3,417
5,176
4,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 1 / 3
5,502
917
1,928
2,609
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
JerryBerryL
Yu Huang
1
0 / 0 / 0
1,600
267
0
0
0
5
0 / 1 / 0
4,684
781
104
1,247
811
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
14
3 / 2 / 1
6,149
1,025
4,059
4,593
1,867
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
WRATH5thSin
Zhong Kui
14
4 / 1 / 2
6,428
1,071
4,444
4,628
3,777
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
crutus
Fenrir
10
1 / 4 / 2
5,716
953
3,129
6,583
3,842
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
8
Kills
8
8
Deaths
8
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
2
4
2
W
Jormungandr
AquaticHyena
Jormungandr
2
1
5
4.5
L
Yu Huang
JerryBerryL
Yu Huang
0
0
0
0
W
3
2
3
2.25
W
1
2
5
1.75
L
0
1
0
0
L
Medusa
3
2
1
1.75
L
Zhong Kui
WRATH5thSin
Zhong Kui
4
1
2
5
L
Fenrir
crutus
Fenrir
1
4
2
0.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,183
Damage
11,736
19,870
Taken
17,051
10,790
Mitigated
10,297
4,982
Healing
3,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,963
210
456
681
3,587
1,313
127
896
2,691
5,614
0
W
Jormungandr
AquaticHyena
Jormungandr
4,053
707
128
723
4,545
2,422
0
708
3,837
7,979
761
L
Yu Huang
JerryBerryL
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
2,822
1,926
182
633
3,953
1,322
1,006
820
3,133
0
18,504
W
3,417
319
33
1,418
5,176
4,908
0
1,127
4,049
0
7,172
L
104
36
0
72
1,247
811
0
538
675
26
407
L
Medusa
4,059
1,575
0
809
4,593
1,867
0
990
3,448
0
16,026
L
Zhong Kui
WRATH5thSin
Zhong Kui
4,444
607
494
1,475
4,628
3,777
0
950
3,641
11,851
0
L
Fenrir
crutus
Fenrir
3,129
420
278
501
6,583
3,842
0
3,388
3,125
0
6,190
W
1,928
613
186
542
2,609
825
0
919
1,690
0
3,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,439
Gold Earned
24,577
72
Minions Killed
44
0
Camps Cleared
0
510,375
Distance Traveled
392,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,879
980
7
1
0
108,257
0
W
Jormungandr
6,266
1,044
13
2
0
104,628
0
L
Yu Huang
1,600
267
0
0
0
0
0
W
Izanami
6,966
1,161
36
6
0
91,060
0
W
Chaac
5,826
971
7
1
0
105,469
0
L
Surtr
4,684
781
2
0
0
34,820
0
L
Medusa
6,149
1,025
19
3
0
127,952
0
L
Zhong Kui
6,428
1,071
18
3
0
115,305
0
L
Fenrir
5,716
953
5
1
0
114,145
0
W
Ishtar
5,502
917
9
2
0
100,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role